Player Matchup

Ix Chel
Ix Chel
KasualKMS
Ix Chel
Level 119
God Stats
0W - 1L
1,343 SR
Queue Stats
14W - 27L
1,080 Elo+
Party 1
Pele
Pele
TacoelGlocko
Pele
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,080 Elo+
Party 1
Chaac
Chaac
avoGODo
Chaac
Level 119
God Stats
0W - 1L
1,737 SR
Queue Stats
14W - 27L
1,080 Elo+
Party 1
Team Averages
Level 113
1,527 SR
1,080 Elo+

VS

Team Averages
Level 85
1,439 SR
1,536 Elo+
Kali
Kali
BigGucciVlacl
Kali
Level 72
God Stats
1W - 3L
1,042 SR
Queue Stats
380W - 378L
1,393 Elo+
Solo
Nox
Nox
TobiAloisTrancy
Nox
Level 127
God Stats
11W - 12L
1,416 SR
Queue Stats
200W - 223L
1,372 Elo+
Solo
Danzaburou
Danzaburou
Valakhilya
Danzaburou
Level 56
God Stats
20W - 0L
1,859 SR
Queue Stats
153W - 16L
1,843 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KasualKMS
Ix Chel
12
0 / 4 / 1
9,304
620
7,799
9,508
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 6 / 0
9,298
620
3,694
13,364
5,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chaac
avoGODo
Chaac
12
1 / 4 / 0
9,446
630
7,149
10,806
8,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
10,759
717
4,824
11,120
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 0 / 7
12,470
831
7,481
5,772
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Valakhilya
Danzaburou
16
8 / 0 / 6
13,244
883
17,427
10,468
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
14
14
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
Ix Chel
KasualKMS
Ix Chel
0
4
1
0.13
L
1
6
0
0.17
W
6
0
7
9.5
W
Danzaburou
Valakhilya
Danzaburou
8
0
6
11
L
Chaac
avoGODo
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,642
Damage
29,732
33,678
Taken
27,360
18,697
Mitigated
10,823
3,866
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,824
1,732
0
2,639
11,120
4,139
587
3,731
7,389
0
32,651
L
Ix Chel
KasualKMS
Ix Chel
7,799
979
882
240
9,508
4,039
0
1,723
7,785
33,760
0
L
3,694
626
0
1,464
13,364
5,798
0
3,555
9,809
0
27,994
W
7,481
272
194
1,356
5,772
2,514
1,046
1,703
4,069
37,470
0
W
Danzaburou
Valakhilya
Danzaburou
17,427
6,898
0
4,295
10,468
4,170
1,230
3,361
7,107
0
93,114
L
Chaac
avoGODo
Chaac
7,149
206
0
1,280
10,806
8,860
0
2,281
8,525
0
32,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
36,473
136
Minions Killed
209
0
Camps Cleared
0
738,717
Distance Traveled
832,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,759
717
41
3
0
301,870
0
L
Ix Chel
9,304
620
56
4
0
255,373
0
L
Pele
9,298
620
48
3
0
232,840
0
W
Nox
12,470
831
71
5
0
289,330
0
W
Danzaburou
13,244
883
97
6
0
241,183
0
L
Chaac
9,446
630
32
2
0
250,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role