Player Matchup

Ratatoskr
Ratatoskr
DEATHWISH169
Ratatoskr
Level 190
God Stats
0W - 2L
1,285 SR
Queue Stats
232W - 216L
1,507 Elo+
Party 1
Ganesha
Ganesha
PengwinMina
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Reneessa
Nu Wa
Level 97
God Stats
3W - 2L
1,824 SR
Queue Stats
33W - 30L
1,554 Elo+
Party 2
Artio
Artio
Roxas4212
Artio
Level 140
God Stats
1W - 1L
1,730 SR
Queue Stats
134W - 123L
1,506 Elo+
Party 1
Chernobog
Chernobog
yaboisuganipz
Chernobog
Level 118
God Stats
0W - 3L
1,129 SR
Queue Stats
78W - 78L
1,523 Elo+
Party 2
Team Averages
Level 114
1,494 SR
1,517 Elo+

VS

Team Averages
Level 148
1,541 SR
1,530 Elo+
Fenrir
Fenrir
 
Fenrir
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AshRomale
Artemis
Level 157
God Stats
10W - 9L
1,478 SR
Queue Stats
731W - 758L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Balloonknott76
Baron Samedi
Level 165
God Stats
1W - 0L
1,691 SR
Queue Stats
197W - 185L
1,567 Elo+
Solo
Achilles
Achilles
Bombalela
Achilles
Level 94
God Stats
5W - 1L
1,776 SR
Queue Stats
274W - 272L
1,493 Elo+
Party 3
Odin
Odin
cebal
Odin
Level 154
God Stats
1W - 1L
1,259 SR
Queue Stats
205W - 199L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DEATHWISH169
Ratatoskr
14
2 / 7 / 10
8,086
622
10,993
17,745
17,069
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
PengwinMina
Ganesha
15
0 / 8 / 12
8,047
619
3,811
19,626
16,478
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Reneessa
Nu Wa
18
7 / 4 / 7
10,426
802
19,254
11,996
5,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Roxas4212
Artio
15
1 / 7 / 11
9,154
704
8,375
22,294
30,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
yaboisuganipz
Chernobog
17
7 / 6 / 7
10,117
778
18,930
19,021
10,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 5 / 13
10,864
836
8,676
16,606
16,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
AshRomale
Artemis
19
15 / 5 / 10
12,459
958
30,724
16,329
8,619
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Balloonknott76
Baron Samedi
16
6 / 3 / 18
10,791
830
18,878
16,322
9,275
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Bombalela
Achilles
18
2 / 1 / 25
10,590
815
13,288
18,431
29,517
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
cebal
Odin
17
4 / 4 / 23
11,336
872
8,510
19,599
20,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
121
17
Kills
32
32
Deaths
18
47
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
5
13
2.3
W
Artemis
AshRomale
Artemis
15
5
10
4
W
Baron Samedi
Balloonknott76
Baron Samedi
6
3
18
5
W
Achilles
Bombalela
Achilles
2
1
25
14.5
L
Ratatoskr
DEATHWISH169
Ratatoskr
2
7
10
1
L
Ganesha
PengwinMina
Ganesha
0
8
12
0.75
L
Nu Wa
Reneessa
Nu Wa
7
4
7
2.63
L
Artio
Roxas4212
Artio
1
7
11
0.93
W
Odin
cebal
Odin
4
4
23
3.88
L
Chernobog
yaboisuganipz
Chernobog
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,363
Damage
80,076
90,682
Taken
87,287
79,867
Mitigated
83,558
24,046
Healing
31,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,676
1,026
748
2,374
16,606
16,008
836
5,289
11,249
0
16,147
W
Artemis
AshRomale
Artemis
30,724
20,570
0
3,759
16,329
8,619
4,769
5,550
10,736
0
65,401
W
Baron Samedi
Balloonknott76
Baron Samedi
18,878
1,371
5,652
4,798
16,322
9,275
306
6,303
10,019
37,060
0
W
Achilles
Bombalela
Achilles
13,288
1,876
1,772
7,922
18,431
29,517
909
7,554
10,720
0
28,397
L
Ratatoskr
DEATHWISH169
Ratatoskr
10,993
1,304
1,533
4,141
17,745
17,069
0
5,566
12,042
0
17,268
L
Ganesha
PengwinMina
Ganesha
3,811
637
0
1,120
19,626
16,478
0
3,395
16,231
9,780
0
L
Nu Wa
Reneessa
Nu Wa
19,254
4,805
1,443
2,906
11,996
5,469
208
2,338
9,366
36,022
0
L
Artio
Roxas4212
Artio
8,375
508
2,681
4,337
22,294
30,202
45
4,951
17,081
16,333
845
W
Odin
cebal
Odin
8,510
1,671
825
3,915
19,599
20,139
635
5,899
13,700
160
20,510
L
Chernobog
yaboisuganipz
Chernobog
18,930
12,561
813
5,072
19,021
10,649
685
2,788
16,072
0
35,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,830
Gold Earned
56,040
120
Minions Killed
162
0
Camps Cleared
0
1,014,233
Distance Traveled
1,191,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,864
836
12
1
0
212,360
0
W
Artemis
12,459
958
71
5
0
192,141
0
W
Baron Samedi
10,791
830
37
3
0
242,582
0
W
Achilles
10,590
815
19
1
0
290,099
0
L
Ratatoskr
8,086
622
13
1
0
175,140
0
L
Ganesha
8,047
619
2
0
0
199,919
0
L
Nu Wa
10,426
802
37
3
0
243,099
0
L
Artio
9,154
704
19
1
0
197,095
0
W
Odin
11,336
872
23
2
0
254,803
0
L
Chernobog
10,117
778
49
4
0
198,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role