Player Matchup

King Arthur
King Arthur
Bluntforce9027
King Arthur
Level 83
God Stats
3W - 4L
1,425 SR
Queue Stats
261W - 222L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
Diggadi
Danzaburou
Level 177
God Stats
4W - 2L
1,563 SR
Queue Stats
616W - 601L
1,477 Elo+
Party 1
Artio
Artio
GPK_Judge
Artio
Level 156
God Stats
1W - 1L
1,317 SR
Queue Stats
55W - 79L
1,493 Elo+
Solo
Hera
Hera
GeneiRyodan0
Hera
Level 57
God Stats
1W - 1L
1,248 SR
Queue Stats
92W - 98L
1,442 Elo+
Solo
Ganesha
Ganesha
Ngolliday
Ganesha
Level 157
God Stats
10W - 4L
1,719 SR
Queue Stats
452W - 433L
1,406 Elo+
Party 1
Team Averages
Level 126
1,454 SR
1,473 Elo+

VS

Team Averages
Level 84
1,399 SR
1,491 Elo+
Cthulhu
Cthulhu
Blackchexxy
Cthulhu
Level 89
God Stats
2W - 1L
1,533 SR
Queue Stats
152W - 148L
1,514 Elo+
Solo
Cupid
Cupid
Dragonforce7204
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Reusedsheep
Mercury
Level 89
God Stats
2W - 5L
1,303 SR
Queue Stats
657W - 688L
1,459 Elo+
Solo
Osiris
Osiris
ZigHail88
Osiris
Level 115
God Stats
2W - 9L
1,269 SR
Queue Stats
1,087W - 1,038L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
ZyphenMP
Sun Wukong
Level 108
God Stats
2W - 3L
1,391 SR
Queue Stats
83W - 89L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bluntforce9027
King Arthur
17
11 / 1 / 14
11,714
901
15,290
24,182
18,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Diggadi
Danzaburou
18
5 / 0 / 18
10,922
840
17,032
6,220
4,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artio
GPK_Judge
Artio
15
9 / 6 / 13
10,618
817
12,153
21,510
33,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 2 / 16
10,751
827
20,117
10,017
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Ngolliday
Ganesha
18
0 / 1 / 26
11,032
849
6,912
24,273
22,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackchexxy
Cthulhu
16
2 / 7 / 3
8,773
675
20,822
19,134
20,782
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

1
0 / 3 / 0
3,148
242
0
2,115
377
Mercury
Reusedsheep
Mercury
15
2 / 10 / 4
9,030
695
10,164
16,321
8,103
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
ZigHail88
Osiris
14
1 / 9 / 4
7,697
592
9,620
20,746
28,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ZyphenMP
Sun Wukong
16
3 / 3 / 3
8,697
669
9,426
22,634
23,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
22
32
Kills
8
10
Deaths
32
87
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blackchexxy
Cthulhu
2
7
3
0.5
W
King Arthur
Bluntforce9027
King Arthur
11
1
14
18
W
Danzaburou
Diggadi
Danzaburou
5
0
18
14
L
0
3
0
0
W
Artio
GPK_Judge
Artio
9
6
13
2.58
W
7
2
16
7.5
W
Ganesha
Ngolliday
Ganesha
0
1
26
13
L
Mercury
Reusedsheep
Mercury
2
10
4
0.4
L
Osiris
ZigHail88
Osiris
1
9
4
0.33
L
Sun Wukong
ZyphenMP
Sun Wukong
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,504
Damage
50,032
86,202
Taken
80,950
82,937
Mitigated
82,103
37,531
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blackchexxy
Cthulhu
20,822
1,295
872
1,913
19,134
20,782
0
8,021
10,617
41,492
364
W
King Arthur
Bluntforce9027
King Arthur
15,290
1,924
1,014
10,130
24,182
18,080
603
5,121
17,437
0
23,239
W
Danzaburou
Diggadi
Danzaburou
17,032
8,635
440
2,378
6,220
4,054
4,567
2,559
3,661
0
42,077
L
0
0
0
0
2,115
377
0
160
1,955
0
0
W
Artio
GPK_Judge
Artio
12,153
1,199
2,897
4,255
21,510
33,045
112
3,169
18,341
13,155
1,480
W
20,117
5,866
1,775
2,603
10,017
5,296
2,247
3,699
6,318
35,947
0
W
Ganesha
Ngolliday
Ganesha
6,912
1,113
824
11,215
24,273
22,462
936
5,910
18,363
18,220
0
L
Mercury
Reusedsheep
Mercury
10,164
5,257
453
1,253
16,321
8,103
0
7,358
8,362
0
19,178
L
Osiris
ZigHail88
Osiris
9,620
3,089
410
2,443
20,746
28,986
0
8,958
10,988
0
14,255
L
Sun Wukong
ZyphenMP
Sun Wukong
9,426
1,900
851
6,889
22,634
23,855
0
10,755
11,326
0
25,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,037
Gold Earned
37,345
128
Minions Killed
85
0
Camps Cleared
0
1,179,122
Distance Traveled
790,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,773
675
37
3
0
197,602
0
W
King Arthur
11,714
901
18
1
0
250,077
0
W
Danzaburou
10,922
840
54
4
0
199,328
0
L
Cupid
3,148
242
0
0
0
0
0
W
Artio
10,618
817
9
1
0
242,383
0
W
Hera
10,751
827
46
4
0
245,809
0
W
Ganesha
11,032
849
1
0
0
241,525
0
L
Mercury
9,030
695
22
2
0
216,333
0
L
Osiris
7,697
592
7
1
0
183,863
0
L
Sun Wukong
8,697
669
19
1
0
193,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role