Player Matchup

Ymir
Ymir
AdamDuke89
Ymir
Level 128
God Stats
0W - 2L
1,485 SR
Queue Stats
18W - 34L
1,367 Elo+
Party 2
Hou Yi
Hou Yi
Deadshotpa215
Hou Yi
Level 4
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 2L
1,743 Elo+
Party 2
Aphrodite
Aphrodite
JustxNEMESIS
Aphrodite
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,313 Elo+
Party 2
Bastet
Bastet
SunWuKongs7803
Bastet
Level 109
God Stats
0W - 1L
1,449 SR
Queue Stats
46W - 75L
1,382 Elo+
Solo
Loki
Loki
anthonyrockys20
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,743 Elo+
Party 2
Team Averages
Level 76
1,533 SR
1,510 Elo+

VS

Team Averages
Level 90
1,566 SR
1,500 Elo+
Surtr
Surtr
BeastBoiii96
Surtr
Level 86
God Stats
4W - 1L
1,737 SR
Queue Stats
44W - 40L
1,496 Elo+
Solo
Pele
Pele
Man of Silicone
Pele
Level 102
God Stats
5W - 5L
1,419 SR
Queue Stats
16W - 15L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
Petite Furry
Hou Yi
Level 136
God Stats
3W - 2L
1,536 SR
Queue Stats
20W - 18L
1,534 Elo+
Party 1
Sobek
Sobek
W LUNA 123
Sobek
Level 66
God Stats
1W - 0L
1,592 SR
Queue Stats
18W - 16L
1,567 Elo+
Party 1
Janus
Janus
redlinejo32
Janus
Level 62
God Stats
9W - 9L
1,547 SR
Queue Stats
201W - 282L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
8,059
672
8,123
17,591
18,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 7 / 3
9,083
757
7,159
14,761
6,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
JustxNEMESIS
Aphrodite
13
1 / 5 / 3
8,064
672
7,911
9,121
3,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 5
8,358
697
6,529
14,120
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 9 / 1
8,391
699
6,392
12,301
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
9,982
832
9,357
11,890
13,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
17 / 0 / 8
11,762
980
21,541
12,643
6,833
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
18
4 / 1 / 12
10,373
864
11,214
9,405
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
15
1 / 1 / 15
9,195
766
4,265
11,051
13,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 2 / 9
9,373
781
12,414
6,842
2,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
6
Kills
29
29
Deaths
6
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
5
2
7
4.25
L
2
7
3
0.5
L
Aphrodite
JustxNEMESIS
Aphrodite
1
5
3
0.5
W
17
0
8
21
W
Hou Yi
4
1
12
10
L
1
6
5
0.58
W
Sobek
1
1
15
8.5
L
2
9
1
0.28
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,114
Damage
58,791
67,894
Taken
51,831
38,376
Mitigated
41,096
11,313
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,123
968
0
2,871
17,591
18,802
0
4,415
13,176
16,656
0
W
9,357
2,400
128
1,909
11,890
13,629
173
3,602
8,288
650
26,173
L
7,159
3,345
0
1,988
14,761
6,079
0
2,210
12,551
0
26,708
L
Aphrodite
JustxNEMESIS
Aphrodite
7,911
886
2,071
1,942
9,121
3,632
0
3,326
5,795
17,145
0
W
21,541
3,701
0
465
12,643
6,833
0
4,809
7,834
0
46,514
W
Hou Yi
11,214
4,695
0
2,343
9,405
4,555
1,523
2,634
6,771
0
45,547
L
6,529
1,641
0
1,993
14,120
5,277
0
3,671
10,449
0
21,472
W
Sobek
4,265
109
0
1,577
11,051
13,834
275
2,688
8,363
10,665
0
L
6,392
1,164
0
448
12,301
4,586
0
3,530
8,771
0
13,315
W
12,414
499
0
0
6,842
2,245
603
2,301
4,541
30,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,955
Gold Earned
50,685
123
Minions Killed
237
0
Camps Cleared
0
1,103,486
Distance Traveled
1,202,641
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,059
672
23
2
0
238,445
0
W
Surtr
9,982
832
43
4
0
238,818
0
L
Hou Yi
9,083
757
48
4
0
205,919
1
L
Aphrodite
8,064
672
17
1
0
198,744
0
W
Pele
11,762
980
68
6
0
280,980
0
W
Hou Yi
10,373
864
72
6
0
222,338
0
L
Bastet
8,358
697
22
2
0
221,873
0
W
Sobek
9,195
766
17
1
0
234,308
0
L
Loki
8,391
699
13
1
0
238,505
0
W
Janus
9,373
781
37
3
0
226,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role