Player Matchup

Bacchus
Bacchus
ArcheryGamesX
Bacchus
Level 148
God Stats
6W - 1L
1,710 SR
Queue Stats
130W - 148L
1,453 Elo+
Party 1
Vamana
Vamana
Roní
Vamana
Level 158
God Stats
1W - 1L
1,333 SR
Queue Stats
122W - 144L
1,451 Elo+
Party 1
Anubis
Anubis
SirDonPapi
Anubis
Level 163
God Stats
1W - 0L
1,453 SR
Queue Stats
13W - 9L
1,550 Elo+
Party 1
Chiron
Chiron
flamekais
Chiron
Level 161
God Stats
2W - 0L
1,702 SR
Queue Stats
8W - 12L
1,535 Elo+
Party 1
Arachne
Arachne
kokokaga2
Arachne
Level 156
God Stats
1W - 0L
1,310 SR
Queue Stats
27W - 36L
1,454 Elo+
Party 1
Team Averages
Level 157
1,501 SR
1,489 Elo+

VS

Team Averages
Level 127
1,534 SR
1,524 Elo+
Persephone
Persephone
Areania
Persephone
Level 127
God Stats
4W - 3L
1,682 SR
Queue Stats
235W - 241L
1,549 Elo+
Party 2
Anhur
Anhur
Dhandsome1
Anhur
Level 148
God Stats
2W - 4L
1,336 SR
Queue Stats
64W - 59L
1,511 Elo+
Solo
Hercules
Hercules
GangStar_Amadeus
Hercules
Level 155
God Stats
5W - 4L
1,686 SR
Queue Stats
347W - 356L
1,545 Elo+
Party 2
Zeus
Zeus
Reusedsheep
Zeus
Level 89
God Stats
22W - 13L
1,626 SR
Queue Stats
657W - 688L
1,458 Elo+
Solo
Mercury
Mercury
ZigHail88
Mercury
Level 115
God Stats
4W - 10L
1,340 SR
Queue Stats
1,087W - 1,038L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
3 / 3 / 19
10,196
850
7,090
16,048
29,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Roní
Vamana
17
9 / 3 / 15
10,395
866
12,163
16,674
22,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
SirDonPapi
Anubis
18
5 / 2 / 13
11,283
940
11,896
11,513
8,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
flamekais
Chiron
16
9 / 4 / 15
10,597
883
14,181
13,161
6,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
kokokaga2
Arachne
13
2 / 3 / 18
8,761
730
6,141
12,068
12,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Areania
Persephone
15
4 / 5 / 3
9,544
795
8,393
10,361
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
2 / 6 / 7
8,308
692
7,720
11,301
3,933
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 4 / 2
9,306
776
8,858
12,514
15,005
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 6 / 5
8,624
719
13,211
11,501
4,007
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
ZigHail88
Mercury
13
1 / 7 / 6
8,081
673
6,728
10,475
3,659
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
28
Kills
13
15
Deaths
28
80
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
3
19
4.17
L
Persephone
Areania
Persephone
4
5
3
1.1
L
Anhur
2
6
7
0.92
L
5
4
2
1.5
L
1
6
5
0.58
W
Vamana
Roní
Vamana
9
3
15
5.5
W
Anubis
SirDonPapi
Anubis
5
2
13
5.75
L
Mercury
ZigHail88
Mercury
1
7
6
0.57
W
Chiron
flamekais
Chiron
9
4
15
4.13
W
Arachne
kokokaga2
Arachne
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,471
Damage
44,910
69,464
Taken
56,152
79,785
Mitigated
30,308
25,391
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,090
509
1,427
3,394
16,048
29,369
256
4,114
11,934
13,312
0
L
Persephone
Areania
Persephone
8,393
404
511
3,021
10,361
3,704
173
3,032
7,093
25,649
0
L
Anhur
7,720
2,645
280
1,079
11,301
3,933
0
3,843
7,133
0
15,067
L
8,858
1,730
649
3,601
12,514
15,005
0
5,194
6,929
0
15,697
L
13,211
630
0
1,608
11,501
4,007
0
2,788
8,401
27,463
0
W
Vamana
Roní
Vamana
12,163
3,229
2,959
4,081
16,674
22,341
805
5,918
10,756
0
19,042
W
Anubis
SirDonPapi
Anubis
11,896
220
299
4,497
11,513
8,178
738
4,710
6,803
35,583
0
L
Mercury
ZigHail88
Mercury
6,728
2,040
0
62
10,475
3,659
735
4,129
6,174
0
10,192
W
Chiron
flamekais
Chiron
14,181
2,069
2,062
3,351
13,161
6,988
2,715
3,582
9,579
0
32,507
W
Arachne
kokokaga2
Arachne
6,141
3,800
667
2,654
12,068
12,909
2,409
3,280
8,788
0
11,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,232
Gold Earned
43,863
120
Minions Killed
133
0
Camps Cleared
0
1,152,110
Distance Traveled
1,049,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,196
850
5
0
0
261,574
0
L
Persephone
9,544
795
31
3
0
213,775
0
L
Anhur
8,308
692
17
1
0
186,961
0
L
Hercules
9,306
776
33
3
0
213,359
0
L
Zeus
8,624
719
41
3
0
210,398
0
W
Vamana
10,395
866
14
1
0
262,952
0
W
Anubis
11,283
940
60
5
0
218,773
0
L
Mercury
8,081
673
11
1
0
224,844
0
W
Chiron
10,597
883
35
3
0
228,056
0
W
Arachne
8,761
730
6
1
0
180,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role