Player Matchup

Cthulhu
Cthulhu
Delirious Nano
Cthulhu
Level 146
God Stats
2W - 4L
1,519 SR
Queue Stats
183W - 156L
1,610 Elo+
Party 1
Tiamat
Tiamat
Elylight
Tiamat
Level 156
God Stats
6W - 6L
1,545 SR
Queue Stats
213W - 203L
1,543 Elo+
Party 1
Sobek
Sobek
OvenOfOblivion
Sobek
Level 189
God Stats
5W - 5L
1,606 SR
Queue Stats
372W - 369L
1,565 Elo+
Party 1
Horus
Horus
aimsuxs
Horus
Level 177
God Stats
1W - 2L
1,535 SR
Queue Stats
122W - 111L
1,528 Elo+
Solo
Discordia
Discordia
j3ff2424
Discordia
Level 142
God Stats
0W - 2L
1,729 SR
Queue Stats
77W - 75L
1,534 Elo+
Solo
Team Averages
Level 162
1,587 SR
1,556 Elo+

VS

Team Averages
Level 144
1,432 SR
1,544 Elo+
Odin
Odin
 
Odin
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AttStrPure
Horus
Level 141
God Stats
1W - 3L
1,195 SR
Queue Stats
277W - 254L
1,604 Elo+
Solo
Susano
Susano
Deadtorights197
Susano
Level 67
God Stats
4W - 2L
1,599 SR
Queue Stats
498W - 477L
1,540 Elo+
Solo
Kukulkan
Kukulkan
MYACCY06
Kukulkan
Level 159
God Stats
1W - 1L
1,228 SR
Queue Stats
60W - 45L
1,548 Elo+
Solo
Skadi
Skadi
legomyfire
Skadi
Level 157
God Stats
4W - 2L
1,635 SR
Queue Stats
389W - 398L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,612
922
530
1,642
1,242
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
Elylight
Tiamat
9
1 / 1 / 0
4,687
937
2,262
1,632
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 2
5,358
1,072
1,012
2,902
2,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
aimsuxs
Horus
5
0 / 0 / 0
4,284
857
0
0
0
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
j3ff2424
Discordia
10
1 / 3 / 0
5,250
1,050
3,143
4,117
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 0 / 3
6,363
1,273
1,489
1,764
1,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
10
0 / 1 / 4
5,699
1,140
1,483
5,137
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

10
2 / 1 / 3
6,030
1,206
2,384
5,013
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MYACCY06
Kukulkan
11
0 / 1 / 4
5,944
1,189
1,893
2,129
944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
11
2 / 0 / 3
6,258
1,252
2,577
2,667
1,101
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
6
6
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
3
3.5
W
Horus
0
1
4
2
W
2
1
3
3.5
L
0
1
0
0
L
Tiamat
Elylight
Tiamat
1
1
0
1
W
Kukulkan
MYACCY06
Kukulkan
0
1
4
2
L
1
1
2
2
L
Horus
aimsuxs
Horus
0
0
0
0
L
Discordia
j3ff2424
Discordia
1
3
0
0.33
W
Skadi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,947
Damage
9,826
10,293
Taken
16,710
5,823
Mitigated
10,063
1,699
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,489
58
268
455
1,764
1,693
229
1,039
725
0
3,707
W
Horus
1,483
541
2,734
2,480
5,137
4,287
240
1,341
3,757
353
1,467
W
2,384
418
55
157
5,013
2,038
1,376
1,876
3,096
0
5,582
L
530
0
78
125
1,642
1,242
0
542
1,061
3,639
0
L
Tiamat
Elylight
Tiamat
2,262
212
219
91
1,632
712
0
36
1,554
6,073
0
W
Kukulkan
MYACCY06
Kukulkan
1,893
198
656
199
2,129
944
1,032
1,344
785
13,504
0
L
1,012
0
0
552
2,902
2,637
0
1,096
1,725
3,327
0
L
Horus
aimsuxs
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
j3ff2424
Discordia
3,143
110
0
634
4,117
1,232
0
528
3,461
8,756
0
W
Skadi
2,577
751
97
257
2,667
1,101
2,742
1,222
1,400
0
10,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,191
Gold Earned
30,294
25
Minions Killed
63
0
Camps Cleared
0
309,150
Distance Traveled
469,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,363
1,273
7
1
0
107,321
0
W
Horus
5,699
1,140
3
1
0
95,462
0
W
Susano
6,030
1,206
8
2
0
89,661
0
L
Cthulhu
4,612
922
2
0
0
45,083
0
L
Tiamat
4,687
937
3
1
0
97,936
0
W
Kukulkan
5,944
1,189
28
6
0
90,343
0
L
Sobek
5,358
1,072
9
2
0
92,568
0
L
Horus
4,284
857
0
0
0
452
0
L
Discordia
5,250
1,050
11
2
0
73,111
0
W
Skadi
6,258
1,252
17
3
0
86,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role