Player Matchup

Bellona
Bellona
Nyxxie3127
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 2
Set
Set
SilkySaucer23
Set
Level 107
God Stats
3W - 3L
1,618 SR
Queue Stats
47W - 47L
1,406 Elo+
Party 2
Xbalanque
Xbalanque
TinyBattle 22
Xbalanque
Level 94
God Stats
4W - 4L
1,640 SR
Queue Stats
44W - 44L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
cinnagonn
Jormungandr
Level 64
God Stats
3W - 2L
1,718 SR
Queue Stats
47W - 47L
1,403 Elo+
Party 2
Zhong Kui
Zhong Kui
llLastneaonll
Zhong Kui
Level 87
God Stats
6W - 3L
1,397 SR
Queue Stats
46W - 48L
1,399 Elo+
Party 2
Team Averages
Level 71
1,574 SR
1,355 Elo+

VS

Team Averages
Level 107
1,568 SR
1,449 Elo+
Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Credulous
Serqet
Level 87
God Stats
17W - 14L
1,564 SR
Queue Stats
17W - 21L
1,433 Elo+
Party 1
Zhong Kui
Zhong Kui
FLORIDAMAN91
Zhong Kui
Level 101
God Stats
17W - 15L
1,565 SR
Queue Stats
150W - 161L
1,437 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SquirlyWabit
Kumbhakarna
Level 105
God Stats
4W - 4L
1,607 SR
Queue Stats
24W - 30L
1,406 Elo+
Solo
Ix Chel
Ix Chel
WoodlandWoods
Ix Chel
Level 94
God Stats
42W - 40L
1,604 SR
Queue Stats
145W - 140L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nyxxie3127
Bellona
9
0 / 12 / 0
6,237
390
2,079
17,534
9,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 5 / 0
8,265
517
4,582
14,245
6,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
TinyBattle 22
Xbalanque
14
1 / 2 / 0
8,363
523
7,029
10,367
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
cinnagonn
Jormungandr
9
0 / 4 / 1
6,960
435
4,069
14,723
13,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
llLastneaonll
Zhong Kui
14
1 / 8 / 1
8,878
555
10,050
17,662
12,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 1 / 1
8,662
541
7,502
11,759
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
Credulous
Serqet
14
6 / 0 / 6
8,963
560
6,782
7,783
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
FLORIDAMAN91
Zhong Kui
15
5 / 2 / 4
9,635
602
7,518
13,305
13,360
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
SquirlyWabit
Kumbhakarna
12
1 / 0 / 8
8,150
509
2,658
7,837
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
17
16 / 0 / 3
11,143
696
21,448
7,753
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
31
31
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
1
3.5
W
Serqet
Credulous
Serqet
6
0
6
9
W
Zhong Kui
FLORIDAMAN91
Zhong Kui
5
2
4
3.5
L
Bellona
Nyxxie3127
Bellona
0
12
0
0
L
1
5
0
0.2
W
Kumbhakarna
SquirlyWabit
Kumbhakarna
1
0
8
5
L
Xbalanque
TinyBattle 22
Xbalanque
1
2
0
0.5
W
Ix Chel
16
0
3
17.5
L
Jormungandr
cinnagonn
Jormungandr
0
4
1
0.13
L
Zhong Kui
llLastneaonll
Zhong Kui
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,809
Damage
45,908
74,531
Taken
48,437
45,301
Mitigated
31,496
11,136
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,502
2,315
0
3,746
11,759
4,052
648
1,824
9,935
0
71,242
W
Serqet
Credulous
Serqet
6,782
1,556
0
1,452
7,783
3,593
729
1,205
6,508
0
56,233
W
Zhong Kui
FLORIDAMAN91
Zhong Kui
7,518
821
0
5,596
13,305
13,360
355
7,408
5,307
56,926
0
L
Bellona
Nyxxie3127
Bellona
2,079
731
0
629
17,534
9,374
0
10,063
7,171
0
13,980
L
4,582
1,819
0
991
14,245
6,561
0
4,945
8,954
0
81,208
W
Kumbhakarna
SquirlyWabit
Kumbhakarna
2,658
98
0
2,132
7,837
6,790
215
1,446
6,377
10,677
0
L
Xbalanque
TinyBattle 22
Xbalanque
7,029
2,197
0
4,041
10,367
4,126
696
2,134
8,233
0
73,449
W
Ix Chel
21,448
2,311
742
3,394
7,753
3,701
284
1,511
6,191
109,746
0
L
Jormungandr
cinnagonn
Jormungandr
4,069
1,077
157
936
14,723
13,102
241
4,502
10,221
31,333
0
L
Zhong Kui
llLastneaonll
Zhong Kui
10,050
1,253
0
4,382
17,662
12,138
296
9,980
7,584
61,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,703
Gold Earned
46,553
420
Minions Killed
452
0
Camps Cleared
0
1,461,157
Distance Traveled
1,700,836
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,662
541
113
7
0
317,093
5
W
Serqet
8,963
560
77
5
0
427,306
0
W
Zhong Kui
9,635
602
88
6
0
306,844
2
L
Bellona
6,237
390
15
1
0
234,991
0
L
Set
8,265
517
135
8
0
348,068
3
W
Kumbhakarna
8,150
509
25
2
0
285,653
1
L
Xbalanque
8,363
523
115
7
0
306,632
3
W
Ix Chel
11,143
696
149
9
0
363,940
3
L
Jormungandr
6,960
435
45
3
0
311,947
0
L
Zhong Kui
8,878
555
110
7
0
259,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role