Player Matchup

Khepri
Khepri
 
Khepri
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ALLALSAHHIM
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,366 Elo+
Solo
Jing Wei
Jing Wei
ChibiNekoLoli
Jing Wei
Level 125
God Stats
5W - 9L
1,403 SR
Queue Stats
447W - 411L
1,490 Elo+
Party 1
King Arthur
King Arthur
DarkestGambit
King Arthur
Level 95
God Stats
11W - 5L
1,653 SR
Queue Stats
236W - 205L
1,494 Elo+
Party 1
Camazotz
Camazotz
SmilinJack
Camazotz
Level 122
God Stats
21W - 13L
1,653 SR
Queue Stats
113W - 117L
1,501 Elo+
Solo
Team Averages
Level 99
1,542 SR
1,470 Elo+

VS

Team Averages
Level 97
1,506 SR
1,470 Elo+
Sol
Sol
G00nGob1in
Sol
Level 68
God Stats
12W - 12L
1,494 SR
Queue Stats
189W - 152L
1,506 Elo+
Party 2
Thanatos
Thanatos
Ivannyl
Thanatos
Level 101
God Stats
5W - 3L
1,503 SR
Queue Stats
294W - 233L
1,496 Elo+
Party 2
Set
Set
KingValhallx-
Set
Level 68
God Stats
22W - 21L
1,466 SR
Queue Stats
217W - 225L
1,394 Elo+
Solo
Janus
Janus
RaluisRoco
Janus
Level 118
God Stats
12W - 11L
1,507 SR
Queue Stats
69W - 60L
1,477 Elo+
Solo
Hun Batz
Hun Batz
yuujyu
Hun Batz
Level 128
God Stats
12W - 11L
1,559 SR
Queue Stats
711W - 647L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 3 / 0
4,961
496
1,788
9,676
4,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 1
4,800
480
1,604
7,766
1,763
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ChibiNekoLoli
Jing Wei
8
0 / 1 / 0
4,746
475
3,419
5,136
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
DarkestGambit
King Arthur
11
0 / 0 / 1
6,394
639
6,321
7,129
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Camazotz
SmilinJack
Camazotz
8
2 / 1 / 0
5,142
514
3,568
9,126
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,305
631
7,811
5,474
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Ivannyl
Thanatos
10
4 / 2 / 0
5,887
589
6,173
9,000
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,386
539
2,873
8,133
4,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
9
3 / 0 / 2
5,844
584
3,648
4,440
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
yuujyu
Hun Batz
9
1 / 0 / 3
5,312
531
4,592
8,509
3,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
0
0
L
0
6
1
0.08
L
Jing Wei
ChibiNekoLoli
Jing Wei
0
1
0
0
L
King Arthur
DarkestGambit
King Arthur
0
0
1
0.5
W
3
0
2
4
W
Thanatos
Ivannyl
Thanatos
4
2
0
2
W
0
0
0
0
W
Janus
3
0
2
4
L
Camazotz
SmilinJack
Camazotz
2
1
0
2
W
Hun Batz
yuujyu
Hun Batz
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,700
Damage
25,097
38,833
Taken
35,556
15,689
Mitigated
14,642
10,050
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,788
206
827
2,238
9,676
4,510
38
5,031
4,645
14,418
0
L
1,604
118
0
1,339
7,766
1,763
0
2,854
4,636
19,540
0
L
Jing Wei
ChibiNekoLoli
Jing Wei
3,419
2,010
0
1,407
5,136
1,916
132
2,294
2,842
0
29,324
L
King Arthur
DarkestGambit
King Arthur
6,321
299
0
1,020
7,129
5,189
174
280
6,812
0
50,359
W
7,811
3,783
0
3,584
5,474
1,592
1,159
927
4,547
50,222
0
W
Thanatos
Ivannyl
Thanatos
6,173
1,877
0
6,238
9,000
3,286
0
757
8,243
0
35,263
W
2,873
1,282
0
1,541
8,133
4,530
0
0
8,133
0
34,876
W
Janus
3,648
416
0
2,127
4,440
1,330
335
705
3,735
29,914
0
L
Camazotz
SmilinJack
Camazotz
3,568
1,227
0
3,219
9,126
2,311
0
635
8,439
0
29,945
W
Hun Batz
yuujyu
Hun Batz
4,592
1,234
130
2,912
8,509
3,904
163
1,003
7,506
0
21,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,043
Gold Earned
28,734
236
Minions Killed
266
0
Camps Cleared
0
926,838
Distance Traveled
984,813
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,961
496
22
2
0
202,434
0
L
Hel
4,800
480
33
3
0
127,157
0
L
Jing Wei
4,746
475
54
5
0
186,989
0
L
King Arthur
6,394
639
80
8
0
190,470
0
W
Sol
6,305
631
74
7
0
186,711
0
W
Thanatos
5,887
589
53
5
0
219,665
0
W
Set
5,386
539
64
6
0
198,103
0
W
Janus
5,844
584
51
5
0
172,591
4
L
Camazotz
5,142
514
47
5
0
219,788
2
W
Hun Batz
5,312
531
24
2
0
207,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role