Player Matchup

Hachiman
Hachiman
DentingSilver75
Hachiman
Level 125
God Stats
17W - 11L
1,581 SR
Queue Stats
93W - 94L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
King ov Bats
Baron Samedi
Level 75
God Stats
0W - 2L
1,523 SR
Queue Stats
13W - 21L
1,358 Elo+
Party 1
Serqet
Serqet
OKMLilith
Serqet
Level 147
God Stats
12W - 16L
1,449 SR
Queue Stats
60W - 68L
1,395 Elo+
Party 1
Cupid
Cupid
OKMZargothrax
Cupid
Level 128
God Stats
2W - 5L
1,452 SR
Queue Stats
42W - 53L
1,390 Elo+
Party 1
Surtr
Surtr
RaulErnesto828
Surtr
Level 103
God Stats
1W - 2L
1,612 SR
Queue Stats
45W - 49L
1,406 Elo+
Party 1
Team Averages
Level 116
1,523 SR
1,413 Elo+

VS

Team Averages
Level 151
1,596 SR
1,536 Elo+
Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Jeαn
Hachiman
Level 162
God Stats
2W - 1L
1,531 SR
Queue Stats
87W - 96L
1,588 Elo+
Party 2
Aphrodite
Aphrodite
Leοn
Aphrodite
Level 160
God Stats
31W - 11L
1,864 SR
Queue Stats
52W - 35L
1,671 Elo+
Party 2
Ne Zha
Ne Zha
MightyxVo
Ne Zha
Level 154
God Stats
5W - 1L
1,583 SR
Queue Stats
220W - 244L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 5 / 4
7,169
717
3,437
12,395
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
King ov Bats
Baron Samedi
14
2 / 7 / 4
8,101
810
3,432
10,806
7,356
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
OKMLilith
Serqet
14
2 / 7 / 4
8,144
814
6,202
12,740
7,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 7 / 2
9,118
912
8,358
13,807
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 5
8,298
830
9,246
18,506
15,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
13 / 2 / 6
10,887
1,089
17,065
7,542
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
 
Shiva
16
4 / 3 / 17
9,543
954
14,373
13,886
14,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Jeαn
Hachiman
16
7 / 1 / 15
9,285
929
14,680
12,733
5,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Leοn
Aphrodite
15
4 / 3 / 19
9,089
909
11,871
10,473
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
MightyxVo
Ne Zha
16
2 / 2 / 8
8,815
882
5,672
9,311
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
10
Kills
30
30
Deaths
11
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
13
2
6
8
W
Shiva
 
Shiva
4
3
17
4.17
L
Hachiman
0
5
4
0.4
W
Hachiman
Jeαn
Hachiman
7
1
15
14.5
L
Baron Samedi
King ov Bats
Baron Samedi
2
7
4
0.57
W
Aphrodite
Leοn
Aphrodite
4
3
19
4.5
W
Ne Zha
MightyxVo
Ne Zha
2
2
8
3
L
Serqet
OKMLilith
Serqet
2
7
4
0.57
L
4
7
2
0.71
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,675
Damage
63,661
68,254
Taken
53,945
39,812
Mitigated
34,258
9,645
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
17,065
322
0
1,584
7,542
3,475
1,159
832
6,416
39,584
0
W
Shiva
 
Shiva
14,373
2,872
1,010
1,495
13,886
14,404
133
1,189
12,069
105
36,804
L
Hachiman
3,437
2,133
0
1,044
12,395
4,515
0
4,701
7,496
0
14,068
W
Hachiman
Jeαn
Hachiman
14,680
9,907
0
2,646
12,733
5,945
2,578
801
11,603
38
26,555
L
Baron Samedi
King ov Bats
Baron Samedi
3,432
0
889
956
10,806
7,356
0
5,143
5,590
12,531
0
W
Aphrodite
Leοn
Aphrodite
11,871
1,146
5,321
5,567
10,473
5,716
1,418
695
9,727
19,964
0
W
Ne Zha
MightyxVo
Ne Zha
5,672
1,319
0
3,391
9,311
4,718
1,688
1,115
7,885
0
28,751
L
Serqet
OKMLilith
Serqet
6,202
579
106
427
12,740
7,268
0
5,342
7,227
0
7,051
L
8,358
4,461
192
1,037
13,807
4,763
728
6,767
6,928
0
22,333
L
9,246
1,617
180
4,814
18,506
15,910
0
6,474
11,934
2,492
16,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,830
Gold Earned
47,619
113
Minions Killed
237
0
Camps Cleared
0
852,353
Distance Traveled
1,004,788
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,887
1,089
63
6
0
194,199
0
W
Shiva
9,543
954
57
6
0
221,517
0
L
Hachiman
7,169
717
26
3
0
177,005
1
W
Hachiman
9,285
929
35
4
0
201,031
0
L
Baron Samedi
8,101
810
20
2
0
145,467
0
W
Aphrodite
9,089
909
32
3
0
203,415
0
W
Ne Zha
8,815
882
50
5
0
184,626
0
L
Serqet
8,144
814
5
1
0
190,769
0
L
Cupid
9,118
912
37
4
0
150,168
0
L
Surtr
8,298
830
25
3
0
188,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role