Player Matchup

Thoth
Thoth
Platinum IV
Chofo
Thoth
Platinum IV
Level 159
God Stats
45W - 19L
1,763 SR
Queue Stats
243W - 194L
1,851 MMR
Party 1
Cupid
Cupid
Gold III
Rhymeology
Cupid
Gold III
Level 127
God Stats
1W - 0L
1,880 SR
Queue Stats
38W - 13L
1,801 MMR
Party 1
Sobek
Sobek
Gold IV
hpvalladao
Sobek
Gold IV
Level 159
God Stats
3W - 0L
1,444 SR
Queue Stats
23W - 17L
1,760 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,696 SR
1,804 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,625 SR
1,479 MMR
Ix Chel
Ix Chel
Silver I
JACH1314
Ix Chel
Silver I
Level 136
God Stats
5W - 9L
1,599 SR
Queue Stats
20W - 28L
1,437 MMR
Solo
Skadi
Skadi
Bronze III
LewdComplex
Skadi
Bronze III
Level 48
God Stats
0W - 1L
1,846 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
rexamis1
Baron Samedi
Bronze III
Level 107
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chofo
Thoth
14
6 / 0 / 6
10,897
838
19,733
6,422
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
14
5 / 0 / 8
10,888
838
9,236
7,670
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
13
2 / 2 / 8
9,839
757
5,763
13,797
15,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AtlasThanatosSurtrSun WukongAchilles

VS

Bans
PoseidonFenrirYmirGebCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JACH1314
Ix Chel
11
0 / 2 / 2
8,214
632
5,466
10,454
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 0
8,625
663
6,159
12,560
4,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
rexamis1
Baron Samedi
11
0 / 5 / 2
8,121
625
6,209
13,909
10,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
2
2
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
Chofo
Thoth
6
0
6
9
L
Ix Chel
JACH1314
Ix Chel
0
2
2
0.5
L
2
6
0
0.33
W
Cupid
5
0
8
9
W
Sobek
2
2
8
3
L
Baron Samedi
rexamis1
Baron Samedi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,732
Damage
17,834
27,889
Taken
36,923
21,506
Mitigated
17,509
8,175
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Chofo
Thoth
19,733
38
0
312
6,422
2,590
280
2,543
3,879
87,304
0
L
Ix Chel
JACH1314
Ix Chel
5,466
511
670
2,521
10,454
3,231
0
7,699
2,755
37,552
0
L
6,159
2,403
0
2,101
12,560
4,216
0
9,204
3,356
0
24,332
W
Cupid
9,236
4,524
919
4,518
7,670
3,839
2,516
3,274
4,396
0
34,170
W
Sobek
5,763
239
0
2,426
13,797
15,077
14
6,318
7,479
12,545
371
L
Baron Samedi
rexamis1
Baron Samedi
6,209
237
751
2,146
13,909
10,062
0
8,396
5,513
19,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,624
Gold Earned
24,960
164
Minions Killed
118
0
Camps Cleared
0
789,632
Distance Traveled
671,157
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,897
838
102
8
0
280,325
0
L
Ix Chel
8,214
632
47
4
0
242,674
2
L
Skadi
8,625
663
44
3
0
216,122
0
W
Cupid
10,888
838
48
4
0
246,349
0
W
Sobek
9,839
757
14
1
0
262,958
2
L
Baron Samedi
8,121
625
27
2
0
212,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role