Player Matchup

Ishtar
Ishtar
PUGPANDAA
Ishtar
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,204 Elo+
Solo
King Arthur
King Arthur
ProjectileShart
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,430 Elo+
Party 2
Fenrir
Fenrir
Rfcyhbisd
Fenrir
Level 61
God Stats
13W - 17L
1,492 SR
Queue Stats
101W - 101L
1,416 Elo+
Party 3
Ymir
Ymir
dark_krauser12
Ymir
Level 8
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 11L
1,248 Elo+
Party 3
Nu Wa
Nu Wa
richydate5
Nu Wa
Level 126
God Stats
88W - 60L
1,596 SR
Queue Stats
593W - 584L
1,408 Elo+
Party 2
Team Averages
Level 50
1,561 SR
1,341 Elo+

VS

Team Averages
Level 40
1,419 SR
1,273 Elo+
Ratatoskr
Ratatoskr
Bujeker
Ratatoskr
Level 46
God Stats
18W - 13L
1,377 SR
Queue Stats
53W - 56L
1,268 Elo+
Party 1
Izanami
Izanami
Ikabar314
Izanami
Level 49
God Stats
2W - 2L
1,392 SR
Queue Stats
4W - 3L
1,277 Elo+
Solo
Gilgamesh
Gilgamesh
Mayabytes
Gilgamesh
Level 42
God Stats
2W - 1L
1,574 SR
Queue Stats
68W - 68L
1,287 Elo+
Party 1
Poseidon
Poseidon
MrAstastic
Poseidon
Level 46
God Stats
5W - 3L
1,488 SR
Queue Stats
89W - 99L
1,337 Elo+
Solo
Yemoja
Yemoja
Syntien
Yemoja
Level 15
God Stats
3W - 1L
1,266 SR
Queue Stats
37W - 44L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
PUGPANDAA
Ishtar
17
3 / 6 / 0
10,590
481
10,216
16,087
6,446
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ProjectileShart
King Arthur
10
0 / 10 / 3
7,525
342
1,994
17,460
11,636
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Rfcyhbisd
Fenrir
17
11 / 7 / 4
12,329
560
19,236
26,614
13,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 10 / 2
9,055
412
5,217
18,568
19,307
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
17
3 / 7 / 4
10,620
483
21,265
17,125
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bujeker
Ratatoskr
17
7 / 6 / 13
11,957
544
14,864
19,429
6,552
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Ikabar314
Izanami
19
13 / 3 / 4
13,410
610
14,753
23,022
9,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Mayabytes
Gilgamesh
16
7 / 0 / 9
12,501
568
16,744
23,563
18,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
MrAstastic
Poseidon
19
9 / 8 / 10
12,961
589
19,812
17,825
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
Syntien
Yemoja
17
3 / 0 / 10
12,386
563
6,845
11,599
9,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
17
Kills
39
40
Deaths
17
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Bujeker
Ratatoskr
7
6
13
2.25
W
Izanami
Ikabar314
Izanami
13
3
4
5
W
Gilgamesh
Mayabytes
Gilgamesh
7
0
9
11.5
W
Poseidon
MrAstastic
Poseidon
9
8
10
1.75
L
Ishtar
PUGPANDAA
Ishtar
3
6
0
0.5
L
King Arthur
ProjectileShart
King Arthur
0
10
3
0.15
L
Fenrir
Rfcyhbisd
Fenrir
11
7
4
1.86
W
Yemoja
Syntien
Yemoja
3
0
10
8
L
0
10
2
0.1
L
Nu Wa
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,928
Damage
73,018
95,854
Taken
95,438
57,737
Mitigated
49,863
6,811
Healing
29,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Bujeker
Ratatoskr
14,864
5,210
0
2,377
19,429
6,552
170
6,513
12,916
0
77,717
W
Izanami
Ikabar314
Izanami
14,753
11,487
0
7,537
23,022
9,076
7,821
6,372
16,650
0
120,173
W
Gilgamesh
Mayabytes
Gilgamesh
16,744
6,488
0
3,096
23,563
18,619
446
7,394
16,169
0
72,832
W
Poseidon
MrAstastic
Poseidon
19,812
3,597
0
3,032
17,825
5,898
1,511
8,917
8,908
106,999
0
L
Ishtar
PUGPANDAA
Ishtar
10,216
7,229
0
0
16,087
6,446
1,005
2,909
13,178
0
75,182
L
King Arthur
ProjectileShart
King Arthur
1,994
446
0
0
17,460
11,636
0
3,674
13,786
0
10,457
L
Fenrir
Rfcyhbisd
Fenrir
19,236
4,850
0
5,567
26,614
13,323
489
5,143
21,471
0
82,640
W
Yemoja
Syntien
Yemoja
6,845
3,072
7,253
6,145
11,599
9,718
1,498
3,698
7,901
36,318
0
L
5,217
1,460
0
390
18,568
19,307
0
5,322
13,246
27,627
0
L
Nu Wa
21,265
5,490
0
854
17,125
7,025
456
10,149
6,976
96,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,119
Gold Earned
63,215
409
Minions Killed
552
0
Camps Cleared
0
1,946,224
Distance Traveled
2,006,330
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,957
544
90
4
0
490,732
0
W
Izanami
13,410
610
170
8
0
362,409
0
W
Gilgamesh
12,501
568
92
4
0
383,334
0
W
Poseidon
12,961
589
155
7
0
383,600
0
L
Ishtar
10,590
481
126
6
0
431,703
0
L
King Arthur
7,525
342
10
0
0
420,940
0
L
Fenrir
12,329
560
99
5
0
414,281
0
W
Yemoja
12,386
563
45
2
0
386,255
0
L
Ymir
9,055
412
46
2
0
312,628
1
L
Nu Wa
10,620
483
128
6
0
366,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role