Player Matchup

Chang'e
Chang'e
FireballTre
Chang'e
Level 109
God Stats
6W - 1L
1,759 SR
Queue Stats
10W - 8L
1,516 Elo+
Party 1
Heimdallr
Heimdallr
KingMerry88
Heimdallr
Level 155
God Stats
3W - 4L
1,257 SR
Queue Stats
282W - 283L
1,351 Elo+
Party 2
Athena
Athena
PurpleTiger731
Athena
Level 126
God Stats
192W - 160L
1,561 SR
Queue Stats
276W - 244L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
XayWrld422
Aphrodite
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 64L
1,369 Elo+
Party 2
Nemesis
Nemesis
rivazespartan007
Nemesis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,442 Elo+
Solo
Team Averages
Level 106
1,515 SR
1,435 Elo+

VS

Team Averages
Level 121
1,561 SR
1,492 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ImHerSlayerr
Maui
Level 69
God Stats
20W - 15L
1,472 SR
Queue Stats
305W - 341L
1,428 Elo+
Solo
Nike
Nike
JUSTIN_PR_24
Nike
Level 86
God Stats
2W - 1L
1,833 SR
Queue Stats
36W - 28L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FireballTre
Chang'e
12
3 / 0 / 2
6,309
574
4,263
5,304
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
KingMerry88
Heimdallr
9
0 / 3 / 1
4,944
449
3,426
8,629
3,630
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 0 / 3
5,883
535
5,369
9,454
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Aphrodite
XayWrld422
Aphrodite
9
0 / 3 / 2
5,349
486
2,533
9,353
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 3
6,326
575
3,427
8,420
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 0 / 1
7,034
639
3,046
3,429
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
 
Ah Puch
11
0 / 2 / 0
6,346
577
6,574
7,735
4,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
 
Skadi
10
3 / 1 / 2
6,029
548
6,848
6,580
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 2
5,454
496
2,053
9,151
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
2 / 1 / 2
5,666
515
4,245
5,105
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
6
Kills
5
6
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
1
0.5
L
Ah Puch
 
Ah Puch
0
2
0
0
L
Skadi
 
Skadi
3
1
2
4
W
Chang'e
FireballTre
Chang'e
3
0
2
4
L
0
2
2
0.5
L
2
1
2
3
W
Heimdallr
KingMerry88
Heimdallr
0
3
1
0.17
W
1
0
3
2.5
W
Aphrodite
XayWrld422
Aphrodite
0
3
2
0.33
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,018
Damage
22,766
41,160
Taken
32,000
21,531
Mitigated
15,485
17,364
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,046
490
0
720
3,429
1,127
465
1,206
2,223
60,357
0
L
Ah Puch
 
Ah Puch
6,574
554
0
3,849
7,735
4,018
0
3,051
4,384
49,492
0
L
Skadi
 
Skadi
6,848
2,652
0
1,500
6,580
2,231
70
2,516
4,054
0
36,383
W
Chang'e
FireballTre
Chang'e
4,263
691
1,010
3,551
5,304
1,910
0
2,171
3,133
37,792
0
L
2,053
768
0
3,308
9,151
5,280
0
3,064
5,933
23,551
15,741
L
4,245
265
0
1,134
5,105
2,829
0
1,840
3,241
0
17,311
W
Heimdallr
KingMerry88
Heimdallr
3,426
1,040
0
360
8,629
3,630
0
1,297
7,332
0
32,219
W
5,369
1,547
0
2,482
9,454
6,678
0
5,879
3,575
29,872
0
W
Aphrodite
XayWrld422
Aphrodite
2,533
490
2,045
4,390
9,353
6,037
0
843
8,482
25,720
0
W
3,427
1,506
0
3,526
8,420
3,276
0
1,296
7,124
0
48,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
30,529
280
Minions Killed
326
0
Camps Cleared
0
1,075,255
Distance Traveled
1,008,036
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,034
639
114
10
0
209,842
0
L
Ah Puch
6,346
577
73
7
0
188,767
1
L
Skadi
6,029
548
56
5
0
221,385
1
W
Chang'e
6,309
574
62
6
0
221,944
3
L
Maui
5,454
496
52
5
0
195,622
4
L
Nike
5,666
515
31
3
0
192,420
0
W
Heimdallr
4,944
449
53
5
0
191,189
0
W
Athena
5,883
535
62
6
0
237,343
1
W
Aphrodite
5,349
486
23
2
0
168,346
0
W
Nemesis
6,326
575
80
7
0
256,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role