Player Matchup

Odin
Odin
Gold II
More Swank
Odin
Gold II
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
1,826 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
NChooch
Baron Samedi
Gold III
Level 289
God Stats
1W - 0L
1,717 SR
Queue Stats
41W - 16L
1,992 MMR
Party 2
Medusa
Medusa
Bronze III
VertixXL
Medusa
Bronze III
Level 144
God Stats
1W - 0L
1,674 SR
Queue Stats
4W - 3L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 194
1,630 SR
1,773 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,708 SR
1,603 MMR
Xbalanque
Xbalanque
Silver I
Cobb93
Xbalanque
Silver I
Level 109
God Stats
11W - 6L
1,820 SR
Queue Stats
15W - 20L
1,575 MMR
Party 1
Discordia
Discordia
Silver II
Fumbeliah
Discordia
Silver II
Level 104
God Stats
9W - 11L
1,803 SR
Queue Stats
12W - 18L
1,593 MMR
Party 1
Sobek
Sobek
Gold IV
Surazal
Sobek
Gold IV
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 73L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
13,157
774
12,556
24,758
29,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
NChooch
Baron Samedi
16
4 / 5 / 10
13,795
811
17,422
14,935
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
VertixXL
Medusa
17
8 / 2 / 7
14,421
848
16,390
17,937
8,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
NoxMorgan Le FayNe ZhaKuzenbo

VS

Bans
ThothMulanAh Muzen CabHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cobb93
Xbalanque
15
3 / 6 / 3
12,603
741
14,090
16,599
7,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Fumbeliah
Discordia
16
3 / 3 / 5
13,007
765
12,831
13,131
5,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Surazal
Sobek
13
2 / 6 / 4
11,487
676
7,532
22,769
29,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
15
Kills
8
8
Deaths
15
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Cobb93
Xbalanque
3
6
3
0.75
L
Discordia
Fumbeliah
Discordia
3
3
5
1.83
W
3
1
12
9
W
Baron Samedi
NChooch
Baron Samedi
4
5
10
1.8
L
Sobek
Surazal
Sobek
2
6
4
0.67
W
Medusa
VertixXL
Medusa
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,368
Damage
34,453
57,630
Taken
52,499
46,452
Mitigated
42,132
20,206
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Cobb93
Xbalanque
14,090
7,334
0
2,904
16,599
7,181
1,200
6,121
10,216
0
67,333
L
Discordia
Fumbeliah
Discordia
12,831
313
0
1,368
13,131
5,483
88
4,131
8,618
55,517
0
W
12,556
1,435
0
8,061
24,758
29,327
242
6,139
18,447
344
30,141
W
Baron Samedi
NChooch
Baron Samedi
17,422
556
2,644
4,160
14,935
8,518
597
6,872
8,063
75,781
0
L
Sobek
Surazal
Sobek
7,532
234
0
2,545
22,769
29,468
0
8,078
13,840
21,365
0
W
Medusa
VertixXL
Medusa
16,390
7,931
0
5,341
17,937
8,607
2,360
7,693
10,244
0
78,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,373
Gold Earned
37,097
208
Minions Killed
167
0
Camps Cleared
0
963,532
Distance Traveled
907,701
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,603
741
84
5
0
269,637
0
L
Discordia
13,007
765
62
4
0
309,256
0
W
Odin
13,157
774
17
1
0
343,444
2
W
Baron Samedi
13,795
811
92
5
0
296,233
0
L
Sobek
11,487
676
21
1
0
328,808
6
W
Medusa
14,421
848
99
6
0
323,855
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role