Player Matchup

Cliodhna
Cliodhna
ItsHunni
Cliodhna
Level 39
God Stats
2W - 0L
1,839 SR
Queue Stats
34W - 50L
1,327 Elo+
Party 2
Nu Wa
Nu Wa
MomsFriendJarJar
Nu Wa
Level 61
God Stats
7W - 10L
1,381 SR
Queue Stats
20W - 26L
1,176 Elo+
Party 2
Ishtar
Ishtar
sleepyfr
Ishtar
Level 23
God Stats
15W - 18L
1,253 SR
Queue Stats
16W - 21L
1,177 Elo+
Party 2
Team Averages
Level 41
1,491 SR
1,227 Elo+

VS

Team Averages
Level 33
1,470 SR
1,196 Elo+
Bakasura
Bakasura
BENGAL AL
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,059 Elo+
Solo
Agni
Agni
Nallzybellz_24
Agni
Level 33
God Stats
4W - 8L
1,471 SR
Queue Stats
34W - 46L
1,322 Elo+
Party 1
Chernobog
Chernobog
highdenzel
Chernobog
Level 22
God Stats
7W - 6L
1,440 SR
Queue Stats
7W - 12L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ItsHunni
Cliodhna
13
3 / 1 / 6
9,897
761
7,392
8,587
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 1 / 4
10,259
789
11,286
8,197
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
sleepyfr
Ishtar
12
1 / 1 / 7
9,483
729
7,236
6,858
2,312
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BENGAL AL
Bakasura
11
2 / 4 / 0
9,017
694
5,607
13,600
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 3 / 2
8,488
653
5,804
9,880
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
highdenzel
Chernobog
10
0 / 2 / 3
8,519
655
5,126
8,300
2,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
2
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BENGAL AL
Bakasura
2
4
0
0.5
W
Cliodhna
ItsHunni
Cliodhna
3
1
6
6
W
5
1
4
7
L
0
3
2
0.33
L
Chernobog
highdenzel
Chernobog
0
2
3
0.75
W
Ishtar
sleepyfr
Ishtar
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,914
Damage
16,537
23,642
Taken
31,780
7,794
Mitigated
12,153
5,659
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BENGAL AL
Bakasura
5,607
4,768
0
3,536
13,600
7,005
0
3,450
9,750
0
28,599
W
Cliodhna
ItsHunni
Cliodhna
7,392
1,240
0
3,700
8,587
2,889
606
2,108
6,304
0
37,159
W
11,286
4,511
79
1,018
8,197
2,593
504
1,900
6,210
40,616
0
L
5,804
253
0
1,772
9,880
2,787
0
4,607
5,001
32,293
0
L
Chernobog
highdenzel
Chernobog
5,126
2,973
0
276
8,300
2,361
0
2,707
5,349
0
29,484
W
Ishtar
sleepyfr
Ishtar
7,236
4,263
0
862
6,858
2,312
1,681
2,241
4,547
0
33,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,639
Gold Earned
26,024
154
Minions Killed
150
0
Camps Cleared
0
726,203
Distance Traveled
623,406
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,017
694
63
5
0
203,517
4
W
Cliodhna
9,897
761
46
4
0
260,853
0
W
Nu Wa
10,259
789
58
4
0
223,312
2
L
Agni
8,488
653
46
4
0
197,819
0
L
Chernobog
8,519
655
41
3
0
222,070
1
W
Ishtar
9,483
729
50
4
0
242,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role