Player Matchup

Sun Wukong
Sun Wukong
Gabriel_gc264
Sun Wukong
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JustKiLLin2011
Ah Muzen Cab
Level 100
God Stats
3W - 2L
1,997 SR
Queue Stats
273W - 274L
1,446 Elo+
Solo
Vamana
Vamana
OkayIL0st171
Vamana
Level 42
God Stats
0W - 2L
1,128 SR
Queue Stats
16W - 29L
1,392 Elo+
Party 1
Kuzenbo
Kuzenbo
Yay Area MuscLe
Kuzenbo
Level 122
God Stats
0W - 3L
1,197 SR
Queue Stats
28W - 27L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
plugsnet
Ne Zha
Level 177
God Stats
6W - 3L
1,821 SR
Queue Stats
343W - 376L
1,484 Elo+
Party 1
Team Averages
Level 112
1,529 SR
1,456 Elo+

VS

Team Averages
Level 133
1,620 SR
1,461 Elo+
Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BeachFire JoshK
Ne Zha
Level 146
God Stats
10W - 10L
1,466 SR
Queue Stats
168W - 184L
1,483 Elo+
Solo
Ymir
Ymir
KriptoTargeryan
Ymir
Level 129
God Stats
3W - 2L
1,490 SR
Queue Stats
320W - 330L
1,454 Elo+
Solo
Geb
Geb
Silenttrinity26
Geb
Level 156
God Stats
6W - 0L
1,960 SR
Queue Stats
457W - 471L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
khekhe17
Ah Muzen Cab
Level 127
God Stats
9W - 4L
1,684 SR
Queue Stats
544W - 558L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gabriel_gc264
Sun Wukong
14
3 / 4 / 2
8,822
679
13,407
13,746
13,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
JustKiLLin2011
Ah Muzen Cab
16
1 / 2 / 8
9,047
696
15,373
13,641
5,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
16
4 / 3 / 1
8,942
688
9,899
12,484
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 4 / 8
7,991
615
8,443
16,729
20,642
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
plugsnet
Ne Zha
14
1 / 5 / 5
8,209
631
15,141
13,831
8,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 0 / 8
9,367
721
6,488
8,256
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 2 / 9
10,489
807
18,395
12,824
7,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
3 / 5 / 12
9,905
762
13,690
23,588
16,219
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 3 / 11
10,114
778
9,140
18,820
17,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
khekhe17
Ah Muzen Cab
18
5 / 0 / 13
10,711
824
17,480
12,053
6,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
9
Kills
18
18
Deaths
10
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
8
6
W
7
2
9
5.75
L
Sun Wukong
Gabriel_gc264
Sun Wukong
3
4
2
1
L
Ah Muzen Cab
JustKiLLin2011
Ah Muzen Cab
1
2
8
2.5
W
3
5
12
1.8
L
Vamana
4
3
1
1.5
W
1
3
11
2.17
L
0
4
8
1
W
Ah Muzen Cab
khekhe17
Ah Muzen Cab
5
0
13
11.5
L
Ne Zha
plugsnet
Ne Zha
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,263
Damage
65,193
70,431
Taken
75,541
58,758
Mitigated
51,373
17,314
Healing
27,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,488
2,015
2,538
2,797
8,256
3,594
861
886
7,370
0
21,415
W
18,395
2,661
931
3,414
12,824
7,037
1,401
1,321
11,409
0
41,583
L
Sun Wukong
Gabriel_gc264
Sun Wukong
13,407
1,827
146
2,956
13,746
13,649
0
3,260
10,486
0
26,689
L
Ah Muzen Cab
JustKiLLin2011
Ah Muzen Cab
15,373
3,682
1,094
2,243
13,641
5,634
0
3,815
9,826
0
32,099
W
13,690
564
614
5,426
23,588
16,219
518
2,043
21,272
18,573
0
L
Vamana
9,899
2,913
1,281
2,896
12,484
10,191
0
4,857
7,627
0
22,004
W
9,140
1,144
3,859
3,929
18,820
17,694
741
2,145
16,262
16,337
0
L
8,443
3,033
495
525
16,729
20,642
18
7,116
9,613
11,842
705
W
Ah Muzen Cab
khekhe17
Ah Muzen Cab
17,480
4,998
1,774
2,439
12,053
6,829
1,260
1,343
10,663
0
40,536
L
Ne Zha
plugsnet
Ne Zha
15,141
2,019
3,394
2,284
13,831
8,642
0
3,782
10,049
0
25,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,011
Gold Earned
50,586
157
Minions Killed
198
0
Camps Cleared
0
1,193,057
Distance Traveled
1,205,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,367
721
46
4
0
245,574
0
W
Ne Zha
10,489
807
39
3
0
286,563
0
L
Sun Wukong
8,822
679
39
3
0
231,325
0
L
Ah Muzen Cab
9,047
696
57
4
0
233,639
0
W
Ymir
9,905
762
23
2
0
207,271
0
L
Vamana
8,942
688
33
3
0
246,501
0
W
Geb
10,114
778
21
2
0
214,167
0
L
Kuzenbo
7,991
615
10
1
0
243,334
0
W
Ah Muzen Cab
10,711
824
69
5
0
251,857
0
L
Ne Zha
8,209
631
18
1
0
238,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role