Player Matchup

Mulan
Mulan
BloodHydro
Mulan
Level 29
God Stats
13W - 11L
1,543 SR
Queue Stats
67W - 65L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
BrackishBird
Kukulkan
Level 67
God Stats
7W - 2L
1,637 SR
Queue Stats
13W - 7L
1,586 Elo+
Party 1
Hun Batz
Hun Batz
Diiizzzyyy
Hun Batz
Level 87
God Stats
1W - 1L
1,300 SR
Queue Stats
138W - 138L
1,489 Elo+
Party 1
Horus
Horus
MOBDOT
Horus
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 70L
1,459 Elo+
Solo
Olorun
Olorun
ReeGabby
Olorun
Level 145
God Stats
7W - 2L
1,835 SR
Queue Stats
146W - 153L
1,498 Elo+
Party 1
Team Averages
Level 74
1,563 SR
1,508 Elo+

VS

Team Averages
Level 39
1,483 SR
1,450 Elo+
Khepri
Khepri
Hiiiiiiiiiii2468
Khepri
Level 28
God Stats
0W - 1L
1,253 SR
Queue Stats
55W - 78L
1,383 Elo+
Party 2
Nemesis
Nemesis
Josetto779
Nemesis
Level 123
God Stats
1W - 1L
1,669 SR
Queue Stats
35W - 47L
1,370 Elo+
Party 2
Cupid
Cupid
floppedcryptiq
Cupid
Level 3
God Stats
1W - 5L
1,740 SR
Queue Stats
1W - 7L
1,700 Elo+
Party 2
Medusa
Medusa
kuriui
Medusa
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
48W - 66L
1,380 Elo+
Party 2
Awilix
Awilix
meixyy
Awilix
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 0 / 1
6,838
684
5,514
7,523
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
BrackishBird
Kukulkan
11
2 / 3 / 1
6,676
668
3,973
4,766
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Diiizzzyyy
Hun Batz
11
1 / 0 / 2
6,254
625
2,319
7,959
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
MOBDOT
Horus
10
2 / 0 / 11
6,849
685
4,487
8,893
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
ReeGabby
Olorun
12
10 / 0 / 2
8,355
836
10,293
4,167
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,822
482
1,579
9,432
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Josetto779
Nemesis
11
0 / 2 / 0
5,755
576
4,372
8,399
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
4,964
496
605
5,290
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
kuriui
Medusa
10
2 / 3 / 1
5,835
584
4,331
6,341
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
meixyy
Awilix
8
1 / 5 / 1
5,198
520
4,855
9,544
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
3
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
0
1
2.5
W
Kukulkan
BrackishBird
Kukulkan
2
3
1
0.83
W
Hun Batz
Diiizzzyyy
Hun Batz
1
0
2
2
L
0
5
0
0
L
Nemesis
Josetto779
Nemesis
0
2
0
0
W
Horus
MOBDOT
Horus
2
0
11
7.5
W
Olorun
ReeGabby
Olorun
10
0
2
11
L
0
3
0
0
L
Medusa
kuriui
Medusa
2
3
1
0.83
L
Awilix
meixyy
Awilix
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,586
Damage
15,742
33,308
Taken
39,006
17,486
Mitigated
16,831
8,787
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
5,514
399
0
2,194
7,523
4,103
546
0
7,523
0
37,804
W
Kukulkan
BrackishBird
Kukulkan
3,973
210
0
250
4,766
1,836
0
38
4,728
44,148
0
W
Hun Batz
Diiizzzyyy
Hun Batz
2,319
868
0
737
7,959
2,947
0
0
7,959
0
47,441
L
1,579
331
0
930
9,432
6,390
273
4,121
5,311
11,345
0
L
Nemesis
Josetto779
Nemesis
4,372
1,223
0
2,129
8,399
2,972
0
2,054
6,345
0
38,694
W
Horus
MOBDOT
Horus
4,487
2,332
400
3,047
8,893
6,941
38
1,045
7,848
0
11,437
W
Olorun
ReeGabby
Olorun
10,293
5,551
180
1,979
4,167
1,659
4,232
496
3,671
54,334
4,014
L
605
222
229
709
5,290
1,837
592
2,934
2,356
0
25,446
L
Medusa
kuriui
Medusa
4,331
1,162
0
769
6,341
2,420
0
3,374
2,967
0
33,116
L
Awilix
meixyy
Awilix
4,855
1,887
0
84
9,544
3,212
0
1,783
7,761
0
27,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,972
Gold Earned
26,574
330
Minions Killed
210
0
Camps Cleared
0
1,061,119
Distance Traveled
1,117,217
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,838
684
84
8
0
202,017
0
W
Kukulkan
6,676
668
85
9
0
199,586
0
W
Hun Batz
6,254
625
68
7
0
266,964
0
L
Khepri
4,822
482
11
1
0
234,082
0
L
Nemesis
5,755
576
71
7
0
252,784
2
W
Horus
6,849
685
13
1
0
207,815
5
W
Olorun
8,355
836
80
8
0
184,737
0
L
Cupid
4,964
496
41
4
0
200,762
0
L
Medusa
5,835
584
49
5
0
203,568
0
L
Awilix
5,198
520
38
4
0
226,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role