Player Matchup

Khepri
Khepri
Angu97
Khepri
Level 123
God Stats
2W - 0L
1,906 SR
Queue Stats
10W - 5L
1,502 Elo+
Party 2
Thanatos
Thanatos
Artich99
Thanatos
Level 43
God Stats
2W - 0L
1,676 SR
Queue Stats
26W - 35L
1,406 Elo+
Party 1
Ra
Ra
Dullahan2299
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,456 Elo+
Party 2
Apollo
Apollo
Step922
Apollo
Level 40
God Stats
5W - 1L
1,671 SR
Queue Stats
21W - 33L
1,371 Elo+
Party 1
Ganesha
Ganesha
welcometotheoc15
Ganesha
Level 48
God Stats
2W - 0L
1,804 SR
Queue Stats
96W - 93L
1,464 Elo+
Solo
Team Averages
Level 63
1,712 SR
1,440 Elo+

VS

Team Averages
Level 135
1,514 SR
1,479 Elo+
Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
LuCid Vivid
Zhong Kui
Level 84
God Stats
33W - 20L
1,661 SR
Queue Stats
125W - 144L
1,475 Elo+
Party 3
Freya
Freya
RahmenZoodles
Freya
Level 134
God Stats
2W - 6L
1,415 SR
Queue Stats
208W - 234L
1,455 Elo+
Party 3
Anhur
Anhur
mooshee
Anhur
Level 156
God Stats
39W - 45L
1,497 SR
Queue Stats
138W - 122L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Angu97
Khepri
8
1 / 0 / 2
5,298
530
3,104
4,664
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Artich99
Thanatos
10
8 / 1 / 0
6,514
651
4,285
8,944
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 3
6,030
603
3,942
4,557
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Step922
Apollo
8
0 / 1 / 4
4,749
475
5,202
4,513
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 1 / 1
5,300
530
3,862
7,100
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 2 / 0
5,437
544
3,902
7,808
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
 
Jormungandr
6
0 / 4 / 0
4,721
472
3,064
9,256
6,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
LuCid Vivid
Zhong Kui
9
0 / 2 / 0
4,877
488
2,335
6,216
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 2 / 1
6,069
607
4,076
6,910
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
mooshee
Anhur
9
0 / 1 / 2
5,354
535
2,688
6,397
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
1
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
0
0.5
L
Jormungandr
 
Jormungandr
0
4
0
0
W
Khepri
Angu97
Khepri
1
0
2
2
W
Thanatos
Artich99
Thanatos
8
1
0
8
W
1
0
3
2.5
L
Zhong Kui
LuCid Vivid
Zhong Kui
0
2
0
0
L
0
2
1
0.25
W
Apollo
Step922
Apollo
0
1
4
2
L
Anhur
mooshee
Anhur
0
1
2
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,395
Damage
16,065
29,778
Taken
36,587
13,010
Mitigated
19,374
13,201
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,902
1,781
0
2,600
7,808
3,304
0
706
7,102
0
41,754
L
Jormungandr
 
Jormungandr
3,064
785
0
2,579
9,256
6,255
10
1,426
7,830
16,889
0
W
Khepri
Angu97
Khepri
3,104
369
266
1,862
4,664
3,406
0
1,269
3,395
14,305
0
W
Thanatos
Artich99
Thanatos
4,285
1,944
0
6,101
8,944
3,369
0
1,081
7,795
0
32,309
W
3,942
383
72
2,505
4,557
1,715
122
2,352
2,205
38,889
0
L
Zhong Kui
LuCid Vivid
Zhong Kui
2,335
118
0
1,705
6,216
4,305
0
3,202
3,014
26,977
0
L
4,076
1,203
0
2,297
6,910
3,392
365
3,514
3,048
36,069
0
W
Apollo
Step922
Apollo
5,202
3,195
0
1,000
4,513
1,489
0
1,100
3,413
0
26,256
L
Anhur
mooshee
Anhur
2,688
1,634
0
3,212
6,397
2,118
0
1,712
4,685
0
36,954
W
3,862
394
0
1,395
7,100
3,031
0
3,227
3,495
23,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
26,458
226
Minions Killed
262
0
Camps Cleared
0
1,005,992
Distance Traveled
950,193
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,437
544
61
6
0
209,777
2
L
Jormungandr
4,721
472
17
2
0
207,370
5
W
Khepri
5,298
530
17
2
0
201,471
4
W
Thanatos
6,514
651
51
5
0
217,035
0
W
Ra
6,030
603
69
7
0
192,039
0
L
Zhong Kui
4,877
488
57
6
0
191,829
0
L
Freya
6,069
607
61
6
0
168,003
2
W
Apollo
4,749
475
42
4
0
199,070
0
L
Anhur
5,354
535
66
7
0
173,214
0
W
Ganesha
5,300
530
47
5
0
196,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role