Player Matchup

Zeus
Zeus
DrBubs2202
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,416 Elo+
Solo
Jormungandr
Jormungandr
HIMOM47
Jormungandr
Level 124
God Stats
7W - 7L
1,429 SR
Queue Stats
254W - 246L
1,461 Elo+
Solo
Hachiman
Hachiman
ShinobiDaizou
Hachiman
Level 138
God Stats
21W - 15L
1,563 SR
Queue Stats
268W - 253L
1,454 Elo+
Solo
Bellona
Bellona
sSifu
Bellona
Level 148
God Stats
1W - 1L
1,331 SR
Queue Stats
6W - 2L
1,666 Elo+
Party 1
Pele
Pele
sad3940
Pele
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 102
1,464 SR
1,499 Elo+

VS

Team Averages
Level 112
1,595 SR
1,451 Elo+
Awilix
Awilix
Doctor_Choke
Awilix
Level 120
God Stats
6W - 9L
1,214 SR
Queue Stats
332W - 346L
1,437 Elo+
Solo
Anubis
Anubis
FrAnKdUke89
Anubis
Level 148
God Stats
1W - 2L
1,553 SR
Queue Stats
903W - 956L
1,506 Elo+
Solo
Thor
Thor
Master pro xddd
Thor
Level 124
God Stats
5W - 6L
1,602 SR
Queue Stats
115W - 102L
1,504 Elo+
Solo
Bacchus
Bacchus
Woodsman152
Bacchus
Level 105
God Stats
0W - 2L
1,716 SR
Queue Stats
46W - 43L
1,418 Elo+
Party 2
Ishtar
Ishtar
awamsley
Ishtar
Level 64
God Stats
1W - 1L
1,891 SR
Queue Stats
33W - 36L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
10,468
872
7,843
7,237
2,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
HIMOM47
Jormungandr
17
5 / 1 / 13
10,987
916
11,992
13,529
15,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
ShinobiDaizou
Hachiman
17
5 / 1 / 9
10,864
905
9,025
6,055
2,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
sSifu
Bellona
18
8 / 2 / 16
11,230
936
15,882
16,513
22,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
sad3940
Pele
19
12 / 4 / 11
11,981
998
17,522
17,786
12,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
2 / 7 / 4
9,538
795
6,849
14,848
6,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
12
0 / 2 / 0
8,051
671
1,124
3,180
1,453
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 8 / 4
10,361
863
9,488
17,537
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Woodsman152
Bacchus
16
2 / 6 / 4
10,009
834
8,398
17,812
25,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
awamsley
Ishtar
15
2 / 8 / 4
8,851
738
7,227
15,932
7,355
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
31
Kills
9
10
Deaths
31
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
7
4
0.57
W
1
2
7
2.25
L
Anubis
0
2
0
0
W
Jormungandr
HIMOM47
Jormungandr
5
1
13
11.5
L
3
8
4
0.63
W
Hachiman
ShinobiDaizou
Hachiman
5
1
9
9.5
L
Bacchus
Woodsman152
Bacchus
2
6
4
0.67
L
Ishtar
awamsley
Ishtar
2
8
4
0.5
W
Bellona
sSifu
Bellona
8
2
16
8
W
Pele
sad3940
Pele
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,264
Damage
33,086
61,120
Taken
69,309
56,249
Mitigated
48,511
10,163
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
6,849
1,791
0
30
14,848
6,835
0
2,814
11,734
0
28,292
W
7,843
574
0
849
7,237
2,868
2,241
1,666
5,571
36,838
0
L
Anubis
1,124
0
0
351
3,180
1,453
0
1,115
1,972
6,359
0
W
Jormungandr
HIMOM47
Jormungandr
11,992
1,834
0
1,828
13,529
15,355
1,188
1,747
11,782
37,392
897
L
9,488
1,736
0
450
17,537
7,736
0
4,138
12,911
0
23,848
W
Hachiman
ShinobiDaizou
Hachiman
9,025
6,528
0
1,668
6,055
2,624
1,668
951
5,104
0
31,826
L
Bacchus
Woodsman152
Bacchus
8,398
921
0
1,048
17,812
25,132
0
5,246
11,799
16,100
0
L
Ishtar
awamsley
Ishtar
7,227
2,830
0
1,033
15,932
7,355
0
4,530
10,888
0
14,646
W
Bellona
sSifu
Bellona
15,882
5,773
0
1,204
16,513
22,454
2,526
1,726
14,787
0
31,605
W
Pele
sad3940
Pele
17,522
4,491
0
4,614
17,786
12,948
821
3,432
14,354
0
44,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,530
Gold Earned
46,810
278
Minions Killed
100
0
Camps Cleared
0
1,272,105
Distance Traveled
855,492
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,538
795
37
3
0
217,903
1
W
Zeus
10,468
872
84
7
0
218,925
0
L
Anubis
8,051
671
12
1
0
45,798
0
W
Jormungandr
10,987
916
55
5
0
243,603
2
L
Thor
10,361
863
35
3
0
201,085
0
W
Hachiman
10,864
905
47
4
0
232,796
0
L
Bacchus
10,009
834
7
1
0
216,446
0
L
Ishtar
8,851
738
9
1
0
174,260
0
W
Bellona
11,230
936
42
4
0
293,694
0
W
Pele
11,981
998
50
4
0
283,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role