Player Matchup

Osiris
Osiris
ArnoldSchnitzel
Osiris
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 130L
1,491 Elo+
Party 1
Bake Kujira
Bake Kujira
B3njiGod
Bake Kujira
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 112L
1,483 Elo+
Party 1
Mercury
Mercury
WeakHead
Mercury
Level 86
God Stats
0W - 1L
1,594 SR
Queue Stats
139W - 131L
1,491 Elo+
Party 1
Team Averages
Level 69
1,531 SR
1,488 Elo+

VS

Team Averages
Level 99
1,727 SR
1,422 Elo+
Ah Muzen Cab
Ah Muzen Cab
BawzSquirtle
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,833 SR
Queue Stats
1W - 2L
1,243 Elo+
Party 2
Baron Samedi
Baron Samedi
Prionite
Baron Samedi
Level 107
God Stats
2W - 0L
1,738 SR
Queue Stats
4W - 0L
1,712 Elo+
Party 2
Sun Wukong
Sun Wukong
Woahk
Sun Wukong
Level 61
God Stats
1W - 1L
1,609 SR
Queue Stats
1W - 1L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
9,379
670
6,207
15,755
13,392
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bake Kujira
B3njiGod
Bake Kujira
13
4 / 5 / 3
10,276
734
13,105
16,620
18,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
WeakHead
Mercury
11
1 / 6 / 4
9,440
674
4,547
14,392
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BawzSquirtle
Ah Muzen Cab
16
7 / 0 / 10
12,269
876
19,502
12,988
5,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Prionite
Baron Samedi
13
4 / 4 / 10
10,938
781
10,593
9,691
4,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Woahk
Sun Wukong
15
6 / 3 / 10
12,020
859
10,816
14,520
10,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
17
17
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Bake Kujira
B3njiGod
Bake Kujira
4
5
3
1.1
W
Ah Muzen Cab
BawzSquirtle
Ah Muzen Cab
7
0
10
12
W
Baron Samedi
Prionite
Baron Samedi
4
4
10
2.25
L
Mercury
WeakHead
Mercury
1
6
4
0.5
W
Sun Wukong
Woahk
Sun Wukong
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,859
Damage
40,911
46,767
Taken
37,199
37,158
Mitigated
20,257
2,703
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,207
1,952
0
750
15,755
13,392
0
2,954
12,801
0
26,950
L
Bake Kujira
B3njiGod
Bake Kujira
13,105
8,758
0
848
16,620
18,455
0
5,724
10,896
40,391
0
W
Ah Muzen Cab
BawzSquirtle
Ah Muzen Cab
19,502
9,575
0
4,316
12,988
5,315
1,488
5,177
7,811
0
78,496
W
Baron Samedi
Prionite
Baron Samedi
10,593
2,791
873
1,156
9,691
4,566
654
5,118
4,573
24,889
0
L
Mercury
WeakHead
Mercury
4,547
1,882
0
1,105
14,392
5,311
0
2,500
11,892
0
24,918
W
Sun Wukong
Woahk
Sun Wukong
10,816
2,655
0
2,649
14,520
10,376
41
3,393
11,127
0
46,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
35,227
122
Minions Killed
171
0
Camps Cleared
0
694,080
Distance Traveled
798,794
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,379
670
30
2
0
229,088
0
L
Bake Kujira
10,276
734
60
4
0
225,377
1
W
Ah Muzen Cab
12,269
876
84
6
0
294,005
2
W
Baron Samedi
10,938
781
37
3
0
216,120
0
L
Mercury
9,440
674
32
2
0
239,615
1
W
Sun Wukong
12,020
859
50
4
0
288,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role