Player Matchup

King Arthur
King Arthur
EZ_Dragon___
King Arthur
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 141L
1,365 Elo+
Party 2
Fenrir
Fenrir
QueKilo
Fenrir
Level 21
God Stats
6W - 6L
1,549 SR
Queue Stats
20W - 25L
1,351 Elo+
Party 2
Artemis
Artemis
TheRealJimmyChoo
Artemis
Level 37
God Stats
31W - 22L
1,471 SR
Queue Stats
35W - 28L
1,404 Elo+
Solo
Team Averages
Level 35
1,506 SR
1,373 Elo+

VS

Team Averages
Level 52
1,323 SR
1,378 Elo+
Fenrir
Fenrir
BIGPAPI24
Fenrir
Level 49
God Stats
2W - 4L
1,084 SR
Queue Stats
175W - 181L
1,353 Elo+
Party 1
Mulan
Mulan
QTiP_Quincy
Mulan
Level 59
God Stats
28W - 23L
1,282 SR
Queue Stats
162W - 153L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
Sikzzlokin
Kukulkan
Level 48
God Stats
10W - 1L
1,602 SR
Queue Stats
150W - 140L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EZ_Dragon___
King Arthur
12
3 / 5 / 5
10,802
675
12,571
19,110
24,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fenrir
QueKilo
Fenrir
13
3 / 7 / 6
10,915
682
10,417
16,959
6,428
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
4 / 5 / 6
11,105
694
10,737
12,480
4,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIGPAPI24
Fenrir
14
3 / 2 / 13
12,100
756
10,903
17,110
19,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 7 / 12
12,490
781
8,588
15,342
10,853
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Sikzzlokin
Kukulkan
17
10 / 1 / 5
14,074
880
20,601
9,886
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
17
17
Deaths
10
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BIGPAPI24
Fenrir
3
2
13
4.75
L
King Arthur
EZ_Dragon___
King Arthur
3
5
5
1.1
W
4
7
12
1.43
L
Fenrir
QueKilo
Fenrir
3
7
6
0.86
W
Kukulkan
Sikzzlokin
Kukulkan
10
1
5
12.5
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,725
Damage
40,092
48,549
Taken
42,338
35,179
Mitigated
35,036
4,726
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BIGPAPI24
Fenrir
10,903
4,643
0
1,997
17,110
19,085
0
749
15,684
0
23,160
L
King Arthur
EZ_Dragon___
King Arthur
12,571
977
0
1,051
19,110
24,339
0
9,069
9,477
2,878
23,333
W
8,588
1,130
0
1,826
15,342
10,853
346
835
14,078
0
32,862
L
Fenrir
QueKilo
Fenrir
10,417
3,792
0
1,860
16,959
6,428
0
5,491
11,176
0
32,238
W
Kukulkan
Sikzzlokin
Kukulkan
20,601
2,085
0
3,534
9,886
5,098
305
308
9,397
98,838
0
L
10,737
4,332
0
1,815
12,480
4,412
0
6,431
5,820
0
48,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
38,664
115
Minions Killed
204
0
Camps Cleared
0
771,046
Distance Traveled
827,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,100
756
20
1
0
293,494
0
L
King Arthur
10,802
675
9
1
0
283,322
0
W
Mulan
12,490
781
36
2
0
263,761
0
L
Fenrir
10,915
682
45
3
0
267,083
0
W
Kukulkan
14,074
880
148
9
0
270,590
0
L
Artemis
11,105
694
61
4
0
220,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role