Player Matchup

Nike
Nike
JohnnyCr1pples
Nike
Level 64
God Stats
3W - 1L
1,569 SR
Queue Stats
40W - 34L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
LSC_nobble134
Baron Samedi
Level 122
God Stats
1W - 0L
1,275 SR
Queue Stats
63W - 50L
1,676 Elo+
Party 1
Loki
Loki
VoyagerSloth
Loki
Level 159
God Stats
1W - 0L
1,164 SR
Queue Stats
11W - 11L
1,381 Elo+
Party 1
Team Averages
Level 115
1,336 SR
1,495 Elo+

VS

Team Averages
Level 94
1,512 SR
1,532 Elo+
Neith
Neith
PhoenixinK
Neith
Level 106
God Stats
5W - 6L
1,392 SR
Queue Stats
388W - 378L
1,560 Elo+
Solo
Surtr
Surtr
WhiskeyWolf_141
Surtr
Level 69
God Stats
45W - 35L
1,583 SR
Queue Stats
275W - 278L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
l-X-Lion-l
Kukulkan
Level 106
God Stats
37W - 29L
1,560 SR
Queue Stats
679W - 684L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
9,063
824
6,363
12,102
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
LSC_nobble134
Baron Samedi
13
5 / 1 / 7
9,868
897
16,756
8,316
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
6 / 2 / 4
9,781
889
10,289
9,395
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 3 / 4
8,036
731
6,617
9,565
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 3
7,757
705
5,052
16,619
11,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
l-X-Lion-l
Kukulkan
11
3 / 4 / 1
8,914
810
8,513
9,581
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
3
4
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Baron Samedi
LSC_nobble134
Baron Samedi
5
1
7
8.5
L
Neith
0
3
4
0.67
W
6
2
4
4
L
0
6
3
0.25
L
Kukulkan
l-X-Lion-l
Kukulkan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,408
Damage
20,182
29,813
Taken
35,765
20,802
Mitigated
18,517
9,024
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,363
482
0
1,618
12,102
11,186
0
4,181
7,921
0
19,135
W
Baron Samedi
LSC_nobble134
Baron Samedi
16,756
1,427
1,836
4,084
8,316
5,855
118
2,650
5,666
51,019
0
L
Neith
6,617
1,614
0
2,274
9,565
3,485
0
2,779
6,196
0
30,705
W
10,289
2,460
0
1,486
9,395
3,761
0
2,073
7,322
0
39,442
L
5,052
1,276
0
3,915
16,619
11,728
0
7,916
7,682
513
15,893
L
Kukulkan
l-X-Lion-l
Kukulkan
8,513
380
0
2,190
9,581
3,304
0
5,054
4,095
34,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,712
Gold Earned
24,707
165
Minions Killed
123
0
Camps Cleared
0
642,756
Distance Traveled
608,366
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,063
824
34
3
0
205,897
0
W
Baron Samedi
9,868
897
82
7
0
216,749
1
L
Neith
8,036
731
38
3
0
189,247
0
W
Loki
9,781
889
49
4
0
220,110
0
L
Surtr
7,757
705
27
2
0
221,514
9
L
Kukulkan
8,914
810
58
5
0
197,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role