Player Matchup

Gilgamesh
Gilgamesh
BlutoMars
Gilgamesh
Level 63
God Stats
7W - 5L
1,409 SR
Queue Stats
146W - 129L
1,496 Elo+
Party 2
Ratatoskr
Ratatoskr
LaGolf4
Ratatoskr
Level 147
God Stats
11W - 3L
1,715 SR
Queue Stats
436W - 463L
1,542 Elo+
Party 1
Scylla
Scylla
OscarL5000
Scylla
Level 128
God Stats
31W - 26L
1,534 SR
Queue Stats
300W - 338L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
muciio2
Sun Wukong
Level 143
God Stats
13W - 18L
1,711 SR
Queue Stats
206W - 230L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
xarrax
Zhong Kui
Level 158
God Stats
1W - 0L
1,495 SR
Queue Stats
58W - 55L
1,547 Elo+
Party 2
Team Averages
Level 128
1,573 SR
1,521 Elo+

VS

Team Averages
Level 127
1,693 SR
1,508 Elo+
Ishtar
Ishtar
ItsOldMann
Ishtar
Level 107
God Stats
1W - 3L
1,760 SR
Queue Stats
16W - 25L
1,454 Elo+
Party 3
Hera
Hera
OrdinaryBlacGuy
Hera
Level 148
God Stats
4W - 3L
1,771 SR
Queue Stats
45W - 43L
1,544 Elo+
Party 3
Khepri
Khepri
Perqs
Khepri
Level 121
God Stats
1W - 1L
1,771 SR
Queue Stats
48W - 44L
1,529 Elo+
Party 3
Hercules
Hercules
Spungii
Hercules
Level 140
God Stats
1W - 3L
1,507 SR
Queue Stats
43W - 44L
1,526 Elo+
Party 3
Mercury
Mercury
Thîccbaddîez
Mercury
Level 118
God Stats
2W - 3L
1,654 SR
Queue Stats
89W - 83L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlutoMars
Gilgamesh
14
1 / 0 / 8
8,775
516
7,458
18,783
16,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ratatoskr
LaGolf4
Ratatoskr
16
10 / 1 / 3
9,692
570
13,978
11,387
4,617
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
OscarL5000
Scylla
16
3 / 1 / 5
9,750
574
6,882
7,641
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
muciio2
Sun Wukong
16
0 / 1 / 0
9,962
586
7,802
13,616
10,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
xarrax
Zhong Kui
16
3 / 1 / 4
9,202
541
15,066
10,851
9,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ItsOldMann
Ishtar
14
1 / 3 / 0
8,723
513
7,989
13,825
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 1
9,088
535
7,247
8,216
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Perqs
Khepri
10
0 / 4 / 2
7,214
424
4,822
14,957
13,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Spungii
Hercules
16
1 / 0 / 0
10,373
610
10,878
14,669
20,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 6 / 2
8,447
497
5,914
17,759
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
4
4
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlutoMars
Gilgamesh
1
0
8
5
L
Ishtar
ItsOldMann
Ishtar
1
3
0
0.33
W
Ratatoskr
LaGolf4
Ratatoskr
10
1
3
11.5
L
1
4
1
0.38
W
Scylla
OscarL5000
Scylla
3
1
5
5.5
L
Khepri
Perqs
Khepri
0
4
2
0.25
L
Hercules
Spungii
Hercules
1
0
0
1
L
1
6
2
0.33
W
Sun Wukong
muciio2
Sun Wukong
0
1
0
0
W
Zhong Kui
xarrax
Zhong Kui
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,186
Damage
36,850
62,278
Taken
69,426
44,347
Mitigated
52,021
13,713
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlutoMars
Gilgamesh
7,458
1,839
0
2,514
18,783
16,636
106
4,835
13,948
989
36,141
L
Ishtar
ItsOldMann
Ishtar
7,989
5,371
0
4,215
13,825
5,758
634
6,871
6,954
0
75,250
W
Ratatoskr
LaGolf4
Ratatoskr
13,978
3,844
0
607
11,387
4,617
0
2,626
8,761
0
69,635
L
7,247
1,372
0
1,250
8,216
4,134
95
3,391
4,825
72,574
0
W
Scylla
OscarL5000
Scylla
6,882
777
0
578
7,641
2,889
153
4,239
3,402
98,609
0
L
Khepri
Perqs
Khepri
4,822
832
0
2,798
14,957
13,538
0
5,829
9,128
16,407
0
L
Hercules
Spungii
Hercules
10,878
4,591
0
7,384
14,669
20,961
0
215
14,454
1,970
90,596
L
5,914
3,519
0
442
17,759
7,630
0
4,801
12,958
0
71,412
W
Sun Wukong
muciio2
Sun Wukong
7,802
1,426
0
4,891
13,616
10,742
0
576
13,040
0
91,678
W
Zhong Kui
xarrax
Zhong Kui
15,066
4,307
0
5,123
10,851
9,463
685
1,644
9,207
78,010
20,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,381
Gold Earned
43,845
603
Minions Killed
566
0
Camps Cleared
0
1,796,383
Distance Traveled
1,677,375
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,775
516
48
3
0
367,712
5
L
Ishtar
8,723
513
139
8
0
303,327
4
W
Ratatoskr
9,692
570
81
5
0
423,576
5
L
Hera
9,088
535
141
8
0
334,174
3
W
Scylla
9,750
574
166
10
0
344,757
6
L
Khepri
7,214
424
19
1
0
329,029
1
L
Hercules
10,373
610
175
10
0
320,812
0
L
Mercury
8,447
497
92
5
0
390,033
2
W
Sun Wukong
9,962
586
173
10
0
357,048
4
W
Zhong Kui
9,202
541
135
8
0
303,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role