Player Matchup

Shiva
Shiva
Camilo_Rojas99
Shiva
Level 88
God Stats
87W - 79L
1,527 SR
Queue Stats
399W - 399L
1,440 Elo+
Solo
Kukulkan
Kukulkan
Cracktivitys293
Kukulkan
Level 64
God Stats
5W - 1L
1,838 SR
Queue Stats
29W - 30L
1,476 Elo+
Solo
Izanami
Izanami
FemtoSA
Izanami
Level 18
God Stats
14W - 15L
1,547 SR
Queue Stats
18W - 27L
1,400 Elo+
Party 1
Xing Tian
Xing Tian
GonxixP0
Xing Tian
Level 67
God Stats
6W - 3L
1,620 SR
Queue Stats
60W - 81L
1,382 Elo+
Party 1
Chaac
Chaac
andrei001234
Chaac
Level 97
God Stats
6W - 13L
1,218 SR
Queue Stats
48W - 73L
1,368 Elo+
Party 1
Team Averages
Level 67
1,550 SR
1,413 Elo+

VS

Team Averages
Level 121
1,428 SR
1,482 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
BB_D3ATHREAPER
Awilix
Level 84
God Stats
2W - 1L
1,527 SR
Queue Stats
305W - 309L
1,534 Elo+
Solo
Ymir
Ymir
RK Renegax
Ymir
Level 157
God Stats
3W - 4L
1,378 SR
Queue Stats
351W - 397L
1,500 Elo+
Solo
Cupid
Cupid
docp2012
Cupid
Level 135
God Stats
4W - 5L
1,323 SR
Queue Stats
120W - 127L
1,448 Elo+
Solo
Tyr
Tyr
eduardo_el_24
Tyr
Level 104
God Stats
5W - 4L
1,413 SR
Queue Stats
206W - 204L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,654
190
0
0
0
Kukulkan
14
3 / 2 / 0
7,477
534
3,678
7,120
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
FemtoSA
Izanami
11
1 / 1 / 1
6,453
461
4,086
6,567
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
GonxixP0
Xing Tian
11
1 / 2 / 1
6,883
492
6,199
11,030
10,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 0 / 0
8,367
598
10,001
12,315
9,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 2 / 0
8,169
584
2,785
5,813
2,604
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 1
7,105
508
4,272
11,230
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 2
6,946
496
2,444
11,187
7,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
docp2012
Cupid
12
2 / 1 / 1
6,935
495
5,618
6,880
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 0
6,830
488
6,066
13,667
10,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
9
Kills
5
5
Deaths
9
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
0
1
W
1
0
1
1.5
L
0
0
0
0
L
Kukulkan
3
2
0
1.5
L
Izanami
FemtoSA
Izanami
1
1
1
1.5
L
Xing Tian
GonxixP0
Xing Tian
1
2
1
0.75
W
0
2
2
0.5
L
4
0
0
4
W
Cupid
docp2012
Cupid
2
1
1
2.5
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
21,185
37,032
Taken
48,777
24,839
Mitigated
27,769
9,287
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,785
0
178
1,342
5,813
2,604
707
2,170
3,643
58,124
0
W
4,272
1,259
35
3,183
11,230
4,292
0
644
10,586
0
58,253
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
3,678
734
0
250
7,120
2,998
0
2,541
4,579
51,421
0
L
Izanami
FemtoSA
Izanami
4,086
3,129
0
1,635
6,567
2,653
0
374
6,193
0
47,463
L
Xing Tian
GonxixP0
Xing Tian
6,199
683
289
2,439
11,030
10,134
0
2,314
8,716
18,038
0
W
2,444
358
1,392
2,133
11,187
7,518
0
5,182
6,005
18,003
0
L
10,001
2,384
0
4,674
12,315
9,054
228
0
12,315
0
65,233
W
Cupid
docp2012
Cupid
5,618
3,743
842
2,453
6,880
2,567
1,270
1,881
4,999
0
52,937
W
6,066
1,536
0
1,818
13,667
10,788
0
0
13,667
0
47,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,834
Gold Earned
35,985
296
Minions Killed
365
0
Camps Cleared
0
1,032,661
Distance Traveled
1,309,560
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,169
584
86
6
0
224,860
0
W
Awilix
7,105
508
80
6
0
352,191
0
L
Shiva
2,654
190
0
0
0
0
0
L
Kukulkan
7,477
534
94
7
0
229,727
0
L
Izanami
6,453
461
96
7
0
254,256
0
L
Xing Tian
6,883
492
9
1
0
284,156
1
W
Ymir
6,946
496
29
2
0
255,843
0
L
Chaac
8,367
598
97
7
0
264,522
0
W
Cupid
6,935
495
94
7
0
226,344
4
W
Tyr
6,830
488
76
5
0
250,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role