Player Matchup

Ymir
Ymir
Badmichel
Ymir
Level 148
God Stats
1W - 3L
1,499 SR
Queue Stats
65W - 48L
1,616 Elo+
Party 1
Ra
Ra
Hanakoala
Ra
Level 146
God Stats
3W - 1L
1,619 SR
Queue Stats
74W - 55L
1,624 Elo+
Party 1
Neith
Neith
TheMrCraniumZ
Neith
Level 27
God Stats
12W - 9L
1,706 SR
Queue Stats
41W - 33L
1,639 Elo+
Party 1
Team Averages
Level 107
1,608 SR
1,626 Elo+

VS

Team Averages
Level 69
1,486 SR
1,288 Elo+
Chaac
Chaac
FeniixQ_Q
Chaac
Level 28
God Stats
1W - 5L
1,430 SR
Queue Stats
2W - 9L
1,228 Elo+
Party 2
Anhur
Anhur
Zequle
Anhur
Level 115
God Stats
3W - 4L
1,528 SR
Queue Stats
177W - 179L
1,408 Elo+
Solo
Zeus
Zeus
xNeo7749x
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 2 / 8
8,525
853
6,551
7,762
7,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
7 / 0 / 7
9,322
932
12,724
6,938
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 10
8,448
845
5,797
4,732
2,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FeniixQ_Q
Chaac
8
0 / 4 / 1
6,366
637
3,159
13,377
8,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Zequle
Anhur
10
1 / 3 / 0
6,944
694
2,660
9,056
3,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
8
0 / 8 / 2
6,545
655
3,570
8,064
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
1
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
2
8
4.5
L
Chaac
FeniixQ_Q
Chaac
0
4
1
0.13
W
7
0
7
10.5
W
3
0
10
8
L
Anhur
Zequle
Anhur
1
3
0
0.33
L
Zeus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,072
Damage
9,389
19,432
Taken
30,497
12,764
Mitigated
15,090
7,187
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,551
2,337
0
1,496
7,762
7,892
155
910
6,852
11,901
0
L
Chaac
FeniixQ_Q
Chaac
3,159
540
0
2,706
13,377
8,960
0
7,810
5,117
0
17,677
W
12,724
1,290
918
3,620
6,938
2,863
526
1,599
5,339
57,810
0
W
5,797
2,696
0
1,153
4,732
2,009
746
1,348
3,384
0
23,588
L
Anhur
Zequle
Anhur
2,660
1,147
0
2,302
9,056
3,423
0
5,838
2,996
0
24,555
L
Zeus
3,570
1,024
0
260
8,064
2,707
0
5,126
2,749
12,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,295
Gold Earned
19,855
128
Minions Killed
73
0
Camps Cleared
0
565,162
Distance Traveled
467,776
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,525
853
9
1
0
165,678
0
L
Chaac
6,366
637
10
1
0
187,238
0
W
Ra
9,322
932
84
8
0
206,770
0
W
Neith
8,448
845
35
4
0
192,714
0
L
Anhur
6,944
694
48
5
0
152,093
0
L
Zeus
6,545
655
15
2
0
128,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role