Player Matchup

Kuzenbo
Kuzenbo
J0E4K
Kuzenbo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
Noi5y Boy 15
Cthulhu
Level 54
God Stats
2W - 0L
1,540 SR
Queue Stats
22W - 23L
1,412 Elo+
Party 2
Hel
Hel
Slipperytuna
Hel
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,438 Elo+
Party 2
Hachiman
Hachiman
idkwtmmn
Hachiman
Level 29
God Stats
2W - 0L
1,707 SR
Queue Stats
9W - 15L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
xEnvincibex
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,467 Elo+
Party 2
Team Averages
Level 60
1,549 SR
1,426 Elo+

VS

Team Averages
Level 25
1,537 SR
1,411 Elo+
Maman Brigitte
Maman Brigitte
GimmickyRogue22
Maman Brigitte
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,489 Elo+
Solo
Loki
Loki
Lanister765
Loki
Level 29
God Stats
6W - 1L
1,891 SR
Queue Stats
87W - 106L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
Maliki071
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,405 Elo+
Party 1
Hel
Hel
Momoistired
Hel
Level 43
God Stats
2W - 4L
1,291 SR
Queue Stats
48W - 106L
1,343 Elo+
Solo
Osiris
Osiris
Nyansanjiro
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
J0E4K
Kuzenbo
15
2 / 1 / 23
10,686
763
7,734
15,065
18,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Noi5y Boy 15
Cthulhu
18
6 / 1 / 19
11,803
843
13,364
16,852
19,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
10 / 1 / 17
11,484
820
19,046
12,510
6,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
idkwtmmn
Hachiman
18
8 / 2 / 19
10,970
784
16,215
12,083
6,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
xEnvincibex
Danzaburou
19
6 / 0 / 22
11,862
847
19,866
14,459
10,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
GimmickyRogue22
Maman Brigitte
14
2 / 9 / 2
8,945
639
12,853
15,687
7,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 4 / 2
9,072
648
10,826
15,681
8,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Maliki071
Gilgamesh
12
0 / 7 / 2
7,552
539
11,277
16,827
14,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 4 / 3
8,583
613
6,208
13,425
7,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Osiris
15
1 / 8 / 4
8,691
621
13,895
21,318
28,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
18
32
Kills
5
5
Deaths
32
100
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
GimmickyRogue22
Maman Brigitte
2
9
2
0.33
W
Kuzenbo
J0E4K
Kuzenbo
2
1
23
13.5
L
2
4
2
0.75
L
Gilgamesh
Maliki071
Gilgamesh
0
7
2
0.14
L
0
4
3
0.38
W
Cthulhu
Noi5y Boy 15
Cthulhu
6
1
19
15.5
L
Osiris
1
8
4
0.38
W
10
1
17
18.5
W
Hachiman
idkwtmmn
Hachiman
8
2
19
8.75
W
Danzaburou
xEnvincibex
Danzaburou
6
0
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,225
Damage
55,059
70,969
Taken
82,938
61,962
Mitigated
65,918
49,764
Healing
18,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
GimmickyRogue22
Maman Brigitte
12,853
492
490
1,588
15,687
7,916
0
7,837
7,850
28,199
0
W
Kuzenbo
J0E4K
Kuzenbo
7,734
3,016
2,965
2,822
15,065
18,081
687
3,420
11,262
11,360
238
L
10,826
1,368
88
2,850
15,681
8,193
0
7,536
8,145
0
31,586
L
Gilgamesh
Maliki071
Gilgamesh
11,277
1,995
319
1,125
16,827
14,575
0
6,624
10,203
0
17,673
L
6,208
278
5,083
5,614
13,425
7,026
0
7,370
6,055
17,385
0
W
Cthulhu
Noi5y Boy 15
Cthulhu
13,364
146
3,239
4,561
16,852
19,795
818
3,534
12,890
36,198
0
L
Osiris
13,895
3,495
45
1,484
21,318
28,208
0
10,539
10,779
0
21,101
W
19,046
1,154
21,051
9,161
12,510
6,989
1,586
4,133
8,060
31,950
0
W
Hachiman
idkwtmmn
Hachiman
16,215
11,299
0
250
12,083
6,525
2,875
3,588
8,001
0
32,699
W
Danzaburou
xEnvincibex
Danzaburou
19,866
10,259
1,148
4,567
14,459
10,572
2,885
4,386
9,537
0
39,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,805
Gold Earned
42,843
160
Minions Killed
142
0
Camps Cleared
0
1,301,769
Distance Traveled
1,110,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
8,945
639
33
2
0
205,965
0
W
Kuzenbo
10,686
763
3
0
0
282,082
0
L
Loki
9,072
648
41
3
0
255,125
0
L
Gilgamesh
7,552
539
12
1
0
195,093
0
L
Hel
8,583
613
40
3
0
246,755
0
W
Cthulhu
11,803
843
51
4
0
287,881
0
L
Osiris
8,691
621
16
1
0
207,275
0
W
Hel
11,484
820
37
3
0
263,290
0
W
Hachiman
10,970
784
17
1
0
219,021
0
W
Danzaburou
11,862
847
52
4
0
249,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role