Player Matchup

Yemoja
Yemoja
ChongiCraters69
Yemoja
Level 48
God Stats
2W - 1L
1,365 SR
Queue Stats
3W - 3L
1,782 Elo+
Party 2
Danzaburou
Danzaburou
DaRealDrSeuss24
Danzaburou
Level 105
God Stats
1W - 0L
1,451 SR
Queue Stats
4W - 4L
1,315 Elo+
Party 2
Sol
Sol
SoapGrill
Sol
Level 86
God Stats
3W - 0L
1,552 SR
Queue Stats
4W - 3L
1,420 Elo+
Party 2
Team Averages
Level 80
1,456 SR
1,506 Elo+

VS

Team Averages
Level 89
1,726 SR
1,383 Elo+
Bake Kujira
Bake Kujira
Call4Medic
Bake Kujira
Level 109
God Stats
0W - 1L
1,763 SR
Queue Stats
22W - 27L
1,447 Elo+
Party 1
Sol
Sol
SpartanDMG02
Sol
Level 69
God Stats
1W - 1L
1,691 SR
Queue Stats
10W - 16L
1,205 Elo+
Solo
Arachne
Arachne
cjzombieslayer01
Arachne
Level 89
God Stats
5W - 2L
1,726 SR
Queue Stats
190W - 186L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
9,531
866
3,492
7,481
7,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
DaRealDrSeuss24
Danzaburou
13
4 / 3 / 10
10,438
949
16,680
13,498
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
8 / 3 / 6
10,568
961
19,770
12,271
5,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Call4Medic
Bake Kujira
11
1 / 8 / 3
8,345
759
7,797
19,203
21,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 3
9,433
858
12,437
12,081
5,112
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 4
8,853
805
4,860
13,488
8,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
14
Kills
7
7
Deaths
14
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Call4Medic
Bake Kujira
1
8
3
0.31
W
2
1
11
7.5
W
Danzaburou
DaRealDrSeuss24
Danzaburou
4
3
10
3
W
8
3
6
3.67
L
4
2
3
2.75
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,942
Damage
25,094
33,250
Taken
44,772
18,712
Mitigated
34,392
14,479
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Call4Medic
Bake Kujira
7,797
4,191
81
989
19,203
21,047
0
10,926
8,277
24,611
226
W
3,492
1,258
2,074
1,196
7,481
7,352
198
5,808
1,587
11,405
0
W
Danzaburou
DaRealDrSeuss24
Danzaburou
16,680
9,932
0
6,168
13,498
6,242
1,617
7,342
5,849
0
62,342
W
19,770
8,948
0
5,041
12,271
5,118
1,275
6,896
5,181
60,383
2,038
L
12,437
2,077
357
4,726
12,081
5,112
100
5,927
6,154
43,231
0
L
4,860
3,564
0
1,891
13,488
8,233
0
6,500
6,988
0
21,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
26,631
180
Minions Killed
111
0
Camps Cleared
0
561,288
Distance Traveled
629,318
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,345
759
29
3
0
190,760
0
W
Yemoja
9,531
866
15
1
0
189,685
0
W
Danzaburou
10,438
949
95
9
0
187,606
0
W
Sol
10,568
961
70
6
0
183,997
0
L
Sol
9,433
858
59
5
0
215,885
4
L
Arachne
8,853
805
23
2
0
222,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role