Player Matchup

Xbalanque
Xbalanque
ALNDG
Xbalanque
Level 146
God Stats
0W - 2L
1,346 SR
Queue Stats
27W - 31L
1,474 Elo+
Party 1
Ix Chel
Ix Chel
Dxniiell
Ix Chel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,643 Elo+
Party 1
Ne Zha
Ne Zha
Im Zeus Kaiser
Ne Zha
Level 159
God Stats
3W - 2L
1,543 SR
Queue Stats
67W - 65L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
Monado_REX
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 105L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Soul-Lucifer880
Sun Wukong
Level 107
God Stats
0W - 1L
1,462 SR
Queue Stats
4W - 7L
1,409 Elo+
Party 1
Team Averages
Level 128
1,470 SR
1,506 Elo+

VS

Team Averages
Level 111
1,542 SR
1,596 Elo+
Danzaburou
Danzaburou
AntDaMan619
Danzaburou
Level 118
God Stats
8W - 15L
1,420 SR
Queue Stats
52W - 56L
1,458 Elo+
Solo
Geb
Geb
Goku_Black_Likey
Geb
Level 81
God Stats
3W - 5L
1,503 SR
Queue Stats
211W - 117L
1,643 Elo+
Party 2
Athena
Athena
Loohawn
Athena
Level 47
God Stats
15W - 1L
1,500 SR
Queue Stats
121W - 53L
1,663 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Necrobe1
Morgan Le Fay
Level 159
God Stats
2W - 1L
1,416 SR
Queue Stats
332W - 323L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZukaBeanz
Ah Muzen Cab
Level 149
God Stats
2W - 0L
1,869 SR
Queue Stats
181W - 88L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALNDG
Xbalanque
15
1 / 4 / 1
8,840
804
8,157
12,505
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Dxniiell
Ix Chel
14
0 / 4 / 1
8,141
740
5,756
10,769
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 2
9,216
838
5,290
8,988
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
Monado_REX
Kuzenbo
13
1 / 6 / 1
8,060
733
10,116
14,193
18,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Soul-Lucifer880
Sun Wukong
16
2 / 0 / 1
9,237
840
8,246
14,696
11,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AntDaMan619
Danzaburou
18
6 / 1 / 6
10,543
958
12,184
10,139
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 12
10,063
915
6,568
9,483
7,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Loohawn
Athena
15
0 / 0 / 12
9,254
841
3,866
11,419
11,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Necrobe1
Morgan Le Fay
15
2 / 2 / 6
9,260
842
14,419
8,917
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
ZukaBeanz
Ah Muzen Cab
18
7 / 1 / 7
10,467
952
13,175
9,557
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
5
Kills
17
17
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ALNDG
Xbalanque
1
4
1
0.38
W
Danzaburou
AntDaMan619
Danzaburou
6
1
6
9
L
Ix Chel
Dxniiell
Ix Chel
0
4
1
0.13
W
2
1
12
8
L
1
3
2
0.67
W
Athena
Loohawn
Athena
0
0
12
6
L
Kuzenbo
Monado_REX
Kuzenbo
1
6
1
0.25
W
Morgan Le Fay
Necrobe1
Morgan Le Fay
2
2
6
2.5
L
Sun Wukong
Soul-Lucifer880
Sun Wukong
2
0
1
2.5
W
Ah Muzen Cab
ZukaBeanz
Ah Muzen Cab
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,565
Damage
50,212
61,151
Taken
49,515
44,924
Mitigated
32,792
7,600
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ALNDG
Xbalanque
8,157
3,374
0
1,919
12,505
5,501
558
7,880
4,625
0
35,957
W
Danzaburou
AntDaMan619
Danzaburou
12,184
6,388
0
3,962
10,139
4,740
319
2,913
7,178
0
42,473
L
Ix Chel
Dxniiell
Ix Chel
5,756
572
573
731
10,769
5,191
330
3,035
7,734
22,025
0
W
6,568
285
1,766
3,009
9,483
7,264
0
3,340
4,636
18,767
0
L
5,290
1,111
0
1,000
8,988
4,255
0
1,005
7,983
0
36,807
W
Athena
Loohawn
Athena
3,866
1,338
1,943
1,525
11,419
11,536
191
3,200
7,880
6,733
0
L
Kuzenbo
Monado_REX
Kuzenbo
10,116
2,312
0
814
14,193
18,968
0
5,537
7,510
16,925
0
W
Morgan Le Fay
Necrobe1
Morgan Le Fay
14,419
991
0
1,328
8,917
4,410
58
1,004
7,817
36,021
0
L
Sun Wukong
Soul-Lucifer880
Sun Wukong
8,246
721
161
2,402
14,696
11,009
0
7,396
7,300
0
20,407
W
Ah Muzen Cab
ZukaBeanz
Ah Muzen Cab
13,175
4,373
0
1,020
9,557
4,842
251
4,462
4,932
0
53,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,494
Gold Earned
49,587
253
Minions Killed
275
0
Camps Cleared
0
1,068,966
Distance Traveled
1,279,498
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,840
804
76
7
0
206,471
2
W
Danzaburou
10,543
958
76
7
0
229,954
0
L
Ix Chel
8,141
740
53
5
0
200,120
0
W
Geb
10,063
915
30
3
0
272,967
0
L
Ne Zha
9,216
838
69
6
0
233,173
0
W
Athena
9,254
841
8
1
0
281,086
0
L
Kuzenbo
8,060
733
24
2
0
189,169
0
W
Morgan Le Fay
9,260
842
55
5
0
242,982
2
L
Sun Wukong
9,237
840
31
3
0
240,033
1
W
Ah Muzen Cab
10,467
952
106
10
0
252,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role