Player Matchup

Anubis
Anubis
Insanecrown1061
Anubis
Level 57
God Stats
20W - 13L
1,551 SR
Queue Stats
63W - 46L
1,513 Elo+
Party 2
Cerberus
Cerberus
J0llay
Cerberus
Level 56
God Stats
22W - 8L
1,272 SR
Queue Stats
176W - 176L
1,294 Elo+
Solo
Jing Wei
Jing Wei
PeriodMouthwash
Jing Wei
Level 18
God Stats
12W - 7L
1,419 SR
Queue Stats
26W - 19L
1,483 Elo+
Party 2
Team Averages
Level 44
1,414 SR
1,430 Elo+

VS

Team Averages
Level 42
1,536 SR
1,475 Elo+
Ra
Ra
BigDaddyZenz
Ra
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,500 Elo+
Party 1
Rama
Rama
PuffPapaMo
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,500 Elo+
Party 1
Nike
Nike
WetSanchez39
Nike
Level 67
God Stats
3W - 6L
1,608 SR
Queue Stats
80W - 76L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
8,103
810
5,719
6,797
4,168
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
J0llay
Cerberus
11
4 / 1 / 6
8,339
834
6,542
9,022
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
11
4 / 2 / 5
8,422
842
7,704
9,396
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,972
697
4,870
6,043
1,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 4 / 2
7,733
773
5,606
7,997
2,585
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 3
7,435
744
7,758
9,878
5,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
5
5
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
3
2
4
2.5
W
Cerberus
J0llay
Cerberus
4
1
6
7
W
Jing Wei
4
2
5
3.25
L
3
4
2
1
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
18,234
25,215
Taken
23,918
15,157
Mitigated
10,339
5,887
Healing
2,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,870
292
202
290
6,043
1,767
0
2,881
3,089
22,600
0
W
5,719
260
0
2,242
6,797
4,168
572
1,529
5,268
35,351
0
W
Cerberus
J0llay
Cerberus
6,542
130
0
1,225
9,022
7,748
207
1,929
6,935
16,471
631
W
Jing Wei
7,704
5,602
0
2,420
9,396
3,241
658
1,657
7,739
0
31,118
L
5,606
5,201
0
944
7,997
2,585
0
3,580
4,208
0
17,754
L
7,758
878
0
1,392
9,878
5,987
0
5,040
4,515
0
23,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
22,140
136
Minions Killed
80
0
Camps Cleared
0
550,705
Distance Traveled
477,393
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,972
697
25
3
0
171,334
0
W
Anubis
8,103
810
62
6
0
166,897
0
W
Cerberus
8,339
834
34
3
0
187,456
2
W
Jing Wei
8,422
842
40
4
0
196,352
0
L
Rama
7,733
773
21
2
0
139,229
0
L
Nike
7,435
744
34
3
0
166,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role