Player Matchup

Surtr
Surtr
AleMadrigalL
Surtr
Level 124
God Stats
1W - 3L
1,389 SR
Queue Stats
255W - 256L
1,532 Elo+
Solo
Jing Wei
Jing Wei
Dpit92
Jing Wei
Level 129
God Stats
1W - 2L
1,774 SR
Queue Stats
270W - 288L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Ninjasquad1
Nu Wa
Level 82
God Stats
0W - 3L
1,342 SR
Queue Stats
95W - 79L
1,497 Elo+
Solo
Guan Yu
Guan Yu
OtakuHavok
Guan Yu
Level 73
God Stats
3W - 4L
1,365 SR
Queue Stats
311W - 341L
1,440 Elo+
Solo
Achilles
Achilles
smile_first
Achilles
Level 159
God Stats
5W - 3L
1,633 SR
Queue Stats
695W - 721L
1,478 Elo+
Solo
Team Averages
Level 113
1,501 SR
1,487 Elo+

VS

Team Averages
Level 117
1,572 SR
1,488 Elo+
Bake Kujira
Bake Kujira
DanHack
Bake Kujira
Level 89
God Stats
2W - 1L
1,699 SR
Queue Stats
96W - 95L
1,516 Elo+
Solo
Jormungandr
Jormungandr
ShAdOw3K1nG
Jormungandr
Level 158
God Stats
3W - 2L
1,438 SR
Queue Stats
57W - 52L
1,521 Elo+
Solo
He Bo
He Bo
YoungGouda
He Bo
Level 126
God Stats
3W - 3L
1,511 SR
Queue Stats
130W - 126L
1,561 Elo+
Solo
Tiamat
Tiamat
mega dood2003
Tiamat
Level 120
God Stats
5W - 3L
1,491 SR
Queue Stats
535W - 534L
1,446 Elo+
Solo
Chang'e
Chang'e
omgzn00bdtf
Chang'e
Level 92
God Stats
2W - 1L
1,722 SR
Queue Stats
161W - 157L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
8,040
804
8,266
10,949
12,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
Dpit92
Jing Wei
14
2 / 3 / 4
7,770
777
7,113
8,295
3,458
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 4
8,001
800
13,550
9,283
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
OtakuHavok
Guan Yu
11
0 / 5 / 4
6,996
700
2,888
12,490
7,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
smile_first
Achilles
13
3 / 5 / 3
7,346
735
6,382
11,907
13,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DanHack
Bake Kujira
15
5 / 4 / 12
8,831
883
9,724
15,998
19,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
ShAdOw3K1nG
Jormungandr
15
2 / 1 / 16
8,804
880
8,771
15,895
21,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
16
10 / 2 / 10
9,913
991
11,734
9,402
4,289
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 14
9,099
910
11,143
8,128
8,441
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
omgzn00bdtf
Chang'e
15
0 / 1 / 16
8,519
852
7,624
8,688
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
9
Kills
22
22
Deaths
10
19
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Bake Kujira
DanHack
Bake Kujira
5
4
12
2.75
L
Jing Wei
Dpit92
Jing Wei
2
3
4
1.33
L
2
4
4
1
L
Guan Yu
OtakuHavok
Guan Yu
0
5
4
0.4
W
Jormungandr
ShAdOw3K1nG
Jormungandr
2
1
16
10
W
He Bo
10
2
10
7.5
W
5
2
14
6
W
Chang'e
omgzn00bdtf
Chang'e
0
1
16
8
L
Achilles
smile_first
Achilles
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,199
Damage
48,996
52,924
Taken
58,111
41,046
Mitigated
58,096
11,720
Healing
24,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,266
2,138
316
613
10,949
12,710
0
8,614
1,797
338
17,871
W
Bake Kujira
DanHack
Bake Kujira
9,724
4,972
0
1,685
15,998
19,811
54
4,706
11,130
31,090
0
L
Jing Wei
Dpit92
Jing Wei
7,113
5,674
399
905
8,295
3,458
0
7,396
505
0
19,802
L
13,550
3,882
1,027
2,098
9,283
3,869
0
8,279
575
25,127
0
L
Guan Yu
OtakuHavok
Guan Yu
2,888
405
2,386
2,186
12,490
7,571
0
11,123
855
0
4,989
W
Jormungandr
ShAdOw3K1nG
Jormungandr
8,771
1,334
2,267
3,412
15,895
21,411
772
3,686
11,917
25,219
807
W
He Bo
11,734
395
1,229
1,343
9,402
4,289
2,143
2,493
6,777
20,040
0
W
11,143
669
1,239
1,404
8,128
8,441
1,241
1,697
6,403
20,329
0
W
Chang'e
omgzn00bdtf
Chang'e
7,624
473
8,027
3,904
8,688
4,144
1,209
1,235
7,292
20,442
0
L
Achilles
smile_first
Achilles
6,382
959
50
1,740
11,907
13,438
0
10,668
1,003
0
8,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,153
Gold Earned
45,166
82
Minions Killed
162
0
Camps Cleared
0
826,064
Distance Traveled
1,007,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,040
804
17
2
0
180,251
0
W
Bake Kujira
8,831
883
44
4
0
189,857
0
L
Jing Wei
7,770
777
33
3
0
168,346
0
L
Nu Wa
8,001
800
23
2
0
166,526
0
L
Guan Yu
6,996
700
2
0
0
175,787
0
W
Jormungandr
8,804
880
36
4
0
192,235
0
W
He Bo
9,913
991
22
2
0
178,184
0
W
Tiamat
9,099
910
21
2
0
216,224
0
W
Chang'e
8,519
852
39
4
0
230,796
0
L
Achilles
7,346
735
7
1
0
135,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role