Player Matchup

Cthulhu
Cthulhu
Degree4154
Cthulhu
Level 39
God Stats
2W - 1L
1,539 SR
Queue Stats
54W - 38L
1,507 Elo+
Party 1
Charybdis
Charybdis
Magickitsune117
Charybdis
Level 122
God Stats
2W - 1L
1,428 SR
Queue Stats
93W - 97L
1,510 Elo+
Solo
Medusa
Medusa
RVL-SLIDE
Medusa
Level 129
God Stats
2W - 1L
1,543 SR
Queue Stats
72W - 80L
1,478 Elo+
Solo
Jormungandr
Jormungandr
Therealzarock96
Jormungandr
Level 111
God Stats
2W - 0L
1,715 SR
Queue Stats
110W - 115L
1,440 Elo+
Party 1
Surtr
Surtr
kingofhearts187
Surtr
Level 190
God Stats
1W - 0L
1,182 SR
Queue Stats
120W - 116L
1,440 Elo+
Party 1
Team Averages
Level 118
1,481 SR
1,475 Elo+

VS

Team Averages
Level 98
1,516 SR
1,493 Elo+
Morgan Le Fay
Morgan Le Fay
ASAPShoob
Morgan Le Fay
Level 119
God Stats
3W - 6L
1,459 SR
Queue Stats
145W - 149L
1,490 Elo+
Solo
Thanatos
Thanatos
Gothamsown
Thanatos
Level 63
God Stats
4W - 7L
1,714 SR
Queue Stats
99W - 105L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
NotJoJustice
Gilgamesh
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 118L
1,576 Elo+
Solo
Medusa
Medusa
alwaystired95
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,498 Elo+
Solo
Janus
Janus
vGLUxJOKER
Janus
Level 125
God Stats
2W - 2L
1,407 SR
Queue Stats
68W - 60L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Degree4154
Cthulhu
17
3 / 3 / 9
10,900
779
8,605
16,898
17,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Magickitsune117
Charybdis
19
4 / 4 / 10
11,579
827
7,741
11,926
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
RVL-SLIDE
Medusa
20
13 / 3 / 4
12,871
919
18,343
13,386
6,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Therealzarock96
Jormungandr
17
0 / 6 / 12
10,609
758
8,427
15,964
21,151
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
3 / 7 / 12
11,122
794
11,639
19,308
19,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ASAPShoob
Morgan Le Fay
20
6 / 4 / 7
11,108
793
19,980
13,484
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Gothamsown
Thanatos
18
11 / 7 / 6
11,147
796
15,478
18,064
9,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Gilgamesh
NotJoJustice
Gilgamesh
2
0 / 1 / 1
3,705
265
0
773
267
16
2 / 6 / 9
9,008
643
7,967
14,601
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
18
3 / 5 / 10
10,419
744
18,245
11,092
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
55
23
Kills
22
23
Deaths
23
47
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ASAPShoob
Morgan Le Fay
6
4
7
2.38
W
Cthulhu
Degree4154
Cthulhu
3
3
9
2.5
L
Thanatos
Gothamsown
Thanatos
11
7
6
2
W
Charybdis
Magickitsune117
Charybdis
4
4
10
2.25
L
Gilgamesh
NotJoJustice
Gilgamesh
0
1
1
0.5
W
Medusa
RVL-SLIDE
Medusa
13
3
4
5
W
Jormungandr
Therealzarock96
Jormungandr
0
6
12
1
L
2
6
9
1.08
W
3
7
12
1.29
L
Janus
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,755
Damage
61,670
77,482
Taken
58,014
70,972
Mitigated
28,745
18,379
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ASAPShoob
Morgan Le Fay
19,980
2,321
889
1,627
13,484
7,330
0
4,140
9,151
45,397
0
W
Cthulhu
Degree4154
Cthulhu
8,605
542
1,372
4,597
16,898
17,488
232
6,490
10,408
19,464
0
L
Thanatos
Gothamsown
Thanatos
15,478
1,490
1,907
7,901
18,064
9,124
0
4,037
13,735
0
20,937
W
Charybdis
Magickitsune117
Charybdis
7,741
2,894
753
1,980
11,926
5,656
3,084
6,197
5,729
0
27,098
L
Gilgamesh
NotJoJustice
Gilgamesh
0
0
0
0
773
267
0
773
0
0
0
W
Medusa
RVL-SLIDE
Medusa
18,343
4,347
1,277
1,669
13,386
6,911
3,535
8,648
4,738
0
42,917
W
Jormungandr
Therealzarock96
Jormungandr
8,427
1,263
893
1,424
15,964
21,151
293
5,895
10,069
19,111
569
L
7,967
3,616
1,311
1,702
14,601
6,800
0
4,583
9,801
0
14,021
W
11,639
2,703
863
3,551
19,308
19,766
784
10,995
8,313
1,140
22,468
L
Janus
18,245
645
1,214
617
11,092
5,224
0
2,611
8,161
43,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,081
Gold Earned
45,387
167
Minions Killed
157
0
Camps Cleared
0
1,258,302
Distance Traveled
950,993
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,108
793
49
4
0
255,518
0
W
Cthulhu
10,900
779
27
2
0
284,916
0
L
Thanatos
11,147
796
11
1
0
255,812
0
W
Charybdis
11,579
827
37
3
0
241,655
0
L
Gilgamesh
3,705
265
0
0
0
0
0
W
Medusa
12,871
919
52
4
0
268,668
0
W
Jormungandr
10,609
758
23
2
0
214,103
0
L
Medusa
9,008
643
14
1
0
229,399
0
W
Surtr
11,122
794
28
2
0
248,960
0
L
Janus
10,419
744
83
6
0
210,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role