Player Matchup

Charon
Charon
ChrisGremory
Charon
Level 89
God Stats
4W - 2L
1,556 SR
Queue Stats
56W - 42L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
ITrainNarwhals
Heimdallr
Level 153
God Stats
4W - 3L
1,504 SR
Queue Stats
209W - 220L
1,549 Elo+
Party 1
Agni
Agni
Phantom Free
Agni
Level 127
God Stats
3W - 1L
1,744 SR
Queue Stats
37W - 31L
1,502 Elo+
Party 1
Raijin
Raijin
Savage D0CT0R
Raijin
Level 155
God Stats
4W - 2L
1,677 SR
Queue Stats
117W - 132L
1,429 Elo+
Party 1
Xbalanque
Xbalanque
Versious
Xbalanque
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 74L
1,439 Elo+
Solo
Team Averages
Level 122
1,596 SR
1,497 Elo+

VS

Team Averages
Level 74
1,436 SR
1,497 Elo+
Sobek
Sobek
Erebus99
Sobek
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
RellikMIW
Ne Zha
Level 106
God Stats
0W - 2L
1,305 SR
Queue Stats
66W - 61L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Tiyunay01
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,382 Elo+
Solo
Merlin
Merlin
berserkartist69
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,591 Elo+
Party 2
Ishtar
Ishtar
joeledu97
Ishtar
Level 108
God Stats
3W - 7L
1,375 SR
Queue Stats
382W - 379L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
19
9 / 2 / 21
12,279
877
18,399
20,965
25,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ITrainNarwhals
Heimdallr
17
5 / 1 / 21
10,707
765
13,807
10,169
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
9 / 1 / 16
11,566
826
13,376
7,616
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 3 / 21
11,257
804
19,055
13,090
6,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Versious
Xbalanque
18
4 / 1 / 19
10,715
765
14,094
10,469
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Erebus99
Sobek
16
1 / 7 / 3
8,536
610
6,255
21,730
16,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
RellikMIW
Ne Zha
16
2 / 7 / 4
8,877
634
6,659
14,602
6,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Tiyunay01
Cthulhu
15
0 / 6 / 5
8,190
585
7,714
23,801
22,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 7 / 3
8,103
579
8,670
11,158
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
joeledu97
Ishtar
18
3 / 5 / 2
9,698
693
14,060
12,178
6,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
24
32
Kills
7
8
Deaths
32
98
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charon
9
2
21
9.75
L
Sobek
Erebus99
Sobek
1
7
3
0.36
W
Heimdallr
ITrainNarwhals
Heimdallr
5
1
21
15.5
W
9
1
16
17
L
Ne Zha
RellikMIW
Ne Zha
2
7
4
0.57
W
5
3
21
5.17
L
Cthulhu
Tiyunay01
Cthulhu
0
6
5
0.42
W
Xbalanque
Versious
Xbalanque
4
1
19
13.5
L
1
7
3
0.36
L
Ishtar
joeledu97
Ishtar
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,731
Damage
43,358
62,309
Taken
83,469
47,448
Mitigated
57,155
27,395
Healing
17,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
18,399
1,225
2,608
5,810
20,965
25,827
725
7,584
13,381
25,701
2,738
L
Sobek
Erebus99
Sobek
6,255
240
899
5,664
21,730
16,719
0
11,006
10,511
13,386
0
W
Heimdallr
ITrainNarwhals
Heimdallr
13,807
5,474
881
1,924
10,169
5,819
1,206
3,739
6,430
0
35,243
W
13,376
656
6,411
3,382
7,616
3,634
1,650
2,183
5,433
24,962
0
L
Ne Zha
RellikMIW
Ne Zha
6,659
1,202
1,104
1,597
14,602
6,921
0
9,098
5,105
0
19,126
W
19,055
833
1,088
1,637
13,090
6,702
400
4,994
8,096
36,042
0
L
Cthulhu
Tiyunay01
Cthulhu
7,714
217
0
6,048
23,801
22,604
0
12,194
11,066
18,831
0
W
Xbalanque
Versious
Xbalanque
14,094
5,775
1,182
2,472
10,469
5,466
4,092
4,139
6,330
0
31,743
L
8,670
515
546
1,090
11,158
4,729
0
6,595
4,359
12,775
0
L
Ishtar
joeledu97
Ishtar
14,060
8,380
164
719
12,178
6,182
0
7,745
4,336
0
35,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,524
Gold Earned
43,404
173
Minions Killed
121
0
Camps Cleared
0
1,387,511
Distance Traveled
1,088,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,279
877
30
2
0
309,362
0
L
Sobek
8,536
610
20
1
0
234,706
0
W
Heimdallr
10,707
765
26
2
0
257,281
0
W
Agni
11,566
826
38
3
0
285,668
0
L
Ne Zha
8,877
634
22
2
0
256,857
0
W
Raijin
11,257
804
43
3
0
261,914
0
L
Cthulhu
8,190
585
17
1
0
214,341
0
W
Xbalanque
10,715
765
36
3
0
273,286
0
L
Merlin
8,103
579
8
1
0
130,550
0
L
Ishtar
9,698
693
54
4
0
252,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role