Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
NªnO
Janus
Gold I
Level 138
God Stats
11W - 7L
1,858 SR
Queue Stats
289W - 293L
1,544 MMR
Party 2
Tyr
Tyr
Platinum I
NΔΩJ
Tyr
Platinum I
Level 203
God Stats
18W - 16L
1,564 SR
Queue Stats
108W - 99L
1,895 MMR
Party 2
Achilles
Achilles
Platinum IV
VkS_-kaykZ_
Achilles
Platinum IV
Level 126
God Stats
8W - 6L
1,619 SR
Queue Stats
286W - 286L
1,814 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,608 SR
1,651 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,468 SR
1,485 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
 
Tsukuyomi
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold I
 
Athena
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
Darudin2
Artemis
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,449 MMR
Solo
Scylla
Scylla
Gold IV
brabri
Scylla
Gold IV
Level 112
God Stats
0W - 5L
1,339 SR
Queue Stats
93W - 97L
1,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
4 / 1 / 1
4,286
857
3,467
2,741
768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
 
Ymir
6
0 / 1 / 5
3,844
769
2,152
5,131
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
NªnO
Janus
6
0 / 1 / 0
3,592
718
619
2,148
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
NΔΩJ
Tyr
6
2 / 1 / 0
3,810
762
1,281
4,782
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
VkS_-kaykZ_
Achilles
6
1 / 1 / 0
3,393
679
1,272
4,181
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SusanoThoth

VS

Bans
Maman BrigitteSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 1 / 0
3,922
784
4,125
5,799
1,853
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tsukuyomi
 
Tsukuyomi
5
1 / 2 / 0
3,291
658
2,552
3,889
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
 
Athena
3
1 / 0 / 0
3,136
627
774
2,038
930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Darudin2
Artemis
3
0 / 4 / 1
2,857
571
477
3,895
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
brabri
Scylla
6
0 / 1 / 2
3,581
716
473
1,697
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
5
5
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
1
4.5
W
Ymir
 
Ymir
0
1
5
2.5
L
Thanatos
 
Thanatos
3
1
0
3
L
Tsukuyomi
 
Tsukuyomi
1
2
0
0.5
L
Athena
 
Athena
1
0
0
1
L
Artemis
Darudin2
Artemis
0
4
1
0.13
W
Janus
NªnO
Janus
0
1
0
0
W
Tyr
NΔΩJ
Tyr
2
1
0
2
W
Achilles
VkS_-kaykZ_
Achilles
1
1
0
1
L
Scylla
brabri
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,791
Damage
8,401
18,983
Taken
17,318
8,268
Mitigated
5,233
5,403
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,467
3,069
0
1,146
2,741
768
412
526
2,215
0
23,966
W
Ymir
 
Ymir
2,152
1,151
0
444
5,131
2,437
0
248
4,883
9,675
0
L
Thanatos
 
Thanatos
4,125
1,658
0
3,345
5,799
1,853
0
1,073
4,678
0
20,127
L
Tsukuyomi
 
Tsukuyomi
2,552
671
0
1,138
3,889
1,026
0
0
3,889
0
14,946
L
Athena
 
Athena
774
340
208
633
2,038
930
0
457
1,581
3,973
0
L
Artemis
Darudin2
Artemis
477
45
0
184
3,895
1,030
0
1,020
2,875
0
5,582
W
Janus
NªnO
Janus
619
45
0
771
2,148
540
0
265
1,883
17,289
0
W
Tyr
NΔΩJ
Tyr
1,281
117
0
1,576
4,782
2,775
0
0
4,782
0
18,896
W
Achilles
VkS_-kaykZ_
Achilles
1,272
533
0
1,466
4,181
1,748
0
208
3,973
0
10,040
L
Scylla
brabri
Scylla
473
171
0
496
1,697
394
0
171
1,524
18,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,925
Gold Earned
16,787
141
Minions Killed
91
0
Camps Cleared
0
487,925
Distance Traveled
443,591
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,286
857
41
8
0
79,946
0
W
Ymir
3,844
769
10
2
0
87,206
0
L
Thanatos
3,922
784
28
6
0
110,012
0
L
Tsukuyomi
3,291
658
15
3
0
98,174
0
L
Athena
3,136
627
6
1
0
64,948
0
L
Artemis
2,857
571
8
2
0
80,543
0
W
Janus
3,592
718
48
10
0
107,585
1
W
Tyr
3,810
762
19
4
0
107,693
0
W
Achilles
3,393
679
23
5
0
105,495
0
L
Scylla
3,581
716
34
7
0
89,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role