Player Matchup

Chernobog
Chernobog
CitrusGrrogu
Chernobog
Level 129
God Stats
0W - 1L
1,796 SR
Queue Stats
4W - 4L
1,569 Elo+
Party 2
Chronos
Chronos
KevBlack
Chronos
Level 93
God Stats
0W - 1L
1,953 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
Mem3tes
Ares
Level 128
God Stats
0W - 1L
1,254 SR
Queue Stats
3W - 3L
1,492 Elo+
Party 2
Chaac
Chaac
TMT515
Chaac
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
akuchenny
Thor
Level 184
God Stats
2W - 1L
1,925 SR
Queue Stats
163W - 159L
1,541 Elo+
Party 2
Team Averages
Level 126
1,686 SR
1,520 Elo+

VS

Team Averages
Level 81
1,565 SR
1,468 Elo+
Izanami
Izanami
AgonizingFXV
Izanami
Level 79
God Stats
26W - 9L
1,646 SR
Queue Stats
119W - 114L
1,416 Elo+
Party 1
Achilles
Achilles
FlyingBanana422
Achilles
Level 108
God Stats
4W - 1L
1,718 SR
Queue Stats
77W - 54L
1,567 Elo+
Party 3
Ymir
Ymir
MajesticLemur
Ymir
Level 61
God Stats
3W - 5L
1,485 SR
Queue Stats
71W - 74L
1,382 Elo+
Party 1
Ix Chel
Ix Chel
MatFrankPit
Ix Chel
Level 128
God Stats
11W - 8L
1,645 SR
Queue Stats
72W - 61L
1,540 Elo+
Party 3
Susano
Susano
SuiryuTM
Susano
Level 27
God Stats
2W - 3L
1,332 SR
Queue Stats
45W - 38L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CitrusGrrogu
Chernobog
13
0 / 7 / 4
8,587
429
8,471
18,196
7,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
KevBlack
Chronos
15
3 / 6 / 2
10,292
515
15,417
21,370
9,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Mem3tes
Ares
10
0 / 6 / 1
7,747
387
2,981
17,848
16,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
TMT515
Chaac
13
0 / 9 / 0
8,428
421
5,655
21,116
19,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
15
2 / 3 / 4
9,465
473
7,345
15,413
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgonizingFXV
Izanami
18
6 / 1 / 12
12,244
612
17,310
10,931
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
18
11 / 1 / 9
13,110
656
16,774
24,585
36,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
2 / 2 / 15
11,643
582
6,815
22,567
30,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
MatFrankPit
Ix Chel
18
7 / 0 / 7
11,912
596
17,520
11,997
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
SuiryuTM
Susano
18
5 / 3 / 11
12,090
605
13,100
21,333
10,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
5
Kills
31
31
Deaths
7
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Izanami
AgonizingFXV
Izanami
6
1
12
12
L
Chernobog
CitrusGrrogu
Chernobog
0
7
4
0.29
W
Achilles
11
1
9
15.5
L
Chronos
KevBlack
Chronos
3
6
2
0.67
W
2
2
15
4.75
W
Ix Chel
MatFrankPit
Ix Chel
7
0
7
10.5
L
Ares
Mem3tes
Ares
0
6
1
0.08
W
Susano
SuiryuTM
Susano
5
3
11
3.5
L
Chaac
TMT515
Chaac
0
9
0
0
L
Thor
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,869
Damage
71,519
93,943
Taken
91,413
59,084
Mitigated
87,293
10,701
Healing
39,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AgonizingFXV
Izanami
17,310
13,015
0
4,319
10,931
4,786
9,279
2,146
8,785
0
118,736
L
Chernobog
CitrusGrrogu
Chernobog
8,471
5,972
0
2,774
18,196
7,273
792
5,623
12,573
0
63,279
W
Achilles
16,774
3,879
0
8,558
24,585
36,173
76
1,964
22,403
0
85,367
L
Chronos
KevBlack
Chronos
15,417
4,660
0
2,535
21,370
9,400
3,627
6,655
14,549
81,847
0
W
6,815
1,203
0
5,887
22,567
30,145
1,615
4,798
17,769
38,189
0
W
Ix Chel
MatFrankPit
Ix Chel
17,520
1,893
3,511
6,840
11,997
5,323
2,042
5,272
6,725
104,910
0
L
Ares
Mem3tes
Ares
2,981
57
0
1,981
17,848
16,523
0
4,681
12,953
13,681
0
W
Susano
SuiryuTM
Susano
13,100
3,525
0
9,976
21,333
10,866
314
7,849
13,484
0
108,688
L
Chaac
TMT515
Chaac
5,655
896
0
2,502
21,116
19,457
0
3,947
16,257
0
48,198
L
Thor
7,345
940
0
909
15,413
6,431
0
3,522
11,616
0
67,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,519
Gold Earned
60,999
415
Minions Killed
594
0
Camps Cleared
0
1,723,914
Distance Traveled
1,929,632
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,244
612
165
8
0
352,398
0
L
Chernobog
8,587
429
97
5
0
361,884
0
W
Achilles
13,110
656
110
6
0
381,839
1
L
Chronos
10,292
515
119
6
0
333,720
0
W
Ymir
11,643
582
32
2
0
351,488
0
W
Ix Chel
11,912
596
147
7
0
391,380
0
L
Ares
7,747
387
14
1
0
267,251
2
W
Susano
12,090
605
140
7
0
452,527
2
L
Chaac
8,428
421
76
4
0
340,561
0
L
Thor
9,465
473
109
5
0
420,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role