Player Matchup

Pele
Pele
 
Pele
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Baby_Sparx
King Arthur
Level 145
God Stats
1W - 1L
1,181 SR
Queue Stats
130W - 123L
1,524 Elo+
Party 1
Charybdis
Charybdis
DzolobWolf
Charybdis
Level 147
God Stats
1W - 0L
1,731 SR
Queue Stats
89W - 74L
1,585 Elo+
Solo
Achilles
Achilles
JK474LIFE
Achilles
Level 159
God Stats
5W - 6L
1,328 SR
Queue Stats
530W - 475L
1,492 Elo+
Party 1
Ra
Ra
bigbabyjr
Ra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
374W - 338L
1,479 Elo+
Party 1
Team Averages
Level 147
1,448 SR
1,516 Elo+

VS

Team Averages
Level 201
1,523 SR
1,529 Elo+
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ColdChaosWolf98
Zeus
Level 202
God Stats
9W - 8L
1,468 SR
Queue Stats
221W - 212L
1,556 Elo+
Party 2
Erlang Shen
Erlang Shen
OHH_THaTZ_DeeJaY
Erlang Shen
Level 309
God Stats
22W - 18L
1,573 SR
Queue Stats
1,044W - 989L
1,541 Elo+
Solo
Bake Kujira
Bake Kujira
Pardax
Bake Kujira
Level 178
God Stats
26W - 26L
1,567 SR
Queue Stats
739W - 704L
1,540 Elo+
Solo
Hachiman
Hachiman
SherlonB
Hachiman
Level 156
God Stats
3W - 4L
1,505 SR
Queue Stats
42W - 43L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 1 / 3
6,950
632
4,947
9,797
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Baby_Sparx
King Arthur
11
0 / 3 / 3
6,757
614
7,152
12,429
10,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
DzolobWolf
Charybdis
11
4 / 0 / 5
6,642
604
8,144
7,507
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
JK474LIFE
Achilles
11
4 / 1 / 5
6,433
585
7,383
9,759
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

12
2 / 1 / 1
6,984
635
2,965
6,211
2,506
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 1 / 3
5,776
525
3,266
5,951
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 2 / 0
6,869
624
4,482
4,770
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
OHH_THaTZ_DeeJaY
Erlang Shen
11
3 / 3 / 0
6,131
557
6,108
13,533
12,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bake Kujira
Pardax
Bake Kujira
9
1 / 4 / 0
5,749
523
3,944
10,785
8,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Hachiman
SherlonB
Hachiman
10
0 / 4 / 1
5,614
510
3,045
7,760
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
6
6
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
3
5.5
L
Odin
 
Odin
1
1
3
2.5
W
King Arthur
Baby_Sparx
King Arthur
0
3
3
0.5
L
1
2
0
0.5
W
Charybdis
DzolobWolf
Charybdis
4
0
5
6.5
W
Achilles
JK474LIFE
Achilles
4
1
5
6.5
L
Erlang Shen
OHH_THaTZ_DeeJaY
Erlang Shen
3
3
0
1
L
Bake Kujira
Pardax
Bake Kujira
1
4
0
0.25
L
Hachiman
SherlonB
Hachiman
0
4
1
0.13
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,591
Damage
20,845
45,703
Taken
42,799
25,124
Mitigated
26,653
14,133
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,947
1,138
0
2,264
9,797
3,638
0
1,692
7,963
0
54,155
L
Odin
 
Odin
3,266
527
0
2,244
5,951
2,203
0
423
5,528
0
28,712
W
King Arthur
Baby_Sparx
King Arthur
7,152
1,472
0
1,655
12,429
10,678
0
0
12,429
0
48,059
L
4,482
908
0
727
4,770
1,559
0
2,154
2,559
53,895
0
W
Charybdis
DzolobWolf
Charybdis
8,144
4,759
0
4,109
7,507
2,646
816
1,314
6,193
0
44,247
W
Achilles
JK474LIFE
Achilles
7,383
3,203
0
2,342
9,759
5,656
55
2,072
7,687
0
38,188
L
Erlang Shen
OHH_THaTZ_DeeJaY
Erlang Shen
6,108
3,805
0
6,050
13,533
12,382
0
331
13,202
0
36,201
L
Bake Kujira
Pardax
Bake Kujira
3,944
2,553
0
1,806
10,785
8,415
0
0
10,785
14,902
0
L
Hachiman
SherlonB
Hachiman
3,045
1,477
0
1,816
7,760
2,094
0
0
7,760
0
35,988
W
2,965
581
348
3,415
6,211
2,506
50
2,894
3,005
55,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
30,139
367
Minions Killed
286
0
Camps Cleared
0
1,144,653
Distance Traveled
1,113,263
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,950
632
85
8
0
275,521
2
L
Odin
5,776
525
44
4
0
239,797
0
W
King Arthur
6,757
614
73
7
0
215,699
1
L
Zeus
6,869
624
118
11
0
211,769
1
W
Charybdis
6,642
604
62
6
0
216,022
3
W
Achilles
6,433
585
45
4
0
241,512
0
L
Erlang Shen
6,131
557
42
4
0
215,603
3
L
Bake Kujira
5,749
523
11
1
0
227,740
2
L
Hachiman
5,614
510
71
6
0
218,354
0
W
Ra
6,984
635
102
9
0
195,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role