Player Matchup

Odin
Odin
BLASphemy671
Odin
Level 158
God Stats
3W - 5L
1,317 SR
Queue Stats
356W - 405L
1,525 Elo+
Solo
Baba Yaga
Baba Yaga
GQM
Baba Yaga
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 1
Scylla
Scylla
Mccahilll
Scylla
Level 155
God Stats
20W - 20L
1,518 SR
Queue Stats
742W - 752L
1,516 Elo+
Party 1
Bakasura
Bakasura
SamIsGamingHapy
Bakasura
Level 167
God Stats
8W - 12L
1,350 SR
Queue Stats
1,044W - 1,033L
1,494 Elo+
Solo
Artemis
Artemis
bigpapa_K
Artemis
Level 204
God Stats
4W - 4L
1,537 SR
Queue Stats
152W - 152L
1,453 Elo+
Solo
Team Averages
Level 158
1,444 SR
1,454 Elo+

VS

Team Averages
Level 105
1,566 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
CRAZZYKID7
Tsukuyomi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,326 Elo+
Party 2
Bakasura
Bakasura
Invictus1731
Bakasura
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,374 Elo+
Party 2
Zeus
Zeus
Mr Nobody7824
Zeus
Level 68
God Stats
0W - 2L
1,574 SR
Queue Stats
15W - 20L
1,449 Elo+
Party 2
Lancelot
Lancelot
TrueYams
Lancelot
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,121 Elo+
Party 2
Anhur
Anhur
chewbacctopus
Anhur
Level 145
God Stats
4W - 3L
1,754 SR
Queue Stats
325W - 331L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 27
11,291
807
13,896
13,833
16,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
GQM
Baba Yaga
16
2 / 3 / 19
9,636
688
11,958
12,670
5,296
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Mccahilll
Scylla
20
12 / 3 / 16
12,149
868
17,733
11,308
4,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
19
10 / 7 / 18
12,471
891
15,116
22,702
24,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
bigpapa_K
Artemis
19
9 / 5 / 21
11,973
855
15,031
14,223
5,946
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CRAZZYKID7
Tsukuyomi
17
3 / 9 / 10
10,386
742
10,713
16,013
7,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Invictus1731
Bakasura
17
3 / 9 / 8
9,975
713
12,376
19,276
10,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 9
10,284
735
14,409
11,602
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
TrueYams
Lancelot
16
7 / 7 / 6
10,132
724
16,194
18,755
13,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 7 / 4
10,149
725
10,802
13,228
5,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
57
38
Kills
20
20
Deaths
38
101
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
2
27
9.25
L
Tsukuyomi
CRAZZYKID7
Tsukuyomi
3
9
10
0.89
W
Baba Yaga
GQM
Baba Yaga
2
3
19
3.83
L
Bakasura
Invictus1731
Bakasura
3
9
8
0.78
W
Scylla
Mccahilll
Scylla
12
3
16
6.67
L
2
6
9
1.08
W
Bakasura
10
7
18
2.71
L
Lancelot
TrueYams
Lancelot
7
7
6
1.43
W
Artemis
bigpapa_K
Artemis
9
5
21
3.9
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,734
Damage
64,494
74,736
Taken
78,874
57,685
Mitigated
41,273
24,782
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,896
937
1,188
3,546
13,833
16,951
289
1,838
11,665
3,352
21,533
L
Tsukuyomi
CRAZZYKID7
Tsukuyomi
10,713
2,698
194
1,375
16,013
7,184
0
6,257
8,913
0
22,575
W
Baba Yaga
GQM
Baba Yaga
11,958
1,286
1,234
3,196
12,670
5,296
685
3,144
9,318
22,491
0
L
Bakasura
Invictus1731
Bakasura
12,376
6,168
1,180
2,103
19,276
10,799
0
7,107
11,035
0
17,655
W
Scylla
Mccahilll
Scylla
17,733
918
1,269
2,436
11,308
4,769
1,063
3,515
7,636
38,302
0
L
14,409
669
0
1,169
11,602
4,657
0
5,067
5,772
29,047
0
W
Bakasura
15,116
9,033
1,287
6,412
22,702
24,723
429
2,576
18,988
0
19,169
L
Lancelot
TrueYams
Lancelot
16,194
1,794
597
1,059
18,755
13,412
0
8,517
9,202
0
20,973
W
Artemis
bigpapa_K
Artemis
15,031
4,090
1,142
3,072
14,223
5,946
1,419
3,336
10,579
0
30,689
L
10,802
4,003
8
1,008
13,228
5,221
0
4,934
7,516
0
26,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,520
Gold Earned
50,926
172
Minions Killed
136
0
Camps Cleared
0
1,260,181
Distance Traveled
1,117,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,291
807
25
2
0
254,783
0
L
Tsukuyomi
10,386
742
21
2
0
220,951
0
W
Baba Yaga
9,636
688
26
2
0
269,693
0
L
Bakasura
9,975
713
30
2
0
217,925
0
W
Scylla
12,149
868
50
4
0
258,465
0
L
Zeus
10,284
735
38
3
0
208,613
0
W
Bakasura
12,471
891
37
3
0
255,818
0
L
Lancelot
10,132
724
6
0
0
281,956
0
W
Artemis
11,973
855
34
2
0
221,422
0
L
Anhur
10,149
725
41
3
0
188,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role