Player Matchup

Janus
Janus
GimmeMyUsername
Janus
Level 124
God Stats
4W - 2L
1,614 SR
Queue Stats
19W - 19L
1,426 Elo+
Party 1
Zhong Kui
Zhong Kui
MrClux
Zhong Kui
Level 117
God Stats
29W - 23L
1,596 SR
Queue Stats
509W - 495L
1,488 Elo+
Solo
Xbalanque
Xbalanque
hagbfkhfdng
Xbalanque
Level 99
God Stats
1W - 1L
1,744 SR
Queue Stats
169W - 161L
1,534 Elo+
Solo
Nemesis
Nemesis
hazbrown
Nemesis
Level 113
God Stats
3W - 1L
1,408 SR
Queue Stats
146W - 128L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
marcsantx2
Baron Samedi
Level 82
God Stats
5W - 1L
1,798 SR
Queue Stats
69W - 69L
1,495 Elo+
Solo
Team Averages
Level 107
1,632 SR
1,496 Elo+

VS

Team Averages
Level 106
1,378 SR
1,471 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BARTLsKEET
Jing Wei
Level 84
God Stats
23W - 25L
1,467 SR
Queue Stats
76W - 90L
1,421 Elo+
Solo
Arachne
Arachne
Crazyblackman333
Arachne
Level 84
God Stats
1W - 4L
1,274 SR
Queue Stats
295W - 252L
1,509 Elo+
Solo
Janus
Janus
frodo5552471
Janus
Level 109
God Stats
0W - 4L
1,151 SR
Queue Stats
38W - 51L
1,451 Elo+
Party 2
Nox
Nox
jerjames28
Nox
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 117L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,712
742
922
1,681
394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MrClux
Zhong Kui
6
2 / 1 / 0
3,978
796
2,284
3,123
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
hagbfkhfdng
Xbalanque
5
0 / 0 / 1
3,216
643
2,223
2,072
563
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
hazbrown
Nemesis
6
0 / 0 / 0
3,408
682
825
3,926
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
marcsantx2
Baron Samedi
5
1 / 0 / 0
3,586
717
1,600
2,092
708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
1 / 2 / 0
3,526
705
2,151
4,725
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
BARTLsKEET
Jing Wei
5
0 / 0 / 0
3,176
635
750
3,595
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 0 / 0
2,600
520
360
657
221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

7
0 / 1 / 0
3,773
755
272
1,831
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,312
662
586
2,663
1,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
4
Kills
1
1
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
L
Jing Wei
BARTLsKEET
Jing Wei
0
0
0
0
L
0
0
0
0
W
1
0
0
1
W
Zhong Kui
MrClux
Zhong Kui
2
1
0
2
L
0
1
0
0
W
Xbalanque
hagbfkhfdng
Xbalanque
0
0
1
0.5
W
Nemesis
hazbrown
Nemesis
0
0
0
0
L
0
1
0
0
W
Baron Samedi
marcsantx2
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,854
Damage
4,119
12,894
Taken
13,471
4,887
Mitigated
4,490
5,456
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,151
164
0
2,253
4,725
1,441
0
2,072
2,653
13,212
0
L
Jing Wei
BARTLsKEET
Jing Wei
750
658
0
1,913
3,595
929
0
753
2,842
0
14,435
L
360
242
0
374
657
221
0
135
520
0
2,884
W
922
45
0
870
1,681
394
0
0
1,681
21,252
0
W
Zhong Kui
MrClux
Zhong Kui
2,284
735
0
1,284
3,123
2,175
0
1,904
1,219
13,160
3,177
L
272
0
0
500
1,831
478
0
741
1,046
20,398
0
W
Xbalanque
hagbfkhfdng
Xbalanque
2,223
902
0
957
2,072
563
0
291
1,781
0
18,100
W
Nemesis
hazbrown
Nemesis
825
217
0
1,060
3,926
1,047
0
481
3,407
0
19,363
L
586
100
0
1,070
2,663
1,421
0
847
1,816
8,575
0
W
Baron Samedi
marcsantx2
Baron Samedi
1,600
278
581
704
2,092
708
0
295
1,797
8,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,900
Gold Earned
16,387
157
Minions Killed
124
0
Camps Cleared
0
490,673
Distance Traveled
415,268
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,526
705
23
5
0
102,901
0
L
Jing Wei
3,176
635
34
7
0
95,964
1
L
Arachne
2,600
520
6
1
0
38,554
0
W
Janus
3,712
742
46
9
0
109,522
0
W
Zhong Kui
3,978
796
27
5
0
92,924
4
L
Janus
3,773
755
51
10
0
96,952
2
W
Xbalanque
3,216
643
34
7
0
80,121
0
W
Nemesis
3,408
682
40
8
0
119,031
0
L
Nox
3,312
662
10
2
0
80,897
0
W
Baron Samedi
3,586
717
10
2
0
89,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role