Player Matchup

Ravana
Ravana
K1ngKhy
Ravana
Level 146
God Stats
1W - 2L
1,472 SR
Queue Stats
22W - 27L
1,481 Elo+
Party 3
Fenrir
Fenrir
Myzery27
Fenrir
Level 148
God Stats
3W - 13L
1,321 SR
Queue Stats
292W - 288L
1,559 Elo+
Party 1
Heimdallr
Heimdallr
ShreksualTension
Heimdallr
Level 126
God Stats
6W - 6L
1,640 SR
Queue Stats
299W - 292L
1,577 Elo+
Party 1
Geb
Geb
SirrSanity
Geb
Level 126
God Stats
10W - 9L
1,617 SR
Queue Stats
507W - 485L
1,550 Elo+
Party 1
Izanami
Izanami
Vxdty
Izanami
Level 126
God Stats
0W - 2L
1,362 SR
Queue Stats
53W - 45L
1,528 Elo+
Party 3
Team Averages
Level 134
1,483 SR
1,539 Elo+

VS

Team Averages
Level 138
1,607 SR
1,599 Elo+
Bake Kujira
Bake Kujira
ChristianS118
Bake Kujira
Level 158
God Stats
11W - 2L
1,684 SR
Queue Stats
548W - 518L
1,591 Elo+
Party 2
Anubis
Anubis
FrenchBurger0
Anubis
Level 121
God Stats
193W - 115L
1,630 SR
Queue Stats
328W - 299L
1,448 Elo+
Solo
Serqet
Serqet
M4NGELL
Serqet
Level 149
God Stats
9W - 8L
1,550 SR
Queue Stats
388W - 385L
1,585 Elo+
Party 2
Nemesis
Nemesis
ismapro720
Nemesis
Level 155
God Stats
6W - 1L
1,626 SR
Queue Stats
222W - 218L
1,596 Elo+
Party 2
Cernunnos
Cernunnos
zax111
Cernunnos
Level 105
God Stats
6W - 2L
1,544 SR
Queue Stats
6W - 2L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
K1ngKhy
Ravana
15
1 / 5 / 2
8,639
432
7,019
13,050
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Myzery27
Fenrir
12
2 / 2 / 0
8,574
429
3,913
15,584
11,268
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
17
3 / 3 / 3
9,682
484
9,062
11,644
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 2
11,074
554
11,831
15,981
7,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Vxdty
Izanami
14
1 / 5 / 2
9,294
465
9,894
17,862
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ChristianS118
Bake Kujira
14
2 / 2 / 5
8,320
416
11,773
14,381
16,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 0 / 2
11,971
599
11,658
9,786
5,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
M4NGELL
Serqet
18
4 / 4 / 2
10,561
528
7,890
18,439
8,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
ismapro720
Nemesis
17
3 / 1 / 6
10,325
516
14,974
16,232
7,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
zax111
Cernunnos
16
2 / 3 / 0
10,803
540
8,012
13,083
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
10
Kills
16
16
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
ChristianS118
Bake Kujira
2
2
5
2.25
W
5
0
2
6
L
Ravana
K1ngKhy
Ravana
1
5
2
0.4
W
Serqet
M4NGELL
Serqet
4
4
2
1.25
L
Fenrir
Myzery27
Fenrir
2
2
0
1
L
Heimdallr
3
3
3
1.5
L
3
1
2
4
L
Izanami
Vxdty
Izanami
1
5
2
0.4
W
Nemesis
ismapro720
Nemesis
3
1
6
6
W
Cernunnos
zax111
Cernunnos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,719
Damage
54,307
74,121
Taken
71,921
34,920
Mitigated
44,334
19,086
Healing
25,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
ChristianS118
Bake Kujira
11,773
5,059
0
1,704
14,381
16,692
0
1,373
13,008
43,483
0
W
11,658
136
0
6,781
9,786
5,466
0
1,081
8,705
131,063
0
L
Ravana
K1ngKhy
Ravana
7,019
1,331
0
3,514
13,050
5,200
0
4,868
7,917
0
68,364
W
Serqet
M4NGELL
Serqet
7,890
1,720
0
7,431
18,439
8,556
0
2,429
16,010
0
98,425
L
Fenrir
Myzery27
Fenrir
3,913
598
0
2,365
15,584
11,268
0
7,352
7,607
0
20,305
L
Heimdallr
9,062
3,501
0
3,116
11,644
4,312
0
5,267
6,070
0
83,105
L
11,831
1,482
0
4,295
15,981
7,883
0
3,191
12,487
94,574
0
L
Izanami
Vxdty
Izanami
9,894
5,792
0
5,796
17,862
6,257
730
1,719
15,397
0
82,145
W
Nemesis
ismapro720
Nemesis
14,974
7,012
0
3,240
16,232
7,833
770
495
15,737
0
85,304
W
Cernunnos
zax111
Cernunnos
8,012
3,540
0
6,827
13,083
5,787
1,234
6,453
6,630
0
85,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,263
Gold Earned
51,980
584
Minions Killed
667
0
Camps Cleared
0
1,990,272
Distance Traveled
2,223,407
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
8,320
416
54
3
0
459,608
0
W
Anubis
11,971
599
211
11
0
416,492
4
L
Ravana
8,639
432
108
5
0
415,562
0
W
Serqet
10,561
528
128
6
0
491,559
0
L
Fenrir
8,574
429
32
2
0
371,711
4
L
Heimdallr
9,682
484
138
7
0
390,348
2
L
Geb
11,074
554
170
9
0
452,018
0
L
Izanami
9,294
465
136
7
0
360,633
7
W
Nemesis
10,325
516
125
6
0
467,986
0
W
Cernunnos
10,803
540
149
7
0
387,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role