Player Matchup

Neith
Neith
CrissDeBlack
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Bakasura
Bakasura
GaboulQC
Bakasura
Level 45
God Stats
10W - 9L
1,517 SR
Queue Stats
63W - 80L
1,400 Elo+
Party 3
Nu Wa
Nu Wa
Kovachz
Nu Wa
Level 65
God Stats
11W - 8L
1,589 SR
Queue Stats
136W - 135L
1,486 Elo+
Party 3
Gilgamesh
Gilgamesh
PAPIbtw
Gilgamesh
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 116L
1,407 Elo+
Party 3
Athena
Athena
SpeedyTaku99
Athena
Level 56
God Stats
8W - 8L
1,455 SR
Queue Stats
113W - 119L
1,440 Elo+
Party 3
Team Averages
Level 43
1,512 SR
1,447 Elo+

VS

Team Averages
Level 70
1,540 SR
1,516 Elo+
Nu Wa
Nu Wa
BadJanusPortal
Nu Wa
Level 157
God Stats
9W - 8L
1,686 SR
Queue Stats
579W - 521L
1,516 Elo+
Party 1
Achilles
Achilles
BeatMyWifeForFun
Achilles
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,539 Elo+
Party 1
Ymir
Ymir
BigBangerBenji
Ymir
Level 34
God Stats
1W - 4L
1,408 SR
Queue Stats
64W - 58L
1,476 Elo+
Solo
Neith
Neith
SantRos11
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
Yggdmillenia
Bake Kujira
Level 149
God Stats
3W - 3L
1,603 SR
Queue Stats
271W - 231L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,289
518
9,422
12,460
5,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
GaboulQC
Bakasura
15
4 / 3 / 2
8,724
545
9,986
15,732
7,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Kovachz
Nu Wa
14
0 / 2 / 0
7,917
495
9,203
8,275
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
PAPIbtw
Gilgamesh
14
2 / 2 / 3
8,212
513
10,403
22,233
14,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
13
2 / 1 / 4
8,839
552
5,252
14,369
14,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,919
557
12,982
7,740
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 1
8,626
539
7,698
13,683
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 2 / 1
8,423
526
7,098
18,668
13,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
SantRos11
Neith
12
1 / 5 / 3
7,363
460
5,938
9,856
3,843
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bake Kujira
Yggdmillenia
Bake Kujira
16
3 / 3 / 1
9,939
621
16,535
13,639
14,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
11
Kills
13
13
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
3
0
1
3.5
L
4
2
1
2.25
W
3
5
3
0.9
W
Bakasura
GaboulQC
Bakasura
4
3
2
1.67
W
Nu Wa
Kovachz
Nu Wa
0
2
0
0
W
Gilgamesh
PAPIbtw
Gilgamesh
2
2
3
1.75
L
Neith
SantRos11
Neith
1
5
3
0.5
W
Athena
2
1
4
4
L
Bake Kujira
Yggdmillenia
Bake Kujira
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,266
Damage
50,251
73,069
Taken
63,586
45,721
Mitigated
42,115
16,989
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,982
3,928
0
738
7,740
3,428
588
2,899
4,340
79,034
0
L
7,698
914
0
7,595
13,683
6,560
113
3,449
9,987
0
81,322
L
7,098
2,091
2,020
4,041
18,668
13,406
0
4,497
13,011
31,396
0
W
9,422
4,674
0
2,971
12,460
5,449
1,083
5,627
6,833
0
54,576
W
Bakasura
GaboulQC
Bakasura
9,986
6,299
0
4,952
15,732
7,532
1,457
6,279
9,453
0
50,669
W
Nu Wa
Kovachz
Nu Wa
9,203
2,317
0
1,000
8,275
3,034
2
4,066
4,209
79,004
0
W
Gilgamesh
PAPIbtw
Gilgamesh
10,403
3,123
0
4,844
22,233
14,795
0
13,504
8,729
0
60,904
L
Neith
SantRos11
Neith
5,938
2,027
0
1,510
9,856
3,843
698
1,241
7,887
0
37,587
W
Athena
5,252
2,102
0
3,222
14,369
14,911
0
6,546
7,823
33,374
0
L
Bake Kujira
Yggdmillenia
Bake Kujira
16,535
9,154
0
820
13,639
14,878
114
1,706
10,079
90,695
593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
43,270
467
Minions Killed
477
0
Camps Cleared
0
1,580,714
Distance Traveled
1,558,981
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,919
557
129
8
0
304,865
8
L
Achilles
8,626
539
113
7
0
389,326
0
L
Ymir
8,423
526
43
3
0
291,021
3
W
Neith
8,289
518
96
6
0
290,402
0
W
Bakasura
8,724
545
113
7
0
359,817
0
W
Nu Wa
7,917
495
138
9
0
302,616
0
W
Gilgamesh
8,212
513
76
5
0
322,007
2
L
Neith
7,363
460
50
3
0
265,360
0
W
Athena
8,839
552
44
3
0
305,872
0
L
Bake Kujira
9,939
621
142
9
0
308,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role