Player Matchup

Nox
Nox
Bombadier54
Nox
Level 149
God Stats
2W - 7L
1,359 SR
Queue Stats
152W - 171L
1,566 Elo+
Solo
Erlang Shen
Erlang Shen
GuilityCrown
Erlang Shen
Level 145
God Stats
3W - 2L
1,932 SR
Queue Stats
376W - 398L
1,460 Elo+
Solo
Medusa
Medusa
IAmJuniorMx
Medusa
Level 107
God Stats
4W - 4L
1,617 SR
Queue Stats
323W - 307L
1,649 Elo+
Solo
Shiva
Shiva
lork111
Shiva
Level 121
God Stats
4W - 3L
1,722 SR
Queue Stats
134W - 99L
1,551 Elo+
Party 1
Geb
Geb
rexsor
Geb
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 74L
1,570 Elo+
Party 1
Team Averages
Level 125
1,626 SR
1,559 Elo+

VS

Team Averages
Level 145
1,604 SR
1,581 Elo+
Cthulhu
Cthulhu
Kude Hasashi
Cthulhu
Level 126
God Stats
4W - 0L
1,661 SR
Queue Stats
91W - 63L
1,552 Elo+
Solo
Shiva
Shiva
Moon70
Shiva
Level 144
God Stats
3W - 3L
1,495 SR
Queue Stats
291W - 294L
1,502 Elo+
Solo
Xbalanque
Xbalanque
Sagittiger
Xbalanque
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 112L
1,740 Elo+
Solo
Khepri
Khepri
luis terkillo
Khepri
Level 147
God Stats
6W - 0L
1,897 SR
Queue Stats
322W - 336L
1,522 Elo+
Solo
Bastet
Bastet
n1neinchtoenails
Bastet
Level 152
God Stats
22W - 22L
1,468 SR
Queue Stats
729W - 769L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
8,579
660
11,629
10,827
5,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
GuilityCrown
Erlang Shen
15
2 / 3 / 6
8,238
634
10,447
22,063
21,165
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
17
3 / 3 / 4
9,387
722
21,439
14,183
8,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
lork111
Shiva
14
2 / 3 / 4
8,180
629
11,389
16,971
15,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
rexsor
Geb
14
2 / 4 / 6
8,785
676
9,429
15,065
20,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kude Hasashi
Cthulhu
19
6 / 0 / 10
11,564
890
21,318
12,738
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shiva
Moon70
Shiva
16
3 / 1 / 12
9,431
725
18,052
19,113
19,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Sagittiger
Xbalanque
16
2 / 3 / 12
9,407
724
17,730
14,312
9,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 3 / 9
9,119
701
9,732
14,090
14,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 3 / 13
10,122
779
8,829
13,880
9,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
10
Kills
17
17
Deaths
10
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
Erlang Shen
GuilityCrown
Erlang Shen
2
3
6
1.67
L
Medusa
3
3
4
1.67
W
Cthulhu
Kude Hasashi
Cthulhu
6
0
10
11
W
Shiva
Moon70
Shiva
3
1
12
9
W
Xbalanque
Sagittiger
Xbalanque
2
3
12
2.67
L
Shiva
lork111
Shiva
2
3
4
1.33
W
3
3
9
2.5
W
3
3
13
3.17
L
Geb
rexsor
Geb
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,333
Damage
75,661
79,109
Taken
74,133
71,405
Mitigated
69,292
21,889
Healing
30,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,629
585
1,697
871
10,827
5,975
0
5,449
5,238
22,960
0
L
Erlang Shen
GuilityCrown
Erlang Shen
10,447
1,680
2,166
4,917
22,063
21,165
0
8,510
13,338
355
17,074
L
Medusa
21,439
6,430
0
1,785
14,183
8,047
0
6,088
7,831
0
49,776
W
Cthulhu
Kude Hasashi
Cthulhu
21,318
452
4,608
3,496
12,738
15,678
155
3,048
9,609
39,216
0
W
Shiva
Moon70
Shiva
18,052
2,896
3,074
7,474
19,113
19,744
253
4,635
14,166
0
24,911
W
Xbalanque
Sagittiger
Xbalanque
17,730
7,503
2,202
2,143
14,312
9,526
1,338
4,676
9,412
0
39,582
L
Shiva
lork111
Shiva
11,389
1,235
4,874
3,641
16,971
15,971
0
6,222
10,259
0
14,454
W
9,732
216
2,745
1,974
14,090
14,792
0
5,885
8,127
16,477
0
W
8,829
1,957
1,180
2,021
13,880
9,552
201
3,159
10,403
0
12,614
L
Geb
rexsor
Geb
9,429
843
548
1,390
15,065
20,247
0
4,781
9,870
14,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,169
Gold Earned
49,643
156
Minions Killed
144
0
Camps Cleared
0
1,278,440
Distance Traveled
1,232,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,579
660
34
3
0
244,170
0
L
Erlang Shen
8,238
634
25
2
0
262,766
0
L
Medusa
9,387
722
58
4
0
252,534
0
W
Cthulhu
11,564
890
47
4
0
264,245
0
W
Shiva
9,431
725
16
1
0
252,459
0
W
Xbalanque
9,407
724
64
5
0
206,577
0
L
Shiva
8,180
629
22
2
0
266,498
0
W
Khepri
9,119
701
12
1
0
238,571
0
W
Bastet
10,122
779
5
0
0
271,086
0
L
Geb
8,785
676
17
1
0
252,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role