Player Matchup

Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Enviezs
Ra
Level 118
God Stats
0W - 3L
1,376 SR
Queue Stats
155W - 325L
1,305 Elo+
Party 2
Discordia
Discordia
KingNichiee
Discordia
Level 106
God Stats
0W - 2L
1,504 SR
Queue Stats
23W - 16L
1,542 Elo+
Party 2
Arachne
Arachne
Mogzi
Arachne
Level 13
God Stats
0W - 2L
1,588 SR
Queue Stats
2W - 2L
1,350 Elo+
Party 2
Bacchus
Bacchus
lmNotRay
Bacchus
Level 89
God Stats
45W - 39L
1,628 SR
Queue Stats
230W - 364L
1,344 Elo+
Party 2
Team Averages
Level 93
1,519 SR
1,408 Elo+

VS

Team Averages
Level 98
1,578 SR
1,398 Elo+
Chang'e
Chang'e
IamYordan
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,369 Elo+
Party 1
Hachiman
Hachiman
Relavar
Hachiman
Level 137
God Stats
8W - 3L
1,637 SR
Queue Stats
48W - 47L
1,467 Elo+
Party 1
Chaac
Chaac
SirSeraph
Chaac
Level 98
God Stats
4W - 0L
1,799 SR
Queue Stats
15W - 19L
1,467 Elo+
Party 1
Sol
Sol
TactMan
Sol
Level 134
God Stats
3W - 2L
1,454 SR
Queue Stats
44W - 43L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
Zyglorox
Sylvanus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 2 / 2
7,966
797
9,303
10,946
9,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 0 / 2
8,351
835
2,728
4,833
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
KingNichiee
Discordia
14
1 / 0 / 4
7,776
778
11,788
4,376
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
Mogzi
Arachne
11
0 / 1 / 0
6,607
661
663
5,397
2,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
lmNotRay
Bacchus
13
1 / 1 / 1
7,349
735
3,015
7,150
7,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IamYordan
Chang'e
13
0 / 2 / 2
7,242
724
4,105
9,319
3,868
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Relavar
Hachiman
16
2 / 0 / 1
8,462
846
6,766
2,033
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
SirSeraph
Chaac
13
0 / 0 / 4
7,028
703
4,214
7,070
5,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
15
2 / 2 / 2
7,985
799
9,557
6,724
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Zyglorox
Sylvanus
13
0 / 1 / 4
7,700
770
2,027
8,997
6,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
5
Kills
4
4
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
2
2
2
L
0
0
2
1
W
Chang'e
IamYordan
Chang'e
0
2
2
0.5
L
Discordia
KingNichiee
Discordia
1
0
4
3
L
Arachne
Mogzi
Arachne
0
1
0
0
W
Hachiman
Relavar
Hachiman
2
0
1
2.5
W
Chaac
SirSeraph
Chaac
0
0
4
2
W
Sol
2
2
2
1.5
W
Sylvanus
Zyglorox
Sylvanus
0
1
4
2
L
Bacchus
lmNotRay
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,497
Damage
26,669
32,702
Taken
34,143
24,284
Mitigated
19,513
5,514
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,303
378
0
1,464
10,946
9,709
32
6,088
4,562
1,637
24,780
L
2,728
152
704
1,560
4,833
2,034
0
942
3,801
46,405
0
W
Chang'e
IamYordan
Chang'e
4,105
512
1,316
1,856
9,319
3,868
0
4,931
3,861
15,531
0
L
Discordia
KingNichiee
Discordia
11,788
77
0
0
4,376
1,780
189
3,046
1,198
26,793
0
L
Arachne
Mogzi
Arachne
663
394
0
131
5,397
2,851
0
2,319
2,974
0
1,702
W
Hachiman
Relavar
Hachiman
6,766
4,539
0
1,078
2,033
915
0
951
1,032
0
36,629
W
Chaac
SirSeraph
Chaac
4,214
310
0
1,153
7,070
5,443
0
2,997
3,897
0
12,461
W
Sol
9,557
1,072
0
1,749
6,724
2,717
157
3,746
2,592
25,135
0
W
Sylvanus
Zyglorox
Sylvanus
2,027
931
2,729
2,089
8,997
6,570
0
4,383
4,284
11,488
0
L
Bacchus
lmNotRay
Bacchus
3,015
256
0
1,655
7,150
7,910
0
2,412
4,478
5,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
38,417
203
Minions Killed
200
0
Camps Cleared
0
1,023,385
Distance Traveled
977,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,966
797
39
4
0
191,971
0
L
Ra
8,351
835
106
11
0
227,280
0
W
Chang'e
7,242
724
31
3
0
195,012
0
L
Discordia
7,776
778
48
5
0
207,775
0
L
Arachne
6,607
661
1
0
0
168,532
0
W
Hachiman
8,462
846
83
8
0
208,537
0
W
Chaac
7,028
703
26
3
0
213,338
0
W
Sol
7,985
799
47
5
0
198,364
0
W
Sylvanus
7,700
770
13
1
0
162,073
0
L
Bacchus
7,349
735
9
1
0
227,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role