Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DEATHSMILE574
Charybdis
Level 158
God Stats
11W - 4L
1,557 SR
Queue Stats
130W - 127L
1,512 Elo+
Solo
Charon
Charon
Empress_Storm
Charon
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,311 Elo+
Solo
Loki
Loki
Handzy1212
Loki
Level 158
God Stats
3W - 4L
1,409 SR
Queue Stats
165W - 172L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
Soysweater
Baba Yaga
Level 119
God Stats
19W - 19L
1,448 SR
Queue Stats
430W - 439L
1,397 Elo+
Solo
Team Averages
Level 136
1,483 SR
1,443 Elo+

VS

Team Averages
Level 78
1,522 SR
1,522 Elo+
Cupid
Cupid
Akillez713
Cupid
Level 103
God Stats
12W - 11L
1,499 SR
Queue Stats
71W - 51L
1,569 Elo+
Solo
Hades
Hades
MackMej
Hades
Level 66
God Stats
187W - 145L
1,542 SR
Queue Stats
398W - 389L
1,494 Elo+
Party 1
Aphrodite
Aphrodite
SenpaiLandon
Aphrodite
Level 35
God Stats
8W - 8L
1,554 SR
Queue Stats
145W - 129L
1,510 Elo+
Party 1
Bellona
Bellona
Skeeter123
Bellona
Level 101
God Stats
1W - 4L
1,296 SR
Queue Stats
389W - 402L
1,507 Elo+
Party 1
Hun Batz
Hun Batz
elitEggroll
Hun Batz
Level 83
God Stats
25W - 9L
1,722 SR
Queue Stats
132W - 102L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
5 / 0 / 1
8,551
713
11,336
12,912
14,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
DEATHSMILE574
Charybdis
11
1 / 0 / 0
6,280
523
5,789
7,537
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
0 / 0 / 1
6,224
519
2,127
2,913
1,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 1
6,789
566
3,401
10,776
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Soysweater
Baba Yaga
11
0 / 2 / 0
6,167
514
2,139
5,107
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
0 / 0 / 0
5,436
453
2,222
5,451
1,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
MackMej
Hades
12
2 / 0 / 1
7,130
594
5,136
8,090
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
SenpaiLandon
Aphrodite
8
0 / 1 / 0
5,407
451
983
6,639
2,833
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Skeeter123
Bellona
11
0 / 5 / 1
6,694
558
4,701
14,565
14,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hun Batz
elitEggroll
Hun Batz
12
1 / 1 / 1
6,449
537
3,479
7,947
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
3
3
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
1
5.5
L
Cupid
0
0
0
0
W
Charybdis
DEATHSMILE574
Charybdis
1
0
0
1
W
0
0
1
0.5
W
1
1
1
1.5
L
Hades
MackMej
Hades
2
0
1
2.5
L
Aphrodite
SenpaiLandon
Aphrodite
0
1
0
0
L
Bellona
Skeeter123
Bellona
0
5
1
0.1
W
Baba Yaga
Soysweater
Baba Yaga
0
2
0
0
L
Hun Batz
elitEggroll
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,792
Damage
16,521
39,245
Taken
42,692
26,276
Mitigated
26,256
17,501
Healing
21,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,336
1,026
0
2,509
12,912
14,503
15
1,353
11,559
2,202
68,696
L
Cupid
2,222
931
688
1,496
5,451
1,751
0
719
4,732
0
45,705
W
Charybdis
DEATHSMILE574
Charybdis
5,789
2,335
0
5,463
7,537
2,653
1,000
445
7,092
0
62,748
W
2,127
294
1,389
703
2,913
1,827
135
538
2,375
16,171
0
W
3,401
509
0
6,479
10,776
3,946
0
722
10,054
0
60,734
L
Hades
MackMej
Hades
5,136
68
200
6,314
8,090
3,614
206
1,993
6,097
53,697
0
L
Aphrodite
SenpaiLandon
Aphrodite
983
468
1,698
3,411
6,639
2,833
0
1,228
5,411
13,826
0
L
Bellona
Skeeter123
Bellona
4,701
1,398
0
3,316
14,565
14,975
0
738
13,827
0
52,992
W
Baba Yaga
Soysweater
Baba Yaga
2,139
0
0
958
5,107
3,347
0
3,061
2,046
42,382
0
L
Hun Batz
elitEggroll
Hun Batz
3,479
570
0
4,438
7,947
3,083
0
580
7,367
0
44,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,011
Gold Earned
31,116
403
Minions Killed
348
0
Camps Cleared
0
1,207,786
Distance Traveled
1,151,184
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,551
713
97
8
0
253,280
0
L
Cupid
5,436
453
68
6
0
229,919
4
W
Charybdis
6,280
523
105
9
0
208,353
0
W
Charon
6,224
519
33
3
0
233,623
4
W
Loki
6,789
566
97
8
0
273,845
3
L
Hades
7,130
594
86
7
0
232,846
0
L
Aphrodite
5,407
451
29
2
0
186,014
0
L
Bellona
6,694
558
85
7
0
209,462
0
W
Baba Yaga
6,167
514
71
6
0
238,685
0
L
Hun Batz
6,449
537
80
7
0
292,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role