Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BillyBobJoe1442
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,362 SR
Queue Stats
13W - 23L
1,375 Elo+
Party 4
Bake Kujira
Bake Kujira
BotTob941
Bake Kujira
Level 29
God Stats
3W - 2L
1,785 SR
Queue Stats
67W - 69L
1,400 Elo+
Party 4
Hun Batz
Hun Batz
ChaseDaChamp
Hun Batz
Level 66
God Stats
3W - 3L
1,636 SR
Queue Stats
91W - 99L
1,406 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
NameChanged113
Morgan Le Fay
Level 121
God Stats
8W - 2L
1,717 SR
Queue Stats
173W - 145L
1,602 Elo+
Party 3
Thanatos
Thanatos
tinhatguy
Thanatos
Level 17
God Stats
4W - 5L
1,473 SR
Queue Stats
17W - 20L
1,483 Elo+
Party 3
Team Averages
Level 52
1,595 SR
1,453 Elo+

VS

Team Averages
Level 40
1,577 SR
1,398 Elo+
Ra
Ra
 
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Blazing159
Hachiman
Level 6
God Stats
2W - 3L
1,757 SR
Queue Stats
4W - 7L
1,336 Elo+
Party 1
Bake Kujira
Bake Kujira
Miserain
Bake Kujira
Level 17
God Stats
4W - 3L
1,706 SR
Queue Stats
13W - 12L
1,480 Elo+
Party 1
Bellona
Bellona
Raliian
Bellona
Level 7
God Stats
1W - 3L
1,249 SR
Queue Stats
1W - 4L
1,195 Elo+
Party 2
Mercury
Mercury
agentmolder
Mercury
Level 36
God Stats
1W - 1L
1,675 SR
Queue Stats
13W - 12L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BillyBobJoe1442
Ah Muzen Cab
13
1 / 3 / 4
8,175
454
9,960
8,395
3,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
BotTob941
Bake Kujira
13
2 / 2 / 2
9,020
501
8,312
16,267
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hun Batz
ChaseDaChamp
Hun Batz
17
3 / 0 / 5
10,655
592
10,236
12,552
7,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
NameChanged113
Morgan Le Fay
18
5 / 0 / 7
11,905
661
14,118
10,513
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
tinhatguy
Thanatos
17
10 / 3 / 4
11,029
613
12,315
15,925
8,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 6 / 1
9,141
508
5,328
13,703
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Blazing159
Hachiman
12
1 / 2 / 4
7,375
410
6,041
11,006
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bake Kujira
Miserain
Bake Kujira
12
2 / 5 / 4
7,604
422
8,185
20,037
22,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Raliian
Bellona
13
0 / 1 / 1
8,046
447
5,509
14,776
13,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
agentmolder
Mercury
13
2 / 7 / 3
8,232
457
8,300
18,266
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
21
Kills
7
8
Deaths
21
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
1
0.42
W
Ah Muzen Cab
BillyBobJoe1442
Ah Muzen Cab
1
3
4
1
L
Hachiman
Blazing159
Hachiman
1
2
4
1.5
W
Bake Kujira
BotTob941
Bake Kujira
2
2
2
1.5
W
Hun Batz
ChaseDaChamp
Hun Batz
3
0
5
5.5
L
Bake Kujira
Miserain
Bake Kujira
2
5
4
0.8
W
Morgan Le Fay
NameChanged113
Morgan Le Fay
5
0
7
8.5
L
Bellona
Raliian
Bellona
0
1
1
0.5
L
Mercury
agentmolder
Mercury
2
7
3
0.5
W
Thanatos
tinhatguy
Thanatos
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,941
Damage
33,363
63,652
Taken
77,788
43,954
Mitigated
50,124
27,157
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,328
160
402
3,041
13,703
4,352
0
6,991
6,712
80,276
0
W
Ah Muzen Cab
BillyBobJoe1442
Ah Muzen Cab
9,960
6,493
0
1,261
8,395
3,828
1,306
2,391
6,004
0
41,103
L
Hachiman
Blazing159
Hachiman
6,041
5,177
0
3,105
11,006
3,622
189
3,088
7,918
0
27,833
W
Bake Kujira
BotTob941
Bake Kujira
8,312
4,435
0
3,523
16,267
19,180
684
5,363
10,709
45,931
0
W
Hun Batz
ChaseDaChamp
Hun Batz
10,236
2,595
0
4,447
12,552
7,368
828
1,420
11,096
8
64,794
L
Bake Kujira
Miserain
Bake Kujira
8,185
4,965
0
2,730
20,037
22,707
114
6,511
13,526
62,030
0
W
Morgan Le Fay
NameChanged113
Morgan Le Fay
14,118
398
0
2,708
10,513
5,199
2,674
2,237
8,052
102,078
0
L
Bellona
Raliian
Bellona
5,509
1,691
0
4,994
14,776
13,500
180
1,419
13,357
0
55,801
L
Mercury
agentmolder
Mercury
8,300
5,360
0
1,040
18,266
5,943
119
5,064
13,202
0
75,715
W
Thanatos
tinhatguy
Thanatos
12,315
2,783
0
15,218
15,925
8,379
243
1,565
14,278
0
85,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,784
Gold Earned
40,398
521
Minions Killed
488
0
Camps Cleared
0
1,765,140
Distance Traveled
1,709,039
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,141
508
147
8
0
335,272
0
W
Ah Muzen Cab
8,175
454
59
3
0
294,740
0
L
Hachiman
7,375
410
59
3
0
318,371
0
W
Bake Kujira
9,020
501
70
4
0
356,768
0
W
Hun Batz
10,655
592
115
6
0
356,097
6
L
Bake Kujira
7,604
422
94
5
0
366,079
0
W
Morgan Le Fay
11,905
661
173
10
0
371,754
3
L
Bellona
8,046
447
92
5
0
320,306
2
L
Mercury
8,232
457
96
5
0
369,011
0
W
Thanatos
11,029
613
104
6
0
385,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role