Player Matchup

Cthulhu
Cthulhu
Eldritçh
Cthulhu
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 40L
1,474 Elo+
Party 2
Atlas
Atlas
ManzanaPostobon
Atlas
Level 63
God Stats
10W - 4L
1,547 SR
Queue Stats
127W - 121L
1,495 Elo+
Party 2
Medusa
Medusa
PooperScooper_95
Medusa
Level 49
God Stats
5W - 5L
1,616 SR
Queue Stats
51W - 45L
1,471 Elo+
Party 2
Team Averages
Level 48
1,554 SR
1,480 Elo+

VS

Team Averages
Level 43
1,449 SR
1,327 Elo+
Cu Chulainn
Cu Chulainn
LanesVILLAINS
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,283 Elo+
Party 1
Atlas
Atlas
Sandarodo
Atlas
Level 18
God Stats
3W - 5L
1,337 SR
Queue Stats
6W - 16L
1,244 Elo+
Party 1
Merlin
Merlin
Venusisuseful
Merlin
Level 62
God Stats
48W - 52L
1,509 SR
Queue Stats
205W - 211L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eldritçh
Cthulhu
15
7 / 0 / 8
11,075
852
8,482
9,452
11,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 0 / 10
10,287
791
10,635
10,521
11,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 3 / 10
10,157
781
11,768
9,931
4,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LanesVILLAINS
Cu Chulainn
11
1 / 4 / 1
8,435
649
6,583
13,992
10,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Sandarodo
Atlas
11
2 / 7 / 1
8,645
665
7,644
13,294
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 2
8,364
643
8,725
8,035
3,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Eldritçh
Cthulhu
7
0
8
11
L
Cu Chulainn
LanesVILLAINS
Cu Chulainn
1
4
1
0.38
W
4
0
10
9
W
4
3
10
3
L
Atlas
Sandarodo
Atlas
2
7
1
0.36
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,885
Damage
22,952
29,904
Taken
35,321
26,959
Mitigated
18,402
9,555
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Eldritçh
Cthulhu
8,482
335
754
2,169
9,452
11,037
243
4,957
4,495
31,369
1,197
L
Cu Chulainn
LanesVILLAINS
Cu Chulainn
6,583
1,576
0
228
13,992
10,219
135
6,169
7,365
0
17,958
W
10,635
3,294
0
4,014
10,521
11,070
641
5,531
4,990
34,611
0
W
11,768
6,340
0
2,618
9,931
4,852
631
6,183
3,748
0
42,373
L
Atlas
Sandarodo
Atlas
7,644
1,774
0
145
13,294
5,053
0
6,157
6,610
26,358
0
L
8,725
285
0
1,397
8,035
3,130
148
5,029
2,634
41,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,519
Gold Earned
25,444
149
Minions Killed
102
0
Camps Cleared
0
719,890
Distance Traveled
636,687
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,075
852
61
5
0
242,386
2
L
Cu Chulainn
8,435
649
26
2
0
222,191
0
W
Atlas
10,287
791
36
3
0
232,040
0
W
Medusa
10,157
781
52
4
0
245,464
0
L
Atlas
8,645
665
22
2
0
201,408
0
L
Merlin
8,364
643
54
4
0
213,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role