Player Matchup

Fenrir
Fenrir
CRISTIAN247443
Fenrir
Level 98
God Stats
10W - 13L
1,431 SR
Queue Stats
364W - 341L
1,458 Elo+
Solo
Hades
Hades
DreyMan
Hades
Level 29
God Stats
5W - 4L
1,891 SR
Queue Stats
81W - 65L
1,332 Elo+
Party 1
Amaterasu
Amaterasu
Future Meeseeks
Amaterasu
Level 22
God Stats
10W - 8L
1,553 SR
Queue Stats
57W - 38L
1,444 Elo+
Party 2
Freya
Freya
WhoIsBishop
Freya
Level 61
God Stats
3W - 2L
1,417 SR
Queue Stats
71W - 54L
1,307 Elo+
Party 1
Thoth
Thoth
bastions here
Thoth
Level 49
God Stats
5W - 1L
1,865 SR
Queue Stats
154W - 146L
1,410 Elo+
Party 2
Team Averages
Level 52
1,631 SR
1,390 Elo+

VS

Team Averages
Level 74
1,451 SR
1,365 Elo+
Da Ji
Da Ji
ElChado11
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,397 Elo+
Party 3
Cerberus
Cerberus
Fibonacci275841
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 3
Medusa
Medusa
Giingtar
Medusa
Level 61
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 3
Chaac
Chaac
MouldyGraph436
Chaac
Level 119
God Stats
4W - 3L
1,693 SR
Queue Stats
151W - 137L
1,447 Elo+
Solo
Ix Chel
Ix Chel
alcholic-annonem
Ix Chel
Level 46
God Stats
0W - 2L
1,287 SR
Queue Stats
113W - 123L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,896
658
5,656
11,035
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
DreyMan
Hades
11
4 / 1 / 5
7,099
592
7,682
7,810
4,228
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Future Meeseeks
Amaterasu
13
1 / 1 / 2
7,330
611
7,202
11,963
10,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
6 / 1 / 3
7,412
618
7,639
6,535
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 2
7,032
586
5,227
5,824
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ElChado11
Da Ji
10
3 / 3 / 2
6,075
506
6,933
10,545
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
6
1 / 4 / 1
5,058
422
3,659
11,914
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Giingtar
Medusa
9
0 / 5 / 1
5,432
453
4,016
8,836
3,236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 0
6,742
562
6,062
14,102
7,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 4 / 2
6,804
567
3,666
9,004
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
6
6
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Hades
DreyMan
Hades
4
1
5
6.5
L
Da Ji
ElChado11
Da Ji
3
3
2
1.33
L
Cerberus
1
4
1
0.38
W
Amaterasu
Future Meeseeks
Amaterasu
1
1
2
2
L
Medusa
Giingtar
Medusa
0
5
1
0.1
L
1
3
0
0.33
W
6
1
3
7.5
L
1
4
2
0.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
24,336
43,167
Taken
54,401
24,452
Mitigated
26,531
13,598
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,656
652
0
3,291
11,035
4,916
0
1,714
9,321
0
55,032
W
Hades
DreyMan
Hades
7,682
1,611
141
2,992
7,810
4,228
949
1,818
5,992
34,051
0
L
Da Ji
ElChado11
Da Ji
6,933
1,475
0
1,130
10,545
3,924
0
1,942
8,603
0
35,579
L
Cerberus
3,659
360
39
3,633
11,914
9,376
0
7,352
4,562
16,822
0
W
Amaterasu
Future Meeseeks
Amaterasu
7,202
3,338
0
3,635
11,963
10,755
720
0
11,963
0
54,726
L
Medusa
Giingtar
Medusa
4,016
1,838
0
1,154
8,836
3,236
0
6,147
2,689
0
26,724
L
6,062
2,382
0
4,799
14,102
7,109
0
0
14,102
0
55,008
W
7,639
2,702
0
2,849
6,535
2,866
874
1,585
4,950
30,313
0
L
3,666
379
166
688
9,004
2,886
424
5,107
3,897
45,230
0
W
5,227
281
0
690
5,824
1,687
693
2,208
3,616
46,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,769
Gold Earned
30,111
327
Minions Killed
284
0
Camps Cleared
0
1,191,030
Distance Traveled
1,145,939
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,896
658
82
7
0
262,339
0
W
Hades
7,099
592
52
4
0
228,838
1
L
Da Ji
6,075
506
36
3
0
256,158
4
L
Cerberus
5,058
422
24
2
0
228,000
5
W
Amaterasu
7,330
611
75
6
0
223,647
0
L
Medusa
5,432
453
47
4
0
230,832
0
L
Chaac
6,742
562
93
8
0
216,570
0
W
Freya
7,412
618
40
3
0
241,763
0
L
Ix Chel
6,804
567
84
7
0
214,379
0
W
Thoth
7,032
586
78
7
0
234,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role