Player Matchup

Hades
Hades
Captain_LA_08
Hades
Level 48
God Stats
26W - 21L
1,509 SR
Queue Stats
104W - 127L
1,390 Elo+
Party 2
Thanatos
Thanatos
RICHIPAUL
Thanatos
Level 42
God Stats
13W - 17L
1,500 SR
Queue Stats
125W - 129L
1,387 Elo+
Solo
Neith
Neith
gatita_feroz_22
Neith
Level 29
God Stats
10W - 13L
1,348 SR
Queue Stats
11W - 13L
1,255 Elo+
Party 2
Team Averages
Level 40
1,452 SR
1,344 Elo+

VS

Team Averages
Level 42
1,408 SR
1,356 Elo+
Cabrakan
Cabrakan
Expectationns
Cabrakan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,511 Elo+
Party 1
Thor
Thor
FeLiX_123_XS9
Thor
Level 49
God Stats
11W - 14L
1,428 SR
Queue Stats
75W - 83L
1,235 Elo+
Solo
Neith
Neith
TxT Plasma
Neith
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 3L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 2
12,285
878
17,254
14,021
7,756
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
RICHIPAUL
Thanatos
15
4 / 2 / 10
11,442
817
14,806
11,255
4,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 9
9,616
687
5,523
9,472
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Expectationns
Cabrakan
12
3 / 8 / 4
9,598
686
6,751
18,949
22,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 3 / 3
9,757
697
10,271
15,411
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
10
1 / 5 / 4
8,814
630
5,831
10,078
3,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
7
7
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
12
1
2
13
L
Cabrakan
Expectationns
Cabrakan
3
8
4
0.63
L
3
3
3
1.5
W
Thanatos
RICHIPAUL
Thanatos
4
2
10
4.5
L
Neith
1
5
4
0.6
W
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,583
Damage
22,853
34,748
Taken
44,438
15,894
Mitigated
31,903
17,269
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,254
1,608
448
6,115
14,021
7,756
563
2,297
11,724
54,526
0
L
Cabrakan
Expectationns
Cabrakan
6,751
956
0
1,183
18,949
22,269
0
6,197
12,752
22,295
0
L
10,271
2,551
0
2,175
15,411
5,950
0
7,290
8,121
0
31,120
W
Thanatos
RICHIPAUL
Thanatos
14,806
1,522
0
8,525
11,255
4,747
286
2,810
8,445
0
38,227
L
Neith
5,831
2,972
0
1,988
10,078
3,684
0
4,105
5,973
0
25,123
W
5,523
1,860
0
2,181
9,472
3,391
350
2,366
7,106
0
24,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
28,169
141
Minions Killed
81
0
Camps Cleared
0
743,926
Distance Traveled
628,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,285
878
65
5
0
232,156
0
L
Cabrakan
9,598
686
17
1
0
213,569
0
L
Thor
9,757
697
33
2
0
235,012
0
W
Thanatos
11,442
817
38
3
0
305,560
0
L
Neith
8,814
630
31
2
0
180,379
0
W
Neith
9,616
687
38
3
0
206,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role