Player Matchup

Bacchus
Bacchus
Juju_bz23
Bacchus
Level 22
God Stats
0W - 4L
1,282 SR
Queue Stats
7W - 30L
1,134 Elo+
Party 1
Arachne
Arachne
RealityTheory
Arachne
Level 25
God Stats
3W - 8L
1,230 SR
Queue Stats
5W - 23L
1,117 Elo+
Party 1
Vulcan
Vulcan
TheNativeStrong
Vulcan
Level 125
God Stats
1W - 3L
1,659 SR
Queue Stats
61W - 66L
1,512 Elo+
Solo
Hou Yi
Hou Yi
caliSTONER92
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
994 Elo+
Party 1
Thoth
Thoth
wwdawnw
Thoth
Level 18
God Stats
0W - 3L
1,240 SR
Queue Stats
0W - 9L
1,042 Elo+
Party 1
Team Averages
Level 41
1,382 SR
1,160 Elo+

VS

Team Averages
Level 92
1,587 SR
1,475 Elo+
Achilles
Achilles
ICECold14350
Achilles
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MortalTofu
Ao Kuang
Level 16
God Stats
16W - 11L
1,622 SR
Queue Stats
49W - 46L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
Naro-Xx
Nu Wa
Level 129
God Stats
38W - 27L
1,640 SR
Queue Stats
287W - 287L
1,513 Elo+
Solo
Amaterasu
Amaterasu
RiseRebelResist1
Amaterasu
Level 159
God Stats
31W - 13L
1,693 SR
Queue Stats
539W - 514L
1,477 Elo+
Party 2
Arachne
Arachne
deathdealer1990
Arachne
Level 102
God Stats
5W - 4L
1,481 SR
Queue Stats
50W - 63L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Juju_bz23
Bacchus
13
2 / 4 / 3
7,626
763
5,546
11,239
11,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
13
2 / 5 / 3
7,707
771
6,873
14,160
6,803
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 3
7,934
793
5,915
4,557
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
0 / 5 / 1
7,073
707
2,264
10,439
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
wwdawnw
Thoth
14
1 / 4 / 0
7,986
799
1,191
9,607
3,673
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ICECold14350
Achilles
15
4 / 0 / 6
8,884
888
6,578
8,566
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
MortalTofu
Ao Kuang
16
6 / 2 / 3
9,542
954
13,003
9,472
4,561
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Naro-Xx
Nu Wa
16
2 / 1 / 10
8,996
900
11,307
4,198
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
16
4 / 1 / 7
9,096
910
5,040
8,030
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
3 / 2 / 8
8,953
895
7,956
9,928
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
19
19
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
ICECold14350
Achilles
4
0
6
7
L
Bacchus
Juju_bz23
Bacchus
2
4
3
0.88
W
Ao Kuang
MortalTofu
Ao Kuang
6
2
3
3.75
W
Nu Wa
Naro-Xx
Nu Wa
2
1
10
7
L
Arachne
2
5
3
0.7
W
Amaterasu
4
1
7
7.5
L
1
1
3
2.5
L
Hou Yi
0
5
1
0.1
W
3
2
8
3.5
L
Thoth
wwdawnw
Thoth
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,789
Damage
43,884
50,002
Taken
40,194
27,951
Mitigated
27,815
4,297
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ICECold14350
Achilles
6,578
1,168
0
2,239
8,566
8,670
254
2,018
6,323
0
17,850
L
Bacchus
Juju_bz23
Bacchus
5,546
335
0
1,636
11,239
11,421
0
4,802
5,798
15,201
0
W
Ao Kuang
MortalTofu
Ao Kuang
13,003
4,528
0
3,500
9,472
4,561
606
1,697
7,683
30,847
0
W
Nu Wa
Naro-Xx
Nu Wa
11,307
3,532
0
470
4,198
1,566
3,164
1,528
2,626
38,910
0
L
Arachne
6,873
4,491
0
1,430
14,160
6,803
0
7,185
6,278
0
14,822
W
Amaterasu
5,040
1,665
0
1,882
8,030
7,552
1,604
3,526
4,457
0
18,630
L
5,915
2,271
0
500
4,557
1,983
0
1,484
2,670
26,687
0
L
Hou Yi
2,264
1,875
0
428
10,439
4,071
0
3,591
6,421
0
10,529
W
7,956
5,638
0
1,500
9,928
5,466
3,016
3,116
6,453
0
24,351
L
Thoth
wwdawnw
Thoth
1,191
109
0
303
9,607
3,673
243
6,269
2,973
22,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,326
Gold Earned
45,471
170
Minions Killed
224
0
Camps Cleared
0
1,015,240
Distance Traveled
1,134,708
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,884
888
27
3
0
238,401
0
L
Bacchus
7,626
763
27
3
0
212,414
0
W
Ao Kuang
9,542
954
54
5
0
236,181
0
W
Nu Wa
8,996
900
59
6
0
204,033
4
L
Arachne
7,707
771
21
2
0
214,021
0
W
Amaterasu
9,096
910
46
5
0
221,255
0
L
Vulcan
7,934
793
50
5
0
231,030
4
L
Hou Yi
7,073
707
15
2
0
190,547
0
W
Arachne
8,953
895
38
4
0
234,838
0
L
Thoth
7,986
799
57
6
0
167,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role