Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ProJustt
Tyr
Level 144
God Stats
1W - 1L
1,671 SR
Queue Stats
13W - 13L
1,546 Elo+
Solo
Scylla
Scylla
Toonamivibes
Scylla
Level 153
God Stats
3W - 3L
1,664 SR
Queue Stats
229W - 204L
1,557 Elo+
Solo
Chernobog
Chernobog
WockStar
Chernobog
Level 148
God Stats
3W - 3L
1,441 SR
Queue Stats
192W - 119L
1,631 Elo+
Party 1
Anubis
Anubis
xRevaz
Anubis
Level 149
God Stats
14W - 2L
1,861 SR
Queue Stats
224W - 121L
1,694 Elo+
Party 1
Team Averages
Level 132
1,627 SR
1,586 Elo+

VS

Team Averages
Level 157
1,475 SR
1,601 Elo+
Tiamat
Tiamat
K1NGJ0N
Tiamat
Level 156
God Stats
0W - 2L
1,331 SR
Queue Stats
141W - 111L
1,582 Elo+
Solo
Ullr
Ullr
RyanBooj
Ullr
Level 148
God Stats
15W - 16L
1,560 SR
Queue Stats
166W - 131L
1,692 Elo+
Party 2
Charon
Charon
SherlonB
Charon
Level 156
God Stats
0W - 2L
1,478 SR
Queue Stats
42W - 43L
1,541 Elo+
Solo
Cabrakan
Cabrakan
XxXChisxXx
Cabrakan
Level 145
God Stats
1W - 5L
1,605 SR
Queue Stats
398W - 337L
1,616 Elo+
Party 2
Rama
Rama
estirxn123
Rama
Level 179
God Stats
0W - 2L
1,403 SR
Queue Stats
430W - 386L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
2 / 1 / 1
4,608
658
3,353
5,353
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,823
546
3,327
3,854
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
8
0 / 1 / 0
4,133
590
1,242
3,114
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
WockStar
Chernobog
8
0 / 0 / 2
4,719
674
2,581
2,946
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
xRevaz
Anubis
9
2 / 0 / 1
5,773
825
3,425
3,214
1,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
K1NGJ0N
Tiamat
8
1 / 0 / 0
4,598
657
2,382
3,813
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
7
0 / 2 / 1
4,026
575
1,767
5,447
1,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
SherlonB
Charon
5
0 / 0 / 0
3,903
558
1,207
3,102
1,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
XxXChisxXx
Cabrakan
8
1 / 1 / 0
4,424
632
1,854
5,527
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 0
4,266
609
2,369
4,101
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
1
2.5
L
Tiamat
K1NGJ0N
Tiamat
1
0
0
1
W
0
0
0
0
L
Ullr
0
2
1
0.25
L
Charon
SherlonB
Charon
0
0
0
0
W
Scylla
0
1
0
0
W
Chernobog
WockStar
Chernobog
0
0
2
1
L
Cabrakan
XxXChisxXx
Cabrakan
1
1
0
1
L
0
1
0
0
W
Anubis
xRevaz
Anubis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,928
Damage
9,579
18,481
Taken
21,990
7,159
Mitigated
9,376
6,770
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,353
1,369
0
874
5,353
1,907
0
1,551
3,802
0
28,682
L
Tiamat
K1NGJ0N
Tiamat
2,382
302
0
1,126
3,813
1,645
0
885
2,928
25,575
0
W
3,327
351
0
943
3,854
1,833
0
1,401
2,453
0
13,779
L
Ullr
1,767
321
0
1,192
5,447
1,291
0
3,170
2,277
0
23,853
L
Charon
SherlonB
Charon
1,207
284
0
1,648
3,102
1,813
0
8
3,094
8,226
0
W
Scylla
1,242
159
0
766
3,114
1,082
0
1,923
1,191
21,167
0
W
Chernobog
WockStar
Chernobog
2,581
1,437
0
1,456
2,946
1,108
0
568
2,378
0
31,625
L
Cabrakan
XxXChisxXx
Cabrakan
1,854
455
0
2,991
5,527
3,435
0
604
4,923
28,452
122
L
2,369
1,934
0
1,450
4,101
1,192
0
0
4,101
0
29,219
W
Anubis
xRevaz
Anubis
3,425
395
0
2,731
3,214
1,229
0
0
3,214
38,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,056
Gold Earned
21,217
242
Minions Killed
218
0
Camps Cleared
0
760,837
Distance Traveled
667,935
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,608
658
45
6
0
190,915
0
L
Tiamat
4,598
657
61
9
0
135,050
0
W
Tyr
3,823
546
27
4
0
158,707
0
L
Ullr
4,026
575
34
5
0
147,186
1
L
Charon
3,903
558
7
1
0
108,535
0
W
Scylla
4,133
590
43
6
0
131,460
0
W
Chernobog
4,719
674
57
8
0
141,451
1
L
Cabrakan
4,424
632
52
7
0
146,512
2
L
Rama
4,266
609
64
9
0
130,652
0
W
Anubis
5,773
825
70
10
0
138,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role