Player Matchup

Ne Zha
Ne Zha
BalforTheKind
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,436 Elo+
Solo
Kukulkan
Kukulkan
BloodlustPB
Kukulkan
Level 100
God Stats
81W - 70L
1,548 SR
Queue Stats
118W - 117L
1,485 Elo+
Solo
Cupid
Cupid
JAZMAINEONDEVIL
Cupid
Level 128
God Stats
18W - 16L
1,564 SR
Queue Stats
206W - 210L
1,472 Elo+
Party 2
Khepri
Khepri
Toodeepal
Khepri
Level 154
God Stats
3W - 6L
1,618 SR
Queue Stats
214W - 215L
1,480 Elo+
Party 2
Vamana
Vamana
bigtime73191
Vamana
Level 121
God Stats
0W - 4L
1,195 SR
Queue Stats
110W - 120L
1,492 Elo+
Solo
Team Averages
Level 110
1,485 SR
1,473 Elo+

VS

Team Averages
Level 102
1,553 SR
1,468 Elo+
Tiamat
Tiamat
DrSilv77
Tiamat
Level 83
God Stats
11W - 9L
1,564 SR
Queue Stats
19W - 14L
1,520 Elo+
Solo
Achilles
Achilles
FlashWaltons
Achilles
Level 82
God Stats
53W - 60L
1,457 SR
Queue Stats
169W - 202L
1,436 Elo+
Party 1
Sobek
Sobek
Mercenary0
Sobek
Level 140
God Stats
26W - 28L
1,515 SR
Queue Stats
496W - 523L
1,448 Elo+
Party 1
Nemesis
Nemesis
X54MX
Nemesis
Level 77
God Stats
15W - 5L
1,757 SR
Queue Stats
39W - 32L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Zanafkein
Baron Samedi
Level 128
God Stats
362W - 371L
1,471 SR
Queue Stats
401W - 431L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
8,994
1,124
15,362
15,372
6,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
BloodlustPB
Kukulkan
12
0 / 0 / 0
5,852
732
0
0
0
14
2 / 1 / 4
9,193
1,149
7,941
8,065
3,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Toodeepal
Khepri
14
0 / 1 / 5
8,379
1,047
3,785
16,221
10,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
14
1 / 3 / 4
8,870
1,109
9,014
16,773
8,182
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

268

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrSilv77
Tiamat
15
1 / 2 / 9
9,079
1,135
10,044
6,334
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
FlashWaltons
Achilles
15
2 / 0 / 10
8,987
1,123
8,256
7,967
9,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
15
1 / 2 / 10
9,404
1,176
5,917
13,211
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Nemesis
X54MX
Nemesis
15
7 / 2 / 4
10,161
1,270
13,454
8,780
4,541
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Zanafkein
Baron Samedi
15
2 / 0 / 10
9,390
1,174
12,874
5,485
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
6
Kills
13
13
Deaths
6
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
L
Kukulkan
BloodlustPB
Kukulkan
0
0
0
0
W
Tiamat
DrSilv77
Tiamat
1
2
9
2.75
W
Achilles
FlashWaltons
Achilles
2
0
10
7
L
2
1
4
4
W
Sobek
1
2
10
3
L
Khepri
Toodeepal
Khepri
0
1
5
2.5
W
Nemesis
X54MX
Nemesis
7
2
4
4.5
W
Baron Samedi
Zanafkein
Baron Samedi
2
0
10
7
L
Vamana
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,102
Damage
50,545
56,431
Taken
41,777
29,033
Mitigated
34,942
5,294
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,362
3,160
0
428
15,372
6,914
0
10,269
4,840
0
24,607
L
Kukulkan
BloodlustPB
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
DrSilv77
Tiamat
10,044
516
0
1,582
6,334
4,287
0
355
5,979
23,029
0
W
Achilles
FlashWaltons
Achilles
8,256
1,257
0
2,424
7,967
9,426
0
573
7,394
0
16,030
L
7,941
2,953
898
1,093
8,065
3,309
0
2,941
5,056
0
29,697
W
Sobek
5,917
580
0
2,675
13,211
13,625
0
1,447
11,764
10,148
0
L
Khepri
Toodeepal
Khepri
3,785
248
0
2,573
16,221
10,628
0
8,556
7,180
7,977
0
W
Nemesis
X54MX
Nemesis
13,454
4,454
62
1,022
8,780
4,541
0
1,112
7,668
0
22,766
W
Baron Samedi
Zanafkein
Baron Samedi
12,874
332
2,659
1,968
5,485
3,063
0
298
5,187
28,927
0
L
Vamana
9,014
4,329
51
251
16,773
8,182
0
6,995
9,254
0
24,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
47,021
122
Minions Killed
121
3
Camps Cleared
7
662,356
Distance Traveled
882,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,994
1,124
21
3
1
158,581
0
L
Kukulkan
5,852
732
0
0
0
0
0
W
Tiamat
9,079
1,135
24
3
2
169,224
0
W
Achilles
8,987
1,123
24
3
2
181,203
0
L
Cupid
9,193
1,149
58
7
1
157,456
0
W
Sobek
9,404
1,176
16
2
0
175,528
0
L
Khepri
8,379
1,047
7
1
0
169,153
0
W
Nemesis
10,161
1,270
9
1
3
183,168
0
W
Baron Samedi
9,390
1,174
48
6
0
173,551
0
L
Vamana
8,870
1,109
36
5
1
177,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role