Player Matchup

Hachiman
Hachiman
Platinum I
MixerMan
Hachiman
Platinum I
Level 81
God Stats
9W - 4L
1,728 SR
Queue Stats
58W - 50L
1,815 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
OPAZR
Sun Wukong
Platinum I
Level 56
God Stats
12W - 8L
1,526 SR
Queue Stats
46W - 42L
1,910 MMR
Party 2
Fafnir
Fafnir
Platinum V
ProfessorJanus
Fafnir
Platinum V
Level 86
God Stats
0W - 4L
1,224 SR
Queue Stats
180W - 174L
1,793 MMR
Solo
Thoth
Thoth
Platinum V
seb47
Thoth
Platinum V
Level 84
God Stats
0W - 1L
1,997 SR
Queue Stats
67W - 62L
1,701 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
xHaise
Ne Zha
Platinum III
Level 159
God Stats
20W - 23L
1,509 SR
Queue Stats
228W - 245L
1,809 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 93
1,597 SR
1,805 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,621 SR
1,812 MMR
Apollo
Apollo
Platinum IV
Antonenri
Apollo
Platinum IV
Level 169
God Stats
21W - 15L
1,580 SR
Queue Stats
58W - 49L
1,788 MMR
Solo
Charon
Charon
Gold I
Birdman2000
Charon
Gold I
Level 107
God Stats
6W - 6L
1,606 SR
Queue Stats
107W - 109L
1,726 MMR
Party 1
Bastet
Bastet
Platinum IV
OneHellaBigFella
Bastet
Platinum IV
Level 197
God Stats
14W - 9L
1,674 SR
Queue Stats
246W - 238L
1,744 MMR
Party 3
Agni
Agni
Platinum III
Rumoclock
Agni
Platinum III
Level 109
God Stats
7W - 2L
1,707 SR
Queue Stats
36W - 23L
1,848 MMR
Party 1
Osiris
Osiris
Platinum I
SkrtAndErnie
Osiris
Platinum I
Level 88
God Stats
38W - 47L
1,536 SR
Queue Stats
145W - 134L
1,954 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MixerMan
Hachiman
15
3 / 3 / 2
8,837
589
10,509
10,017
3,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
OPAZR
Sun Wukong
14
0 / 2 / 2
8,026
535
10,020
16,845
14,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
6,806
454
2,431
8,140
8,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
seb47
Thoth
13
1 / 4 / 1
7,730
515
6,535
10,840
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
xHaise
Ne Zha
14
4 / 5 / 2
7,845
523
10,040
13,883
5,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AchillesAo KuangThanatosChernobog

VS

Bans
AthenaKukulkanMaman BrigitteSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Antonenri
Apollo
13
2 / 3 / 2
7,922
528
4,360
11,193
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
13
1 / 0 / 6
8,034
536
4,468
11,543
9,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 2 / 3
8,604
574
10,762
13,013
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
16
5 / 1 / 3
9,856
657
10,916
9,433
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
14
1 / 2 / 4
8,862
591
13,834
21,063
16,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
16
16
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
Antonenri
Apollo
2
3
2
1
W
Charon
1
0
6
4
L
Hachiman
MixerMan
Hachiman
3
3
2
1.33
L
Sun Wukong
OPAZR
Sun Wukong
0
2
2
0.5
W
7
2
3
4.25
L
0
2
0
0
W
Agni
5
1
3
6.5
W
Osiris
1
2
4
1.5
L
Thoth
seb47
Thoth
1
4
1
0.38
L
Ne Zha
xHaise
Ne Zha
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,535
Damage
44,340
59,725
Taken
66,245
36,163
Mitigated
38,721
11,898
Healing
22,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Antonenri
Apollo
4,360
2,926
0
3,001
11,193
4,114
1,189
1,325
9,868
0
61,497
W
Charon
4,468
470
428
4,559
11,543
9,826
0
1,672
9,871
23,633
0
L
Hachiman
MixerMan
Hachiman
10,509
6,414
0
3,744
10,017
3,733
0
3,042
6,975
0
71,908
L
Sun Wukong
OPAZR
Sun Wukong
10,020
2,653
0
3,992
16,845
14,109
0
2,806
14,039
0
72,449
W
10,762
2,734
0
3,778
13,013
4,567
0
2,485
10,528
0
57,580
L
2,431
261
1,413
1,699
8,140
8,404
0
2,345
5,795
19,737
0
W
Agni
10,916
704
0
3,184
9,433
3,282
952
2,384
7,049
92,179
0
W
Osiris
13,834
5,678
0
7,732
21,063
16,932
0
1,100
19,963
0
77,649
L
Thoth
seb47
Thoth
6,535
0
0
250
10,840
4,010
0
3,860
6,980
64,518
0
L
Ne Zha
xHaise
Ne Zha
10,040
1,875
0
800
13,883
5,907
0
3,331
10,552
0
63,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,244
Gold Earned
43,278
492
Minions Killed
516
0
Camps Cleared
0
1,425,435
Distance Traveled
1,543,135
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,922
528
121
8
0
276,858
3
W
Charon
8,034
536
16
1
0
333,109
4
L
Hachiman
8,837
589
131
9
0
269,254
6
L
Sun Wukong
8,026
535
128
9
0
271,128
0
W
Bastet
8,604
574
80
5
0
315,420
0
L
Fafnir
6,806
454
33
2
0
283,880
0
W
Agni
9,856
657
172
11
0
327,278
1
W
Osiris
8,862
591
127
8
0
290,470
0
L
Thoth
7,730
515
117
8
0
289,816
1
L
Ne Zha
7,845
523
83
6
0
311,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role