Player Matchup

Nemesis
Nemesis
Aistral
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,430 Elo+
Party 1
King Arthur
King Arthur
DaDwarfFantae
King Arthur
Level 99
God Stats
0W - 1L
1,823 SR
Queue Stats
11W - 8L
1,592 Elo+
Party 1
Thoth
Thoth
JingleMyBalls
Thoth
Level 15
God Stats
1W - 1L
1,790 SR
Queue Stats
3W - 5L
1,493 Elo+
Solo
Zeus
Zeus
Maeilfrost
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,491 Elo+
Party 1
Ravana
Ravana
MoslyEverything
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,466 Elo+
Solo
Team Averages
Level 39
1,623 SR
1,494 Elo+

VS

Team Averages
Level 69
1,552 SR
1,410 Elo+
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
NWO AMAZED323
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,383 Elo+
Solo
He Bo
He Bo
OskarCXZ
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,426 Elo+
Party 2
Kuzenbo
Kuzenbo
SixBrandonPro
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,242 Elo+
Solo
Xbalanque
Xbalanque
TheBorjaTherry
Xbalanque
Level 128
God Stats
2W - 0L
1,761 SR
Queue Stats
73W - 65L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aistral
Nemesis
13
2 / 5 / 7
7,805
710
9,457
15,458
13,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DaDwarfFantae
King Arthur
15
4 / 5 / 4
8,278
753
10,621
18,939
22,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,808
255
0
0
0
16
3 / 3 / 4
8,713
792
11,600
8,865
5,585
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 2 / 5
8,173
743
7,734
12,610
14,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
2 / 2 / 9
9,486
862
8,278
9,367
4,663
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 2 / 9
9,074
825
5,452
11,527
9,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
OskarCXZ
He Bo
16
5 / 4 / 8
9,575
870
10,126
9,294
3,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
14
0 / 0 / 12
9,240
840
4,995
8,819
9,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
TheBorjaTherry
Xbalanque
17
6 / 3 / 8
10,062
915
21,909
13,883
7,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
10
Kills
15
15
Deaths
11
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
9
3.25
L
Nemesis
Aistral
Nemesis
2
5
7
1.1
L
King Arthur
DaDwarfFantae
King Arthur
4
5
4
1.2
L
0
0
0
0
L
3
3
4
1.67
L
1
2
5
1.75
W
2
2
9
3.25
W
He Bo
OskarCXZ
He Bo
5
4
8
2.25
W
Kuzenbo
0
0
12
6
W
Xbalanque
TheBorjaTherry
Xbalanque
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,412
Damage
50,760
55,872
Taken
52,890
56,323
Mitigated
35,290
14,526
Healing
20,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,278
4,167
2,373
2,352
9,367
4,663
2,186
2,426
6,687
0
25,079
L
Nemesis
Aistral
Nemesis
9,457
1,640
0
2,636
15,458
13,071
0
3,007
12,451
0
11,888
L
King Arthur
DaDwarfFantae
King Arthur
10,621
511
2,351
5,784
18,939
22,963
27
5,089
13,850
0
23,280
L
0
0
0
0
0
0
0
0
0
0
0
L
11,600
1,050
89
185
8,865
5,585
0
3,553
5,312
27,896
0
L
7,734
1,774
1,549
1,932
12,610
14,704
0
3,472
9,138
0
19,217
W
5,452
508
254
1,876
11,527
9,583
192
2,370
8,884
0
14,211
W
He Bo
OskarCXZ
He Bo
10,126
373
708
1,401
9,294
3,972
549
1,419
7,707
18,523
0
W
Kuzenbo
4,995
2,711
2,836
2,653
8,819
9,649
1,037
2,482
6,223
7,500
0
W
Xbalanque
TheBorjaTherry
Xbalanque
21,909
12,147
1,530
4,509
13,883
7,423
4,028
2,903
10,750
0
38,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,777
Gold Earned
47,437
104
Minions Killed
122
0
Camps Cleared
0
945,758
Distance Traveled
1,111,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,486
862
38
3
0
226,809
0
L
Nemesis
7,805
710
12
1
0
234,175
0
L
King Arthur
8,278
753
23
2
0
241,184
0
L
Thoth
2,808
255
0
0
0
0
0
L
Zeus
8,713
792
46
4
0
222,173
0
L
Ravana
8,173
743
23
2
0
248,226
0
W
Nike
9,074
825
13
1
0
215,054
0
W
He Bo
9,575
870
14
1
0
237,060
0
W
Kuzenbo
9,240
840
6
1
0
223,036
0
W
Xbalanque
10,062
915
51
5
0
210,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role